annotate kmvc.c @ 3407:f5f2d05b54ac libavcodec

minor simplificationn
author michael
date Tue, 04 Jul 2006 16:30:14 +0000
parents 1eb35b97c056
children 8765ee4eaa45
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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1 /*
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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2 * KMVC decoder
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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3 * Copyright (c) 2006 Konstantin Shishkov
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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4 *
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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5 * This library is free software; you can redistribute it and/or
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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6 * modify it under the terms of the GNU Lesser General Public
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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7 * License as published by the Free Software Foundation; either
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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8 * version 2 of the License, or (at your option) any later version.
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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9 *
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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10 * This library is distributed in the hope that it will be useful,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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13 * Lesser General Public License for more details.
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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14 *
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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15 * You should have received a copy of the GNU Lesser General Public
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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16 * License along with this library; if not, write to the Free Software
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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18 *
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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19 */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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20
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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21 /**
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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22 * @file kmvc.c
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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23 * Karl Morton's Video Codec decoder
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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24 */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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25
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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26 #include <stdio.h>
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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27 #include <stdlib.h>
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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28
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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29 #include "common.h"
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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30 #include "avcodec.h"
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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31
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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32 #define KMVC_KEYFRAME 0x80
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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33 #define KMVC_PALETTE 0x40
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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34 #define KMVC_METHOD 0x0F
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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35
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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36 /*
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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37 * Decoder context
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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38 */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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39 typedef struct KmvcContext {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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40 AVCodecContext *avctx;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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41 AVFrame pic;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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42
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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43 int setpal;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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44 int palsize;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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45 uint32_t pal[256];
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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46 uint8_t *cur, *prev;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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47 uint8_t *frm0, *frm1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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48 } KmvcContext;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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49
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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50 typedef struct BitBuf {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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51 int bits;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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52 int bitbuf;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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53 } BitBuf;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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54
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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55 #define BLK(data, x, y) data[(x) + (y) * 320]
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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56
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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57 #define kmvc_init_getbits(bb, src) bb.bits = 7; bb.bitbuf = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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58
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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59 #define kmvc_getbit(bb, src, res) {\
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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60 res = 0; \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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61 if (bb.bitbuf & (1 << bb.bits)) res = 1; \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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62 bb.bits--; \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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63 if(bb.bits == -1) { \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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64 bb.bitbuf = *src++; \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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65 bb.bits = 7; \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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66 } \
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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67 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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68
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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69 static void kmvc_decode_intra_8x8(KmvcContext * ctx, uint8_t * src, int w, int h)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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70 {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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71 BitBuf bb;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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72 int res, val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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73 int i, j;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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74 int bx, by;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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75 int l0x, l1x, l0y, l1y;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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76 int mx, my;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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77
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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78 kmvc_init_getbits(bb, src);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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79
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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80 for (by = 0; by < h; by += 8)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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81 for (bx = 0; bx < w; bx += 8) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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82 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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83 if (!res) { // fill whole 8x8 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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84 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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85 for (i = 0; i < 64; i++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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86 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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87 } else { // handle four 4x4 subblocks
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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88 for (i = 0; i < 4; i++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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89 l0x = bx + (i & 1) * 4;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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90 l0y = by + (i & 2) * 2;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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91 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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92 if (!res) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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93 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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94 if (!res) { // fill whole 4x4 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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95 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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96 for (j = 0; j < 16; j++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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97 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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98 } else { // copy block from already decoded place
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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99 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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100 mx = val & 0xF;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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101 my = val >> 4;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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102 for (j = 0; j < 16; j++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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103 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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104 BLK(ctx->cur, l0x + (j & 3) - mx, l0y + (j >> 2) - my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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105 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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106 } else { // descend to 2x2 sub-sub-blocks
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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107 for (j = 0; j < 4; j++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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108 l1x = l0x + (j & 1) * 2;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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109 l1y = l0y + (j & 2);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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110 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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111 if (!res) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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112 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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113 if (!res) { // fill whole 2x2 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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114 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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115 BLK(ctx->cur, l1x, l1y) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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116 BLK(ctx->cur, l1x + 1, l1y) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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117 BLK(ctx->cur, l1x, l1y + 1) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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118 BLK(ctx->cur, l1x + 1, l1y + 1) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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119 } else { // copy block from already decoded place
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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120 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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121 mx = val & 0xF;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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122 my = val >> 4;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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123 BLK(ctx->cur, l1x, l1y) = BLK(ctx->cur, l1x - mx, l1y - my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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124 BLK(ctx->cur, l1x + 1, l1y) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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125 BLK(ctx->cur, l1x + 1 - mx, l1y - my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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126 BLK(ctx->cur, l1x, l1y + 1) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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127 BLK(ctx->cur, l1x - mx, l1y + 1 - my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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128 BLK(ctx->cur, l1x + 1, l1y + 1) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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129 BLK(ctx->cur, l1x + 1 - mx, l1y + 1 - my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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130 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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131 } else { // read values for block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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132 BLK(ctx->cur, l1x, l1y) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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133 BLK(ctx->cur, l1x + 1, l1y) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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134 BLK(ctx->cur, l1x, l1y + 1) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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135 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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136 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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137 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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138 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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139 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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140 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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141 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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142 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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143
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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144 static void kmvc_decode_inter_8x8(KmvcContext * ctx, uint8_t * src, int w, int h)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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145 {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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146 BitBuf bb;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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147 int res, val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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diff changeset
148 int i, j;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
149 int bx, by;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
150 int l0x, l1x, l0y, l1y;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
151 int mx, my;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
152
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
153 kmvc_init_getbits(bb, src);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
154
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
155 for (by = 0; by < h; by += 8)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
156 for (bx = 0; bx < w; bx += 8) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
157 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
158 if (!res) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
159 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
160 if (!res) { // fill whole 8x8 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
161 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
162 for (i = 0; i < 64; i++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
163 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
164 } else { // copy block from previous frame
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
165 for (i = 0; i < 64; i++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
166 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
167 BLK(ctx->prev, bx + (i & 0x7), by + (i >> 3));
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
168 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
169 } else { // handle four 4x4 subblocks
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
170 for (i = 0; i < 4; i++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
171 l0x = bx + (i & 1) * 4;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
172 l0y = by + (i & 2) * 2;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
173 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
174 if (!res) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
175 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
176 if (!res) { // fill whole 4x4 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
177 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
178 for (j = 0; j < 16; j++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
179 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
180 } else { // copy block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
181 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
182 mx = (val & 0xF) - 8;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
183 my = (val >> 4) - 8;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
184 for (j = 0; j < 16; j++)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
185 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
186 BLK(ctx->prev, l0x + (j & 3) + mx, l0y + (j >> 2) + my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
187 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
188 } else { // descend to 2x2 sub-sub-blocks
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
189 for (j = 0; j < 4; j++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
190 l1x = l0x + (j & 1) * 2;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
191 l1y = l0y + (j & 2);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
192 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
193 if (!res) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
194 kmvc_getbit(bb, src, res);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
195 if (!res) { // fill whole 2x2 block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
196 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
197 BLK(ctx->cur, l1x, l1y) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
198 BLK(ctx->cur, l1x + 1, l1y) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
199 BLK(ctx->cur, l1x, l1y + 1) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
200 BLK(ctx->cur, l1x + 1, l1y + 1) = val;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
201 } else { // copy block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
202 val = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
203 mx = (val & 0xF) - 8;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
204 my = (val >> 4) - 8;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
205 BLK(ctx->cur, l1x, l1y) = BLK(ctx->prev, l1x + mx, l1y + my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
206 BLK(ctx->cur, l1x + 1, l1y) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
207 BLK(ctx->prev, l1x + 1 + mx, l1y + my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
208 BLK(ctx->cur, l1x, l1y + 1) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
209 BLK(ctx->prev, l1x + mx, l1y + 1 + my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
210 BLK(ctx->cur, l1x + 1, l1y + 1) =
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
211 BLK(ctx->prev, l1x + 1 + mx, l1y + 1 + my);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
212 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
213 } else { // read values for block
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
214 BLK(ctx->cur, l1x, l1y) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
215 BLK(ctx->cur, l1x + 1, l1y) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
216 BLK(ctx->cur, l1x, l1y + 1) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
217 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
218 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
219 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
220 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
221 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
222 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
223 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
224 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
225
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
226 static int decode_frame(AVCodecContext * avctx, void *data, int *data_size, uint8_t * buf,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
227 int buf_size)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
228 {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
229 KmvcContext *const ctx = (KmvcContext *) avctx->priv_data;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
230 uint8_t *out, *src;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
231 int i;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
232 int header;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
233 int blocksize;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
234
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
235 if (ctx->pic.data[0])
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
236 avctx->release_buffer(avctx, &ctx->pic);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
237
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
238 ctx->pic.reference = 1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
239 ctx->pic.buffer_hints = FF_BUFFER_HINTS_VALID;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
240 if (avctx->get_buffer(avctx, &ctx->pic) < 0) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
241 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
242 return -1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
243 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
244
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
245 header = *buf++;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
246
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
247 /* blocksize 127 is really palette change event */
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
248 if (buf[0] == 127) {
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
249 buf += 3;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
250 for (i = 0; i < 127; i++) {
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
251 ctx->pal[i + (header & 0x81)] = (buf[0] << 16) | (buf[1] << 8) | buf[2];
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
252 buf += 4;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
253 }
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
254 buf -= 127 * 4 + 3;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
255 }
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
256
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
257 if (header & KMVC_KEYFRAME) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
258 ctx->pic.key_frame = 1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
259 ctx->pic.pict_type = FF_I_TYPE;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
260 } else {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
261 ctx->pic.key_frame = 0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
262 ctx->pic.pict_type = FF_P_TYPE;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
263 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
264
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
265 /* if palette has been changed, copy it from palctrl */
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
266 if (ctx->avctx->palctrl && ctx->avctx->palctrl->palette_changed) {
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
267 memcpy(ctx->pal, ctx->avctx->palctrl->palette, AVPALETTE_SIZE);
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
268 ctx->setpal = 1;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
269 ctx->avctx->palctrl->palette_changed = 0;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
270 }
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
271
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
272 if (header & KMVC_PALETTE) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
273 ctx->pic.palette_has_changed = 1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
274 // palette starts from index 1 and has 127 entries
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
275 for (i = 1; i <= ctx->palsize; i++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
276 ctx->pal[i] = (buf[0] << 16) | (buf[1] << 8) | buf[2];
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
277 buf += 3;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
278 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
279 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
280
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
281 if (ctx->setpal) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
282 ctx->setpal = 0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
283 ctx->pic.palette_has_changed = 1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
284 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
285
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
286 /* make the palette available on the way out */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
287 memcpy(ctx->pic.data[1], ctx->pal, 1024);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
288
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
289 blocksize = *buf++;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
290
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
291 if (blocksize != 8 && blocksize != 127) {
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
292 av_log(avctx, AV_LOG_ERROR, "Block size = %i\n", blocksize);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
293 return -1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
294 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
295 memset(ctx->cur, 0, 320 * 200);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
296 switch (header & KMVC_METHOD) {
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
297 case 0:
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
298 case 1: // used in palette changed event
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
299 memcpy(ctx->cur, ctx->prev, 320 * 200);
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
300 break;
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
301 case 3:
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
302 kmvc_decode_intra_8x8(ctx, buf, avctx->width, avctx->height);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
303 break;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
304 case 4:
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
305 kmvc_decode_inter_8x8(ctx, buf, avctx->width, avctx->height);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
306 break;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
307 default:
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
308 av_log(avctx, AV_LOG_ERROR, "Unknown compression method %i\n", header & KMVC_METHOD);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
309 return -1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
310 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
311
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
312 out = ctx->pic.data[0];
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
313 src = ctx->cur;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
314 for (i = 0; i < avctx->height; i++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
315 memcpy(out, src, avctx->width);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
316 src += 320;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
317 out += ctx->pic.linesize[0];
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
318 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
319
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
320 /* flip buffers */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
321 if (ctx->cur == ctx->frm0) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
322 ctx->cur = ctx->frm1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
323 ctx->prev = ctx->frm0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
324 } else {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
325 ctx->cur = ctx->frm0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
326 ctx->prev = ctx->frm1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
327 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
328
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
329 *data_size = sizeof(AVFrame);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
330 *(AVFrame *) data = ctx->pic;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
331
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
332 /* always report that the buffer was completely consumed */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
333 return buf_size;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
334 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
335
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
336
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
337
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
338 /*
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
339 * Init kmvc decoder
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
340 */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
341 static int decode_init(AVCodecContext * avctx)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
342 {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
343 KmvcContext *const c = (KmvcContext *) avctx->priv_data;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
344 int i;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
345
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
346 c->avctx = avctx;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
347 avctx->has_b_frames = 0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
348
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
349 c->pic.data[0] = NULL;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
350
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
351 if (avctx->width > 320 || avctx->height > 200) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
352 av_log(avctx, AV_LOG_ERROR, "KMVC supports frames <= 320x200\n");
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
353 return -1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
354 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
355
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
356 c->frm0 = av_mallocz(320 * 200);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
357 c->frm1 = av_mallocz(320 * 200);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
358 c->cur = c->frm0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
359 c->prev = c->frm1;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
360
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
361 for (i = 0; i < 256; i++) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
362 c->pal[i] = i * 0x10101;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
363 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
364
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
365 if (avctx->extradata_size < 12) {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
366 av_log(NULL, 0, "Extradata missing, decoding may not work properly...\n");
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
367 c->palsize = 127;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
368 } else {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
369 c->palsize = LE_16(avctx->extradata + 10);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
370 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
371
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
372 if (avctx->extradata_size == 1036) { // palette in extradata
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
373 uint8_t *src = avctx->extradata + 12;
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
374 for (i = 0; i < 256; i++) {
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
375 c->pal[i] = LE_32(src);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
376 src += 4;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
377 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
378 c->setpal = 1;
3328
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
379 if (c->avctx->palctrl) {
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
380 c->avctx->palctrl->palette_changed = 0;
1eb35b97c056 Palette support for newer KMVC
kostya
parents: 3253
diff changeset
381 }
3253
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
382 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
383
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
384 avctx->pix_fmt = PIX_FMT_PAL8;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
385
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
386 return 0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
387 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
388
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
389
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
390
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
391 /*
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
392 * Uninit kmvc decoder
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
393 */
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
394 static int decode_end(AVCodecContext * avctx)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
395 {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
396 KmvcContext *const c = (KmvcContext *) avctx->priv_data;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
397
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
398 if (c->frm0)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
399 av_free(c->frm0);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
400 if (c->frm1)
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
401 av_free(c->frm1);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
402 if (c->pic.data[0])
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
403 avctx->release_buffer(avctx, &c->pic);
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
404
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
405 return 0;
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
406 }
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
407
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
408 AVCodec kmvc_decoder = {
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
409 "kmvc",
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
410 CODEC_TYPE_VIDEO,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
411 CODEC_ID_KMVC,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
412 sizeof(KmvcContext),
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
413 decode_init,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
414 NULL,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
415 decode_end,
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
416 decode_frame
226ffbb6fd02 KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff changeset
417 };