Mercurial > libavcodec.hg
annotate kmvc.c @ 12043:f9a0bd0888a4 libavcodec
mpegaudio: call ff_mpegaudiodec_init_mmx() only from float decoder
The mmx code is floating-point only, and this function does not know
from which decoder it is called. Without this change, the integer
decoder only "works" because the size of the context struct is smaller
in this case, and the mmx init function writes the function pointer
outside the allocated context.
author | mru |
---|---|
date | Thu, 01 Jul 2010 23:21:17 +0000 |
parents | 7dd2a45249a9 |
children |
rev | line source |
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1 /* |
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2 * KMVC decoder |
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3 * Copyright (c) 2006 Konstantin Shishkov |
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4 * |
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5 * This file is part of FFmpeg. |
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6 * |
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7 * FFmpeg is free software; you can redistribute it and/or |
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8 * modify it under the terms of the GNU Lesser General Public |
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9 * License as published by the Free Software Foundation; either |
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10 * version 2.1 of the License, or (at your option) any later version. |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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11 * |
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12 * FFmpeg is distributed in the hope that it will be useful, |
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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15 * Lesser General Public License for more details. |
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16 * |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with FFmpeg; if not, write to the Free Software |
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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20 */ |
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21 |
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22 /** |
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23 * @file |
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24 * Karl Morton's Video Codec decoder |
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25 */ |
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26 |
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27 #include <stdio.h> |
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28 #include <stdlib.h> |
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29 |
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30 #include "avcodec.h" |
5089 | 31 #include "bytestream.h" |
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32 |
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33 #define KMVC_KEYFRAME 0x80 |
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34 #define KMVC_PALETTE 0x40 |
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35 #define KMVC_METHOD 0x0F |
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36 |
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37 /* |
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38 * Decoder context |
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39 */ |
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40 typedef struct KmvcContext { |
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41 AVCodecContext *avctx; |
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42 AVFrame pic; |
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43 |
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44 int setpal; |
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45 int palsize; |
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46 uint32_t pal[256]; |
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47 uint8_t *cur, *prev; |
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48 uint8_t *frm0, *frm1; |
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49 } KmvcContext; |
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50 |
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51 typedef struct BitBuf { |
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52 int bits; |
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53 int bitbuf; |
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54 } BitBuf; |
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55 |
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56 #define BLK(data, x, y) data[(x) + (y) * 320] |
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57 |
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58 #define kmvc_init_getbits(bb, src) bb.bits = 7; bb.bitbuf = *src++; |
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59 |
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60 #define kmvc_getbit(bb, src, res) {\ |
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61 res = 0; \ |
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62 if (bb.bitbuf & (1 << bb.bits)) res = 1; \ |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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63 bb.bits--; \ |
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64 if(bb.bits == -1) { \ |
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65 bb.bitbuf = *src++; \ |
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66 bb.bits = 7; \ |
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67 } \ |
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68 } |
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69 |
6218 | 70 static void kmvc_decode_intra_8x8(KmvcContext * ctx, const uint8_t * src, int w, int h) |
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71 { |
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72 BitBuf bb; |
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73 int res, val; |
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74 int i, j; |
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75 int bx, by; |
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76 int l0x, l1x, l0y, l1y; |
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77 int mx, my; |
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78 |
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79 kmvc_init_getbits(bb, src); |
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80 |
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81 for (by = 0; by < h; by += 8) |
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82 for (bx = 0; bx < w; bx += 8) { |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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83 kmvc_getbit(bb, src, res); |
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84 if (!res) { // fill whole 8x8 block |
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KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
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85 val = *src++; |
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86 for (i = 0; i < 64; i++) |
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87 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val; |
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88 } else { // handle four 4x4 subblocks |
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89 for (i = 0; i < 4; i++) { |
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90 l0x = bx + (i & 1) * 4; |
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91 l0y = by + (i & 2) * 2; |
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92 kmvc_getbit(bb, src, res); |
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93 if (!res) { |
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94 kmvc_getbit(bb, src, res); |
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95 if (!res) { // fill whole 4x4 block |
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96 val = *src++; |
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97 for (j = 0; j < 16; j++) |
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98 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val; |
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99 } else { // copy block from already decoded place |
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100 val = *src++; |
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101 mx = val & 0xF; |
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102 my = val >> 4; |
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103 for (j = 0; j < 16; j++) |
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104 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = |
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105 BLK(ctx->cur, l0x + (j & 3) - mx, l0y + (j >> 2) - my); |
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106 } |
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107 } else { // descend to 2x2 sub-sub-blocks |
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108 for (j = 0; j < 4; j++) { |
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109 l1x = l0x + (j & 1) * 2; |
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110 l1y = l0y + (j & 2); |
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111 kmvc_getbit(bb, src, res); |
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112 if (!res) { |
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113 kmvc_getbit(bb, src, res); |
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114 if (!res) { // fill whole 2x2 block |
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115 val = *src++; |
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116 BLK(ctx->cur, l1x, l1y) = val; |
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117 BLK(ctx->cur, l1x + 1, l1y) = val; |
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118 BLK(ctx->cur, l1x, l1y + 1) = val; |
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119 BLK(ctx->cur, l1x + 1, l1y + 1) = val; |
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120 } else { // copy block from already decoded place |
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121 val = *src++; |
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122 mx = val & 0xF; |
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123 my = val >> 4; |
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124 BLK(ctx->cur, l1x, l1y) = BLK(ctx->cur, l1x - mx, l1y - my); |
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125 BLK(ctx->cur, l1x + 1, l1y) = |
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126 BLK(ctx->cur, l1x + 1 - mx, l1y - my); |
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127 BLK(ctx->cur, l1x, l1y + 1) = |
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128 BLK(ctx->cur, l1x - mx, l1y + 1 - my); |
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129 BLK(ctx->cur, l1x + 1, l1y + 1) = |
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130 BLK(ctx->cur, l1x + 1 - mx, l1y + 1 - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
131 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
132 } else { // read values for block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
133 BLK(ctx->cur, l1x, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
134 BLK(ctx->cur, l1x + 1, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
135 BLK(ctx->cur, l1x, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
136 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
137 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
138 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
139 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
140 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
141 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
142 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
143 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
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|
144 |
6218 | 145 static void kmvc_decode_inter_8x8(KmvcContext * ctx, const uint8_t * src, int w, int h) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
146 { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
147 BitBuf bb; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
148 int res, val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
149 int i, j; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
150 int bx, by; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
151 int l0x, l1x, l0y, l1y; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
152 int mx, my; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
153 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
154 kmvc_init_getbits(bb, src); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
155 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
156 for (by = 0; by < h; by += 8) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
157 for (bx = 0; bx < w; bx += 8) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
158 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
159 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
160 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
161 if (!res) { // fill whole 8x8 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
162 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
163 for (i = 0; i < 64; i++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
164 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
165 } else { // copy block from previous frame |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
166 for (i = 0; i < 64; i++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
167 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
168 BLK(ctx->prev, bx + (i & 0x7), by + (i >> 3)); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
169 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
170 } else { // handle four 4x4 subblocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
171 for (i = 0; i < 4; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
172 l0x = bx + (i & 1) * 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
173 l0y = by + (i & 2) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
174 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
175 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
176 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
177 if (!res) { // fill whole 4x4 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
178 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
179 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
180 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
181 } else { // copy block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
182 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
183 mx = (val & 0xF) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
184 my = (val >> 4) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
185 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
186 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
187 BLK(ctx->prev, l0x + (j & 3) + mx, l0y + (j >> 2) + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
188 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
189 } else { // descend to 2x2 sub-sub-blocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
190 for (j = 0; j < 4; j++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
191 l1x = l0x + (j & 1) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
192 l1y = l0y + (j & 2); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
193 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
194 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
195 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
196 if (!res) { // fill whole 2x2 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
197 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
198 BLK(ctx->cur, l1x, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
199 BLK(ctx->cur, l1x + 1, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
200 BLK(ctx->cur, l1x, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
201 BLK(ctx->cur, l1x + 1, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
202 } else { // copy block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
203 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
204 mx = (val & 0xF) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
205 my = (val >> 4) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
206 BLK(ctx->cur, l1x, l1y) = BLK(ctx->prev, l1x + mx, l1y + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
207 BLK(ctx->cur, l1x + 1, l1y) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
208 BLK(ctx->prev, l1x + 1 + mx, l1y + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
209 BLK(ctx->cur, l1x, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
210 BLK(ctx->prev, l1x + mx, l1y + 1 + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
211 BLK(ctx->cur, l1x + 1, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
212 BLK(ctx->prev, l1x + 1 + mx, l1y + 1 + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
213 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
214 } else { // read values for block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
215 BLK(ctx->cur, l1x, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
216 BLK(ctx->cur, l1x + 1, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
217 BLK(ctx->cur, l1x, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
218 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
219 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
220 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
221 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
222 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
223 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
224 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
225 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
226 |
9355
54bc8a2727b0
Implement avcodec_decode_video2(), _audio3() and _subtitle2() which takes an
rbultje
parents:
8718
diff
changeset
|
227 static int decode_frame(AVCodecContext * avctx, void *data, int *data_size, AVPacket *avpkt) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
228 { |
9355
54bc8a2727b0
Implement avcodec_decode_video2(), _audio3() and _subtitle2() which takes an
rbultje
parents:
8718
diff
changeset
|
229 const uint8_t *buf = avpkt->data; |
54bc8a2727b0
Implement avcodec_decode_video2(), _audio3() and _subtitle2() which takes an
rbultje
parents:
8718
diff
changeset
|
230 int buf_size = avpkt->size; |
4827 | 231 KmvcContext *const ctx = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
232 uint8_t *out, *src; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
233 int i; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
234 int header; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
235 int blocksize; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
236 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
237 if (ctx->pic.data[0]) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
238 avctx->release_buffer(avctx, &ctx->pic); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
239 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
240 ctx->pic.reference = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
241 ctx->pic.buffer_hints = FF_BUFFER_HINTS_VALID; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
242 if (avctx->get_buffer(avctx, &ctx->pic) < 0) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
243 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
244 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
245 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
246 |
3328 | 247 header = *buf++; |
248 | |
249 /* blocksize 127 is really palette change event */ | |
250 if (buf[0] == 127) { | |
251 buf += 3; | |
252 for (i = 0; i < 127; i++) { | |
5089 | 253 ctx->pal[i + (header & 0x81)] = AV_RB24(buf); |
3328 | 254 buf += 4; |
255 } | |
256 buf -= 127 * 4 + 3; | |
257 } | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
258 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
259 if (header & KMVC_KEYFRAME) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
260 ctx->pic.key_frame = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
261 ctx->pic.pict_type = FF_I_TYPE; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
262 } else { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
263 ctx->pic.key_frame = 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
264 ctx->pic.pict_type = FF_P_TYPE; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
265 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
266 |
3328 | 267 /* if palette has been changed, copy it from palctrl */ |
268 if (ctx->avctx->palctrl && ctx->avctx->palctrl->palette_changed) { | |
269 memcpy(ctx->pal, ctx->avctx->palctrl->palette, AVPALETTE_SIZE); | |
270 ctx->setpal = 1; | |
271 ctx->avctx->palctrl->palette_changed = 0; | |
272 } | |
273 | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
274 if (header & KMVC_PALETTE) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
275 ctx->pic.palette_has_changed = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
276 // palette starts from index 1 and has 127 entries |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
277 for (i = 1; i <= ctx->palsize; i++) { |
5089 | 278 ctx->pal[i] = bytestream_get_be24(&buf); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
279 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
280 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
281 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
282 if (ctx->setpal) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
283 ctx->setpal = 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
284 ctx->pic.palette_has_changed = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
285 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
286 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
287 /* make the palette available on the way out */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
288 memcpy(ctx->pic.data[1], ctx->pal, 1024); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
289 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
290 blocksize = *buf++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
291 |
3328 | 292 if (blocksize != 8 && blocksize != 127) { |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
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|
293 av_log(avctx, AV_LOG_ERROR, "Block size = %i\n", blocksize); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
294 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
295 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
296 memset(ctx->cur, 0, 320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
297 switch (header & KMVC_METHOD) { |
3328 | 298 case 0: |
299 case 1: // used in palette changed event | |
300 memcpy(ctx->cur, ctx->prev, 320 * 200); | |
301 break; | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
302 case 3: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
303 kmvc_decode_intra_8x8(ctx, buf, avctx->width, avctx->height); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
304 break; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
305 case 4: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
306 kmvc_decode_inter_8x8(ctx, buf, avctx->width, avctx->height); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
307 break; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
308 default: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
309 av_log(avctx, AV_LOG_ERROR, "Unknown compression method %i\n", header & KMVC_METHOD); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
310 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
311 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
312 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
313 out = ctx->pic.data[0]; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
314 src = ctx->cur; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
315 for (i = 0; i < avctx->height; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
316 memcpy(out, src, avctx->width); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
317 src += 320; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
318 out += ctx->pic.linesize[0]; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
319 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
320 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
321 /* flip buffers */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
322 if (ctx->cur == ctx->frm0) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
323 ctx->cur = ctx->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
324 ctx->prev = ctx->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
325 } else { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
326 ctx->cur = ctx->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
327 ctx->prev = ctx->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
328 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
329 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
330 *data_size = sizeof(AVFrame); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
331 *(AVFrame *) data = ctx->pic; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
332 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
333 /* always report that the buffer was completely consumed */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
334 return buf_size; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
335 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
336 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
337 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
338 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
339 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
340 * Init kmvc decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
341 */ |
6517
48759bfbd073
Apply 'cold' attribute to init/uninit functions in libavcodec
zuxy
parents:
6218
diff
changeset
|
342 static av_cold int decode_init(AVCodecContext * avctx) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
343 { |
4827 | 344 KmvcContext *const c = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
345 int i; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
346 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
347 c->avctx = avctx; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
348 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
349 if (avctx->width > 320 || avctx->height > 200) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
350 av_log(avctx, AV_LOG_ERROR, "KMVC supports frames <= 320x200\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
351 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
352 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
353 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
354 c->frm0 = av_mallocz(320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
355 c->frm1 = av_mallocz(320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
356 c->cur = c->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
357 c->prev = c->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
358 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
359 for (i = 0; i < 256; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
360 c->pal[i] = i * 0x10101; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
361 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
362 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
363 if (avctx->extradata_size < 12) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
364 av_log(NULL, 0, "Extradata missing, decoding may not work properly...\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
365 c->palsize = 127; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
366 } else { |
4364 | 367 c->palsize = AV_RL16(avctx->extradata + 10); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
368 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
369 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
370 if (avctx->extradata_size == 1036) { // palette in extradata |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
371 uint8_t *src = avctx->extradata + 12; |
3328 | 372 for (i = 0; i < 256; i++) { |
4364 | 373 c->pal[i] = AV_RL32(src); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
374 src += 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
375 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
376 c->setpal = 1; |
3328 | 377 if (c->avctx->palctrl) { |
378 c->avctx->palctrl->palette_changed = 0; | |
379 } | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
380 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
381 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
382 avctx->pix_fmt = PIX_FMT_PAL8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
383 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
384 return 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
385 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
386 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
387 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
388 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
389 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
390 * Uninit kmvc decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
391 */ |
6517
48759bfbd073
Apply 'cold' attribute to init/uninit functions in libavcodec
zuxy
parents:
6218
diff
changeset
|
392 static av_cold int decode_end(AVCodecContext * avctx) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
393 { |
4827 | 394 KmvcContext *const c = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
395 |
3694
8765ee4eaa45
Drop unneeded checks before av_free() and change to av_freep() where it's more suitable.
kostya
parents:
3328
diff
changeset
|
396 av_freep(&c->frm0); |
8765ee4eaa45
Drop unneeded checks before av_free() and change to av_freep() where it's more suitable.
kostya
parents:
3328
diff
changeset
|
397 av_freep(&c->frm1); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
398 if (c->pic.data[0]) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
399 avctx->release_buffer(avctx, &c->pic); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
400 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
401 return 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
402 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
403 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
404 AVCodec kmvc_decoder = { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
405 "kmvc", |
11560
8a4984c5cacc
Define AVMediaType enum, and use it instead of enum CodecType, which
stefano
parents:
9806
diff
changeset
|
406 AVMEDIA_TYPE_VIDEO, |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
407 CODEC_ID_KMVC, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
408 sizeof(KmvcContext), |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
409 decode_init, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
410 NULL, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
411 decode_end, |
6712 | 412 decode_frame, |
9806
9ab7ba20202c
kmvc decoder uses get_buffer, set CODEC_CAP_DR1
bcoudurier
parents:
9553
diff
changeset
|
413 CODEC_CAP_DR1, |
7040
e943e1409077
Make AVCodec long_names definition conditional depending on CONFIG_SMALL.
stefano
parents:
6712
diff
changeset
|
414 .long_name = NULL_IF_CONFIG_SMALL("Karl Morton's video codec"), |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
415 }; |