Mercurial > libavcodec.hg
comparison ppc/dsputil_altivec.h @ 5750:09f99af1db40 libavcodec
Sanitize altivec code so it can be built with runtime check properly
author | lu_zero |
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date | Tue, 02 Oct 2007 11:39:32 +0000 |
parents | f644e7c90380 |
children | 1d83e9c34641 |
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5749:784dcbdc910f | 5750:09f99af1db40 |
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29 | 29 |
30 void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); | 30 void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); |
31 | 31 |
32 void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); | 32 void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); |
33 | 33 |
34 // used to build registers permutation vectors (vcprm) | |
35 // the 's' are for words in the _s_econd vector | |
36 #define WORD_0 0x00,0x01,0x02,0x03 | |
37 #define WORD_1 0x04,0x05,0x06,0x07 | |
38 #define WORD_2 0x08,0x09,0x0a,0x0b | |
39 #define WORD_3 0x0c,0x0d,0x0e,0x0f | |
40 #define WORD_s0 0x10,0x11,0x12,0x13 | |
41 #define WORD_s1 0x14,0x15,0x16,0x17 | |
42 #define WORD_s2 0x18,0x19,0x1a,0x1b | |
43 #define WORD_s3 0x1c,0x1d,0x1e,0x1f | |
44 | |
45 #ifdef __APPLE_CC__ | |
46 #define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) | |
47 #else | |
48 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} | |
49 #endif | |
50 | |
51 // vcprmle is used to keep the same index as in the SSE version. | |
52 // it's the same as vcprm, with the index inversed | |
53 // ('le' is Little Endian) | |
54 #define vcprmle(a,b,c,d) vcprm(d,c,b,a) | |
55 | |
56 // used to build inverse/identity vectors (vcii) | |
57 // n is _n_egative, p is _p_ositive | |
58 #define FLOAT_n -1. | |
59 #define FLOAT_p 1. | |
60 | |
61 | |
62 #ifdef __APPLE_CC__ | |
63 #define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) | |
64 #else | |
65 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d} | |
66 #endif | |
67 | |
68 // Transpose 8x8 matrix of 16-bit elements (in-place) | |
69 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \ | |
70 do { \ | |
71 vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ | |
72 vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ | |
73 \ | |
74 A1 = vec_mergeh (a, e); \ | |
75 B1 = vec_mergel (a, e); \ | |
76 C1 = vec_mergeh (b, f); \ | |
77 D1 = vec_mergel (b, f); \ | |
78 E1 = vec_mergeh (c, g); \ | |
79 F1 = vec_mergel (c, g); \ | |
80 G1 = vec_mergeh (d, h); \ | |
81 H1 = vec_mergel (d, h); \ | |
82 \ | |
83 A2 = vec_mergeh (A1, E1); \ | |
84 B2 = vec_mergel (A1, E1); \ | |
85 C2 = vec_mergeh (B1, F1); \ | |
86 D2 = vec_mergel (B1, F1); \ | |
87 E2 = vec_mergeh (C1, G1); \ | |
88 F2 = vec_mergel (C1, G1); \ | |
89 G2 = vec_mergeh (D1, H1); \ | |
90 H2 = vec_mergel (D1, H1); \ | |
91 \ | |
92 a = vec_mergeh (A2, E2); \ | |
93 b = vec_mergel (A2, E2); \ | |
94 c = vec_mergeh (B2, F2); \ | |
95 d = vec_mergel (B2, F2); \ | |
96 e = vec_mergeh (C2, G2); \ | |
97 f = vec_mergel (C2, G2); \ | |
98 g = vec_mergeh (D2, H2); \ | |
99 h = vec_mergel (D2, H2); \ | |
100 } while (0) | |
101 | |
102 | |
103 /** \brief loads unaligned vector \a *src with offset \a offset | |
104 and returns it */ | |
105 static inline vector unsigned char unaligned_load(int offset, uint8_t *src) | |
106 { | |
107 register vector unsigned char first = vec_ld(offset, src); | |
108 register vector unsigned char second = vec_ld(offset+15, src); | |
109 register vector unsigned char mask = vec_lvsl(offset, src); | |
110 return vec_perm(first, second, mask); | |
111 } | |
112 | |
113 #endif /* DSPUTIL_ALTIVEC_H */ | 34 #endif /* DSPUTIL_ALTIVEC_H */ |