comparison h264pred.c @ 9486:350827602d26 libavcodec

Remove useless assignments, at least one found by CSA.
author michael
date Fri, 17 Apr 2009 18:28:59 +0000
parents e9d9d946f213
children f52d07b169b4
comparison
equal deleted inserted replaced
9485:90d4d9708969 9486:350827602d26
993 for(i=0; i<4; i++){ 993 for(i=0; i<4; i++){
994 uint8_t v = pix[0]; 994 uint8_t v = pix[0];
995 pix[1*stride]= v += block[0]; 995 pix[1*stride]= v += block[0];
996 pix[2*stride]= v += block[4]; 996 pix[2*stride]= v += block[4];
997 pix[3*stride]= v += block[8]; 997 pix[3*stride]= v += block[8];
998 pix[4*stride]= v += block[12]; 998 pix[4*stride]= v + block[12];
999 pix++; 999 pix++;
1000 block++; 1000 block++;
1001 } 1001 }
1002 } 1002 }
1003 1003
1006 for(i=0; i<4; i++){ 1006 for(i=0; i<4; i++){
1007 uint8_t v = pix[-1]; 1007 uint8_t v = pix[-1];
1008 pix[0]= v += block[0]; 1008 pix[0]= v += block[0];
1009 pix[1]= v += block[1]; 1009 pix[1]= v += block[1];
1010 pix[2]= v += block[2]; 1010 pix[2]= v += block[2];
1011 pix[3]= v += block[3]; 1011 pix[3]= v + block[3];
1012 pix+= stride; 1012 pix+= stride;
1013 block+= 4; 1013 block+= 4;
1014 } 1014 }
1015 } 1015 }
1016 1016
1024 pix[3*stride]= v += block[16]; 1024 pix[3*stride]= v += block[16];
1025 pix[4*stride]= v += block[24]; 1025 pix[4*stride]= v += block[24];
1026 pix[5*stride]= v += block[32]; 1026 pix[5*stride]= v += block[32];
1027 pix[6*stride]= v += block[40]; 1027 pix[6*stride]= v += block[40];
1028 pix[7*stride]= v += block[48]; 1028 pix[7*stride]= v += block[48];
1029 pix[8*stride]= v += block[56]; 1029 pix[8*stride]= v + block[56];
1030 pix++; 1030 pix++;
1031 block++; 1031 block++;
1032 } 1032 }
1033 } 1033 }
1034 1034
1041 pix[2]= v += block[2]; 1041 pix[2]= v += block[2];
1042 pix[3]= v += block[3]; 1042 pix[3]= v += block[3];
1043 pix[4]= v += block[4]; 1043 pix[4]= v += block[4];
1044 pix[5]= v += block[5]; 1044 pix[5]= v += block[5];
1045 pix[6]= v += block[6]; 1045 pix[6]= v += block[6];
1046 pix[7]= v += block[7]; 1046 pix[7]= v + block[7];
1047 pix+= stride; 1047 pix+= stride;
1048 block+= 8; 1048 block+= 8;
1049 } 1049 }
1050 } 1050 }
1051 1051