Mercurial > libavcodec.hg
comparison h264pred.c @ 9486:350827602d26 libavcodec
Remove useless assignments, at least one found by CSA.
author | michael |
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date | Fri, 17 Apr 2009 18:28:59 +0000 |
parents | e9d9d946f213 |
children | f52d07b169b4 |
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9485:90d4d9708969 | 9486:350827602d26 |
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993 for(i=0; i<4; i++){ | 993 for(i=0; i<4; i++){ |
994 uint8_t v = pix[0]; | 994 uint8_t v = pix[0]; |
995 pix[1*stride]= v += block[0]; | 995 pix[1*stride]= v += block[0]; |
996 pix[2*stride]= v += block[4]; | 996 pix[2*stride]= v += block[4]; |
997 pix[3*stride]= v += block[8]; | 997 pix[3*stride]= v += block[8]; |
998 pix[4*stride]= v += block[12]; | 998 pix[4*stride]= v + block[12]; |
999 pix++; | 999 pix++; |
1000 block++; | 1000 block++; |
1001 } | 1001 } |
1002 } | 1002 } |
1003 | 1003 |
1006 for(i=0; i<4; i++){ | 1006 for(i=0; i<4; i++){ |
1007 uint8_t v = pix[-1]; | 1007 uint8_t v = pix[-1]; |
1008 pix[0]= v += block[0]; | 1008 pix[0]= v += block[0]; |
1009 pix[1]= v += block[1]; | 1009 pix[1]= v += block[1]; |
1010 pix[2]= v += block[2]; | 1010 pix[2]= v += block[2]; |
1011 pix[3]= v += block[3]; | 1011 pix[3]= v + block[3]; |
1012 pix+= stride; | 1012 pix+= stride; |
1013 block+= 4; | 1013 block+= 4; |
1014 } | 1014 } |
1015 } | 1015 } |
1016 | 1016 |
1024 pix[3*stride]= v += block[16]; | 1024 pix[3*stride]= v += block[16]; |
1025 pix[4*stride]= v += block[24]; | 1025 pix[4*stride]= v += block[24]; |
1026 pix[5*stride]= v += block[32]; | 1026 pix[5*stride]= v += block[32]; |
1027 pix[6*stride]= v += block[40]; | 1027 pix[6*stride]= v += block[40]; |
1028 pix[7*stride]= v += block[48]; | 1028 pix[7*stride]= v += block[48]; |
1029 pix[8*stride]= v += block[56]; | 1029 pix[8*stride]= v + block[56]; |
1030 pix++; | 1030 pix++; |
1031 block++; | 1031 block++; |
1032 } | 1032 } |
1033 } | 1033 } |
1034 | 1034 |
1041 pix[2]= v += block[2]; | 1041 pix[2]= v += block[2]; |
1042 pix[3]= v += block[3]; | 1042 pix[3]= v += block[3]; |
1043 pix[4]= v += block[4]; | 1043 pix[4]= v += block[4]; |
1044 pix[5]= v += block[5]; | 1044 pix[5]= v += block[5]; |
1045 pix[6]= v += block[6]; | 1045 pix[6]= v += block[6]; |
1046 pix[7]= v += block[7]; | 1046 pix[7]= v + block[7]; |
1047 pix+= stride; | 1047 pix+= stride; |
1048 block+= 8; | 1048 block+= 8; |
1049 } | 1049 } |
1050 } | 1050 } |
1051 | 1051 |