comparison vdpau_pixfmt.h @ 8808:36f2dabd58c9 libavcodec

Rename xvmc_render.h --> xvmc_pixfmt.h and vdpau.h --> vdpau_pixfmt.h as suggested by Michael, the new names better describe the contents of the files.
author diego
date Thu, 12 Feb 2009 01:00:46 +0000
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8807:fa99e152760b 8808:36f2dabd58c9
1 /*
2 * The Video Decode and Presentation API for UNIX (VDPAU) is used for
3 * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
4 *
5 * Copyright (C) 2008 NVIDIA
6 *
7 * This file is part of FFmpeg.
8 *
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
13 *
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
18 *
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 */
23
24 #ifndef AVCODEC_VDPAU_H
25 #define AVCODEC_VDPAU_H
26
27 /**
28 * \defgroup Decoder VDPAU Decoder and Renderer
29 *
30 * VDPAU hardware acceleration has two modules
31 * - VDPAU decoding
32 * - VDPAU presentation
33 *
34 * The VDPAU decoding module parses all headers using FFmpeg
35 * parsing mechanisms and uses VDPAU for the actual decoding.
36 *
37 * As per the current implementation, the actual decoding
38 * and rendering (API calls) are done as part of the VDPAU
39 * presentation (vo_vdpau.c) module.
40 *
41 * @{
42 * \defgroup VDPAU_Decoding VDPAU Decoding
43 * \ingroup Decoder
44 * @{
45 */
46
47 #include <vdpau/vdpau.h>
48 #include <vdpau/vdpau_x11.h>
49
50 /** \brief The videoSurface is used for rendering. */
51 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
52
53 /**
54 * \brief The videoSurface is needed for reference/prediction.
55 * The codec manipulates this.
56 */
57 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
58
59 /**
60 * \brief This structure is used as a callback between the FFmpeg
61 * decoder (vd_) and presentation (vo_) module.
62 * This is used for defining a video frame containing surface,
63 * picture parameter, bitstream information etc which are passed
64 * between the FFmpeg decoder and its clients.
65 */
66 struct vdpau_render_state {
67 VdpVideoSurface surface; ///< Used as rendered surface, never changed.
68
69 int state; ///< Holds FF_VDPAU_STATE_* values.
70
71 /** picture parameter information for all supported codecs */
72 union VdpPictureInfo {
73 VdpPictureInfoH264 h264;
74 VdpPictureInfoMPEG1Or2 mpeg;
75 VdpPictureInfoVC1 vc1;
76 } info;
77
78 /** Describe size/location of the compressed video data. */
79 int bitstream_buffers_allocated;
80 int bitstream_buffers_used;
81 VdpBitstreamBuffer *bitstream_buffers;
82 };
83
84 /* @}*/
85
86 #endif /* AVCODEC_VDPAU_H */