comparison ivi_dsp.h @ 11054:3b79a8709f43 libavcodec

Indeo Video Interactive 4 and 5 common code and DSP functions. Reviewed and corrected by myself because there were no other volunteers in the last weeks.
author kostya
date Sat, 30 Jan 2010 08:10:17 +0000
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children 7dd2a45249a9
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11053:c57e72227d7d 11054:3b79a8709f43
1 /*
2 * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
3 *
4 * Copyright (c) 2009 Maxim Poliakovski
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 /**
24 * @file libavcodec/ivi_dsp.h
25 * DSP functions (inverse transforms, motion compensations, wavelet recompostion)
26 * for Indeo Video Interactive codecs.
27 */
28
29 #ifndef AVCODEC_IVI_DSP_H
30 #define AVCODEC_IVI_DSP_H
31
32 #include "avcodec.h"
33 #include "ivi_common.h"
34
35 /**
36 * 5/3 wavelet recomposition filter for Indeo5
37 *
38 * @param plane [in] pointer to the descriptor of the plane being processed
39 * @param dst [out] pointer to the destination buffer
40 * @param dst_pitch [in] pitch of the destination buffer
41 * @param num_bands [in] number of wavelet bands to be processed
42 */
43 void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
44 const int dst_pitch, const int num_bands);
45
46 /**
47 * two-dimensional inverse slant 8x8 transform
48 *
49 * @param in [in] pointer to the vector of transform coefficients
50 * @param out [out] pointer to the output buffer (frame)
51 * @param pitch [in] pitch to move to the next y line
52 * @param flags [in] pointer to the array of column flags:
53 * != 0 - non_empty column, 0 - empty one
54 * (this array must be filled by caller)
55 */
56 void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
57 const uint8_t *flags);
58
59 /**
60 * two-dimensional inverse slant 4x4 transform
61 *
62 * @param in [in] pointer to the vector of transform coefficients
63 * @param out [out] pointer to the output buffer (frame)
64 * @param pitch [in] pitch to move to the next y line
65 * @param flags [in] pointer to the array of column flags:
66 * != 0 - non_empty column, 0 - empty one
67 * (this array must be filled by caller)
68 */
69 void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch,
70 const uint8_t *flags);
71
72 /**
73 * DC-only two-dimensional inverse slant transform.
74 * Performing the inverse slant transform in this case is equivalent to
75 * spreading (DC_coeff + 1)/2 over the whole block.
76 * It works much faster than performing the slant transform on a vector of zeroes.
77 *
78 * @param in [in] pointer to the dc coefficient
79 * @param out [out] pointer to the output buffer (frame)
80 * @param pitch [in] pitch to move to the next y line
81 * @param blk_size [in] transform block size
82 */
83 void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
84
85 /**
86 * inverse 1D row slant transform
87 *
88 * @param in [in] pointer to the vector of transform coefficients
89 * @param out [out] pointer to the output buffer (frame)
90 * @param pitch [in] pitch to move to the next y line
91 * @param flags [in] pointer to the array of column flags (unused here)
92 */
93 void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
94 const uint8_t *flags);
95
96 /**
97 * inverse 1D column slant transform
98 *
99 * @param in [in] pointer to the vector of transform coefficients
100 * @param out [out] pointer to the output buffer (frame)
101 * @param pitch [in] pitch to move to the next y line
102 * @param flags [in] pointer to the array of column flags:
103 * != 0 - non_empty column, 0 - empty one
104 * (this array must be filled by caller)
105 */
106 void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
107 const uint8_t *flags);
108
109 /**
110 * DC-only inverse row slant transform
111 */
112 void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
113
114 /**
115 * DC-only inverse column slant transform
116 */
117 void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
118
119 /**
120 * Copies the pixels into the frame buffer.
121 */
122 void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags);
123
124 /**
125 * Copies the DC coefficient into the first pixel of the block and
126 * zeroes all others.
127 */
128 void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
129
130 /**
131 * 8x8 block motion compensation with adding delta
132 *
133 * @param buf [in,out] pointer to the block in the current frame buffer containing delta
134 * @param ref_buf [in] pointer to the corresponding block in the reference frame
135 * @param pitch [in] pitch for moving to the next y line
136 * @param mc_type [in] interpolation type
137 */
138 void ff_ivi_mc_8x8_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
139
140 /**
141 * 4x4 block motion compensation with adding delta
142 *
143 * @param buf [in,out] pointer to the block in the current frame buffer containing delta
144 * @param ref_buf [in] pointer to the corresponding block in the reference frame
145 * @param pitch [in] pitch for moving to the next y line
146 * @param mc_type [in] interpolation type
147 */
148 void ff_ivi_mc_4x4_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
149
150 /**
151 * motion compensation without adding delta
152 *
153 * @param buf [in,out] pointer to the block in the current frame receiving the result
154 * @param ref_buf [in] pointer to the corresponding block in the reference frame
155 * @param pitch [in] pitch for moving to the next y line
156 * @param mc_type [in] interpolation type
157 */
158 void ff_ivi_mc_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
159
160 /**
161 * 4x4 block motion compensation without adding delta
162 *
163 * @param buf [in,out] pointer to the block in the current frame receiving the result
164 * @param ref_buf [in] pointer to the corresponding block in the reference frame
165 * @param pitch [in] pitch for moving to the next y line
166 * @param mc_type [in] interpolation type
167 */
168 void ff_ivi_mc_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
169
170 #endif /* AVCODEC_IVI_DSP_H */