comparison h263.c @ 4930:655d25351bfc libavcodec

fix possibly exploitable stack overflow with num_sprite_warping_points (found by reimar)
author michael
date Sun, 06 May 2007 15:25:04 +0000
parents 41fdd1901c18
children 7df30f671791
comparison
equal deleted inserted replaced
4929:67975429cb40 4930:655d25351bfc
5663 skip_bits1(gb); /* marker */ 5663 skip_bits1(gb); /* marker */
5664 s->sprite_top = get_bits(gb, 13); 5664 s->sprite_top = get_bits(gb, 13);
5665 skip_bits1(gb); /* marker */ 5665 skip_bits1(gb); /* marker */
5666 } 5666 }
5667 s->num_sprite_warping_points= get_bits(gb, 6); 5667 s->num_sprite_warping_points= get_bits(gb, 6);
5668 if(s->num_sprite_warping_points > 3){
5669 av_log(s->avctx, AV_LOG_ERROR, "%d sprite_warping_points\n", s->num_sprite_warping_points);
5670 s->num_sprite_warping_points= 0;
5671 return -1;
5672 }
5668 s->sprite_warping_accuracy = get_bits(gb, 2); 5673 s->sprite_warping_accuracy = get_bits(gb, 2);
5669 s->sprite_brightness_change= get_bits1(gb); 5674 s->sprite_brightness_change= get_bits1(gb);
5670 if(s->vol_sprite_usage==STATIC_SPRITE) 5675 if(s->vol_sprite_usage==STATIC_SPRITE)
5671 s->low_latency_sprite= get_bits1(gb); 5676 s->low_latency_sprite= get_bits1(gb);
5672 } 5677 }