comparison vmdav.c @ 1717:6a7e68899d8a libavcodec

first pass at Sierra VMD A/V decoders; video looks great, audio is not yet complete
author melanson
date Fri, 02 Jan 2004 04:45:06 +0000
parents
children a660ef952580
comparison
equal deleted inserted replaced
1716:da5d64a0fa02 1717:6a7e68899d8a
1 /*
2 * Sierra VMD Audio & Video Decoders
3 * Copyright (C) 2004 the ffmpeg project
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 *
19 */
20
21 /**
22 * @file vmdvideo.c
23 * Sierra VMD audio & video decoders
24 * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
25 *
26 * The video decoder outputs PAL8 colorspace data. The decoder expects
27 * a 0x330-byte VMD file header to be transmitted via extradata during
28 * codec initialization. Each encoded frame that is sent to this decoder
29 * is expected to be prepended with the appropriate 16-byte frame
30 * information record from the VMD file.
31 *
32 * The audio decoder, like the video decoder, expects each encoded data
33 * chunk to be prepended with the approriate 16-byte frame information
34 * record from the VMD file. It does not require the 0x330-byte VMD file
35 * header, but it does need the audio setup parameters passed in through
36 * normal libavcodec API means.
37 */
38
39 #include <stdio.h>
40 #include <stdlib.h>
41 #include <string.h>
42 #include <unistd.h>
43
44 #include "common.h"
45 #include "avcodec.h"
46 #include "dsputil.h"
47
48 #define VMD_HEADER_SIZE 0x330
49 #define PALETTE_COUNT 256
50
51 #define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
52 #define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
53 (((uint8_t*)(x))[2] << 16) | \
54 (((uint8_t*)(x))[1] << 8) | \
55 ((uint8_t*)(x))[0])
56
57 /*
58 * Video Decoder
59 */
60
61 typedef struct VmdVideoContext {
62
63 AVCodecContext *avctx;
64 DSPContext dsp;
65 AVFrame frame;
66 AVFrame prev_frame;
67
68 unsigned char *buf;
69 int size;
70
71 unsigned char palette[PALETTE_COUNT * 4];
72 unsigned char *unpack_buffer;
73
74 } VmdVideoContext;
75
76 #define QUEUE_SIZE 0x1000
77 #define QUEUE_MASK 0x0FFF
78
79 static void lz_unpack(unsigned char *src, unsigned char *dest)
80 {
81 unsigned char *s;
82 unsigned char *d;
83 unsigned char queue[QUEUE_SIZE];
84 unsigned int qpos;
85 unsigned int dataleft;
86 unsigned int chainofs;
87 unsigned int chainlen;
88 unsigned int speclen;
89 unsigned char tag;
90 unsigned int i, j;
91
92 s = src;
93 d = dest;
94 dataleft = LE_32(s);
95 s += 4;
96 memset(queue, QUEUE_SIZE, 0x20);
97 if (LE_32(s) == 0x56781234) {
98 s += 4;
99 qpos = 0x111;
100 speclen = 0xF + 3;
101 } else {
102 qpos = 0xFEE;
103 speclen = 100; /* no speclen */
104 }
105
106 while (dataleft > 0) {
107 tag = *s++;
108 if ((tag == 0xFF) && (dataleft > 8)) {
109 for (i = 0; i < 8; i++) {
110 queue[qpos++] = *d++ = *s++;
111 qpos &= QUEUE_MASK;
112 }
113 dataleft -= 8;
114 } else {
115 for (i = 0; i < 8; i++) {
116 if (dataleft == 0)
117 break;
118 if (tag & 0x01) {
119 queue[qpos++] = *d++ = *s++;
120 qpos &= QUEUE_MASK;
121 dataleft--;
122 } else {
123 chainofs = *s++;
124 chainofs |= ((*s & 0xF0) << 4);
125 chainlen = (*s++ & 0x0F) + 3;
126 if (chainlen == speclen)
127 chainlen = *s++ + 0xF + 3;
128 for (j = 0; j < chainlen; j++) {
129 *d = queue[chainofs++ & QUEUE_MASK];
130 queue[qpos++] = *d++;
131 qpos &= QUEUE_MASK;
132 }
133 dataleft -= chainlen;
134 }
135 tag >>= 1;
136 }
137 }
138 }
139 }
140
141 static int rle_unpack(unsigned char *src, unsigned char *dest, int len)
142 {
143 unsigned char *ps;
144 unsigned char *pd;
145 int i, l;
146
147 ps = src;
148 pd = dest;
149 if (len & 1)
150 *pd++ = *ps++;
151
152 len >>= 1;
153 i = 0;
154 do {
155 l = *ps++;
156 if (l & 0x80) {
157 l = (l & 0x7F) * 2;
158 memcpy(pd, ps, l);
159 ps += l;
160 pd += l;
161 } else {
162 for (i = 0; i < l; i++) {
163 *pd++ = ps[0];
164 *pd++ = ps[1];
165 }
166 ps += 2;
167 }
168 i += l;
169 } while (i < len);
170
171 return (ps - src);
172 }
173
174 static void vmd_decode(VmdVideoContext *s)
175 {
176 int i;
177 unsigned int *palette32;
178 unsigned char r, g, b;
179
180 /* point to the start of the encoded data */
181 unsigned char *p = s->buf + 16;
182
183 unsigned char *pb;
184 unsigned char meth;
185 unsigned char *dp; /* pointer to current frame */
186 unsigned char *pp; /* pointer to previous frame */
187 unsigned char len;
188 int ofs;
189
190 int frame_x, frame_y;
191 int frame_width, frame_height;
192
193 frame_x = LE_16(&s->buf[6]);
194 frame_y = LE_16(&s->buf[8]);
195 frame_width = LE_16(&s->buf[10]) - frame_x + 1;
196 frame_height = LE_16(&s->buf[12]) - frame_y + 1;
197
198 /* if only a certain region will be updated, copy the entire previous
199 * frame before the decode */
200 if (frame_x || frame_y || (frame_width != s->avctx->width) ||
201 (frame_height != s->avctx->height)) {
202
203 memcpy(s->frame.data[0], s->prev_frame.data[0],
204 s->avctx->height * s->frame.linesize[0]);
205 }
206
207 /* check if there is a new palette */
208 if (s->buf[15] & 0x02) {
209 p += 2;
210 palette32 = (unsigned int *)s->palette;
211 for (i = 0; i < PALETTE_COUNT; i++) {
212 r = *p++ * 4;
213 g = *p++ * 4;
214 b = *p++ * 4;
215 palette32[i] = (r << 16) | (g << 8) | (b);
216 }
217 s->size -= (256 * 3 + 2);
218 }
219 if (s->size >= 0) {
220 /* originally UnpackFrame in VAG's code */
221 pb = p;
222 meth = *pb++;
223 if (meth & 0x80) {
224 lz_unpack(pb, s->unpack_buffer);
225 meth &= 0x7F;
226 pb = s->unpack_buffer;
227 }
228
229 dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
230 pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
231 switch (meth) {
232 case 1:
233 for (i = 0; i < frame_height; i++) {
234 ofs = 0;
235 do {
236 len = *pb++;
237 if (len & 0x80) {
238 len = (len & 0x7F) + 1;
239 memcpy(&dp[ofs], pb, len);
240 pb += len;
241 ofs += len;
242 } else {
243 /* interframe pixel copy */
244 memcpy(&dp[ofs], &pp[ofs], len + 1);
245 ofs += len + 1;
246 }
247 } while (ofs < frame_width);
248 if (ofs > frame_width) {
249 printf (" VMD video: offset > width (%d > %d)\n",
250 ofs, frame_width);
251 break;
252 }
253 dp += s->frame.linesize[0];
254 pp += s->prev_frame.linesize[0];
255 }
256 break;
257
258 case 2:
259 for (i = 0; i < frame_height; i++) {
260 memcpy(dp, pb, frame_width);
261 pb += frame_width;
262 dp += s->frame.linesize[0];
263 pp += s->prev_frame.linesize[0];
264 }
265 break;
266
267 case 3:
268 for (i = 0; i < frame_height; i++) {
269 ofs = 0;
270 do {
271 len = *pb++;
272 if (len & 0x80) {
273 len = (len & 0x7F) + 1;
274 if (*pb++ == 0xFF)
275 len = rle_unpack(pb, dp, len);
276 else
277 memcpy(&dp[ofs], pb, len);
278 pb += len;
279 ofs += len;
280 } else {
281 /* interframe pixel copy */
282 memcpy(&dp[ofs], &pp[ofs], len + 1);
283 ofs += len + 1;
284 }
285 } while (ofs < frame_width);
286 if (ofs > frame_width) {
287 printf (" VMD video: offset > width (%d > %d)\n",
288 ofs, frame_width);
289 }
290 dp += s->frame.linesize[0];
291 pp += s->prev_frame.linesize[0];
292 }
293 break;
294 }
295 }
296 }
297
298 static int vmdvideo_decode_init(AVCodecContext *avctx)
299 {
300 VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
301 int i;
302 unsigned int *palette32;
303 int palette_index = 0;
304 unsigned char r, g, b;
305 unsigned char *vmd_header;
306 unsigned char *raw_palette;
307
308 s->avctx = avctx;
309 avctx->pix_fmt = PIX_FMT_PAL8;
310 avctx->has_b_frames = 0;
311 dsputil_init(&s->dsp, avctx);
312
313 /* make sure the VMD header made it */
314 if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
315 printf(" VMD video: expected extradata size of %d\n",
316 VMD_HEADER_SIZE);
317 return -1;
318 }
319 vmd_header = (unsigned char *)avctx->extradata;
320
321 s->unpack_buffer = av_malloc(LE_32(&vmd_header[800]));
322 if (!s->unpack_buffer)
323 return -1;
324
325 /* load up the initial palette */
326 raw_palette = &vmd_header[28];
327 palette32 = (unsigned int *)s->palette;
328 for (i = 0; i < PALETTE_COUNT; i++) {
329 r = raw_palette[palette_index++] * 4;
330 g = raw_palette[palette_index++] * 4;
331 b = raw_palette[palette_index++] * 4;
332 palette32[i] = (r << 16) | (g << 8) | (b);
333 }
334
335 s->frame.data[0] = s->prev_frame.data[0] = NULL;
336
337 return 0;
338 }
339
340 static int vmdvideo_decode_frame(AVCodecContext *avctx,
341 void *data, int *data_size,
342 uint8_t *buf, int buf_size)
343 {
344 VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
345
346 s->buf = buf;
347 s->size = buf_size;
348
349 s->frame.reference = 1;
350 if (avctx->get_buffer(avctx, &s->frame)) {
351 printf (" VMD Video: get_buffer() failed\n");
352 return -1;
353 }
354
355 vmd_decode(s);
356
357 /* make the palette available on the way out */
358 memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
359
360 if (s->prev_frame.data[0])
361 avctx->release_buffer(avctx, &s->prev_frame);
362
363 /* shuffle frames */
364 s->prev_frame = s->frame;
365
366 *data_size = sizeof(AVFrame);
367 *(AVFrame*)data = s->frame;
368
369 /* report that the buffer was completely consumed */
370 return buf_size;
371 }
372
373 static int vmdvideo_decode_end(AVCodecContext *avctx)
374 {
375 VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
376
377 if (s->prev_frame.data[0])
378 avctx->release_buffer(avctx, &s->prev_frame);
379 av_free(s->unpack_buffer);
380
381 return 0;
382 }
383
384
385 /*
386 * Audio Decoder
387 */
388
389 typedef struct VmdAudioContext {
390 int channels;
391 int bits;
392 int block_align;
393 unsigned char steps8[16];
394 unsigned short steps16[16];
395 unsigned short steps128[256];
396 short predictors[2];
397 } VmdAudioContext;
398
399 static int vmdaudio_decode_init(AVCodecContext *avctx)
400 {
401 VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
402 int i;
403
404 s->channels = avctx->channels;
405 s->bits = avctx->bits_per_sample;
406 s->block_align = avctx->block_align;
407
408 printf (" %d channels, %d bits/sample, block align = %d\n",
409 s->channels, s->bits, s->block_align);
410
411 /* set up the steps8 and steps16 tables */
412 for (i = 0; i < 8; i++) {
413 if (i < 4)
414 s->steps8[i] = i;
415 else
416 s->steps8[i] = s->steps8[i - 1] + i - 1;
417
418 if (i == 0)
419 s->steps16[i] = 0;
420 else if (i == 1)
421 s->steps16[i] = 4;
422 else if (i == 2)
423 s->steps16[i] = 16;
424 else
425 s->steps16[i] = 1 << (i + 4);
426 }
427
428 /* set up the step128 table */
429 s->steps128[0] = 0;
430 s->steps128[1] = 8;
431 for (i = 0x02; i <= 0x20; i++)
432 s->steps128[i] = (i - 1) << 4;
433 for (i = 0x21; i <= 0x60; i++)
434 s->steps128[i] = (i + 0x1F) << 3;
435 for (i = 0x61; i <= 0x70; i++)
436 s->steps128[i] = (i - 0x51) << 6;
437 for (i = 0x71; i <= 0x78; i++)
438 s->steps128[i] = (i - 0x69) << 8;
439 for (i = 0x79; i <= 0x7D; i++)
440 s->steps128[i] = (i - 0x75) << 10;
441 s->steps128[0x7E] = 0x3000;
442 s->steps128[0x7F] = 0x4000;
443
444 /* set up the negative half of each table */
445 for (i = 0; i < 8; i++) {
446 s->steps8[i + 8] = -s->steps8[i];
447 s->steps16[i + 8] = -s->steps16[i];
448 }
449 for (i = 0; i < 128; i++)
450 s->steps128[i + 128] = -s->steps128[i];
451
452 return 0;
453 }
454
455 static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
456 uint8_t *buf, int ratio) {
457
458 }
459
460 static void vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
461 uint8_t *buf, int silence)
462 {
463 if (s->channels == 2) {
464 if ((s->block_align & 0x01) == 0) {
465 if (silence)
466 memset(data, 0, s->block_align * 2);
467 else
468 vmdaudio_decode_audio(s, data, buf, 1);
469 } else {
470 if (silence)
471 memset(data, 0, s->block_align * 2);
472 // else
473 // vmdaudio_decode_audio(s, data, buf, 1);
474 }
475 } else {
476 }
477 }
478
479 static int vmdaudio_decode_frame(AVCodecContext *avctx,
480 void *data, int *data_size,
481 uint8_t *buf, int buf_size)
482 {
483 VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
484 unsigned int sound_flags;
485 unsigned char *output_samples = (unsigned char *)data;
486
487 /* point to the start of the encoded data */
488 unsigned char *p = buf + 16;
489 unsigned char *p_end = buf + buf_size;
490
491 if (buf[6] == 1) {
492 /* the chunk contains audio */
493 vmdaudio_loadsound(s, output_samples, p, 0);
494 } else if (buf[6] == 2) {
495 /* the chunk contains audio and silence mixed together */
496 sound_flags = LE_32(p);
497 p += 4;
498
499 /* do something with extrabufs here? */
500
501 while (p < p_end) {
502 if (sound_flags & 0x01)
503 /* audio */
504 vmdaudio_loadsound(s, output_samples, p, 1);
505 else
506 /* silence */
507 vmdaudio_loadsound(s, output_samples, p, 0);
508 p += s->block_align;
509 output_samples += (s->block_align * s->bits / 8);
510 sound_flags >>= 1;
511 }
512 } else if (buf[6] == 3) {
513 /* silent chunk */
514 vmdaudio_loadsound(s, output_samples, p, 1);
515 }
516
517
518 // *datasize = ;
519 return buf_size;
520 }
521
522
523 /*
524 * Public Data Structures
525 */
526
527 AVCodec vmdvideo_decoder = {
528 "vmdvideo",
529 CODEC_TYPE_VIDEO,
530 CODEC_ID_VMDVIDEO,
531 sizeof(VmdVideoContext),
532 vmdvideo_decode_init,
533 NULL,
534 vmdvideo_decode_end,
535 vmdvideo_decode_frame,
536 CODEC_CAP_DR1,
537 };
538
539 AVCodec vmdaudio_decoder = {
540 "vmdaudio",
541 CODEC_TYPE_AUDIO,
542 CODEC_ID_VMDAUDIO,
543 sizeof(VmdAudioContext),
544 vmdaudio_decode_init,
545 NULL,
546 NULL,
547 vmdaudio_decode_frame,
548 };