comparison mpegaudiodata.c @ 5031:70f194a2ee53 libavcodec

move some common mpeg audio tables from mpegaudiodectab.h to mpegaudiodata.c
author aurel
date Sat, 19 May 2007 00:06:02 +0000
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children d47ee2d1d7da
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5030:9ce0052d533a 5031:70f194a2ee53
1 /*
2 * MPEG Audio common tables
3 * copyright (c) 2002 Fabrice Bellard
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file mpegaudiodata.c
24 * mpeg audio layer common tables.
25 */
26
27 #include "mpegaudiodata.h"
28
29
30 const uint16_t mpa_bitrate_tab[2][3][15] = {
31 { {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
32 {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
33 {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
34 { {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
35 {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
36 {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
37 }
38 };
39
40 const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
41
42 /*******************************************************/
43 /* half mpeg encoding window (full precision) */
44 const int32_t mpa_enwindow[257] = {
45 0, -1, -1, -1, -1, -1, -1, -2,
46 -2, -2, -2, -3, -3, -4, -4, -5,
47 -5, -6, -7, -7, -8, -9, -10, -11,
48 -13, -14, -16, -17, -19, -21, -24, -26,
49 -29, -31, -35, -38, -41, -45, -49, -53,
50 -58, -63, -68, -73, -79, -85, -91, -97,
51 -104, -111, -117, -125, -132, -139, -147, -154,
52 -161, -169, -176, -183, -190, -196, -202, -208,
53 213, 218, 222, 225, 227, 228, 228, 227,
54 224, 221, 215, 208, 200, 189, 177, 163,
55 146, 127, 106, 83, 57, 29, -2, -36,
56 -72, -111, -153, -197, -244, -294, -347, -401,
57 -459, -519, -581, -645, -711, -779, -848, -919,
58 -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
59 -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
60 -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
61 2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
62 1414, 1280, 1131, 970, 794, 605, 402, 185,
63 -45, -288, -545, -814, -1095, -1388, -1692, -2006,
64 -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
65 -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
66 -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
67 -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
68 -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
69 6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
70 70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
71 -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
72 -22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
73 -37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
74 -51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
75 -64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
76 -72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
77 75038,
78 };
79
80 /*******************************************************/
81 /* layer 2 tables */
82
83 const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
84
85 const int quant_steps[17] = {
86 3, 5, 7, 9, 15,
87 31, 63, 127, 255, 511,
88 1023, 2047, 4095, 8191, 16383,
89 32767, 65535
90 };
91
92 /* we use a negative value if grouped */
93 const int quant_bits[17] = {
94 -5, -7, 3, -10, 4,
95 5, 6, 7, 8, 9,
96 10, 11, 12, 13, 14,
97 15, 16
98 };
99
100 /* encoding tables which give the quantization index. Note how it is
101 possible to store them efficiently ! */
102 static const unsigned char alloc_table_0[] = {
103 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
104 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
105 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
106 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
107 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
108 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
109 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
110 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
111 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
112 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
113 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
114 3, 0, 1, 2, 3, 4, 5, 16,
115 3, 0, 1, 2, 3, 4, 5, 16,
116 3, 0, 1, 2, 3, 4, 5, 16,
117 3, 0, 1, 2, 3, 4, 5, 16,
118 3, 0, 1, 2, 3, 4, 5, 16,
119 3, 0, 1, 2, 3, 4, 5, 16,
120 3, 0, 1, 2, 3, 4, 5, 16,
121 3, 0, 1, 2, 3, 4, 5, 16,
122 3, 0, 1, 2, 3, 4, 5, 16,
123 3, 0, 1, 2, 3, 4, 5, 16,
124 3, 0, 1, 2, 3, 4, 5, 16,
125 3, 0, 1, 2, 3, 4, 5, 16,
126 2, 0, 1, 16,
127 2, 0, 1, 16,
128 2, 0, 1, 16,
129 2, 0, 1, 16,
130 };
131
132 static const unsigned char alloc_table_1[] = {
133 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
134 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
135 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
136 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
137 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
138 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
139 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
140 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
141 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
142 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
143 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
144 3, 0, 1, 2, 3, 4, 5, 16,
145 3, 0, 1, 2, 3, 4, 5, 16,
146 3, 0, 1, 2, 3, 4, 5, 16,
147 3, 0, 1, 2, 3, 4, 5, 16,
148 3, 0, 1, 2, 3, 4, 5, 16,
149 3, 0, 1, 2, 3, 4, 5, 16,
150 3, 0, 1, 2, 3, 4, 5, 16,
151 3, 0, 1, 2, 3, 4, 5, 16,
152 3, 0, 1, 2, 3, 4, 5, 16,
153 3, 0, 1, 2, 3, 4, 5, 16,
154 3, 0, 1, 2, 3, 4, 5, 16,
155 3, 0, 1, 2, 3, 4, 5, 16,
156 2, 0, 1, 16,
157 2, 0, 1, 16,
158 2, 0, 1, 16,
159 2, 0, 1, 16,
160 2, 0, 1, 16,
161 2, 0, 1, 16,
162 2, 0, 1, 16,
163 };
164
165 static const unsigned char alloc_table_2[] = {
166 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
167 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
168 3, 0, 1, 3, 4, 5, 6, 7,
169 3, 0, 1, 3, 4, 5, 6, 7,
170 3, 0, 1, 3, 4, 5, 6, 7,
171 3, 0, 1, 3, 4, 5, 6, 7,
172 3, 0, 1, 3, 4, 5, 6, 7,
173 3, 0, 1, 3, 4, 5, 6, 7,
174 };
175
176 static const unsigned char alloc_table_3[] = {
177 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
178 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
179 3, 0, 1, 3, 4, 5, 6, 7,
180 3, 0, 1, 3, 4, 5, 6, 7,
181 3, 0, 1, 3, 4, 5, 6, 7,
182 3, 0, 1, 3, 4, 5, 6, 7,
183 3, 0, 1, 3, 4, 5, 6, 7,
184 3, 0, 1, 3, 4, 5, 6, 7,
185 3, 0, 1, 3, 4, 5, 6, 7,
186 3, 0, 1, 3, 4, 5, 6, 7,
187 3, 0, 1, 3, 4, 5, 6, 7,
188 3, 0, 1, 3, 4, 5, 6, 7,
189 };
190
191 static const unsigned char alloc_table_4[] = {
192 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
193 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
194 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
195 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
196 3, 0, 1, 3, 4, 5, 6, 7,
197 3, 0, 1, 3, 4, 5, 6, 7,
198 3, 0, 1, 3, 4, 5, 6, 7,
199 3, 0, 1, 3, 4, 5, 6, 7,
200 3, 0, 1, 3, 4, 5, 6, 7,
201 3, 0, 1, 3, 4, 5, 6, 7,
202 3, 0, 1, 3, 4, 5, 6, 7,
203 2, 0, 1, 3,
204 2, 0, 1, 3,
205 2, 0, 1, 3,
206 2, 0, 1, 3,
207 2, 0, 1, 3,
208 2, 0, 1, 3,
209 2, 0, 1, 3,
210 2, 0, 1, 3,
211 2, 0, 1, 3,
212 2, 0, 1, 3,
213 2, 0, 1, 3,
214 2, 0, 1, 3,
215 2, 0, 1, 3,
216 2, 0, 1, 3,
217 2, 0, 1, 3,
218 2, 0, 1, 3,
219 2, 0, 1, 3,
220 2, 0, 1, 3,
221 2, 0, 1, 3,
222 };
223
224 const unsigned char *alloc_tables[5] =
225 { alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };