comparison ac3dec.h @ 11369:98970e51365a libavcodec

Remove DECLARE_ALIGNED_{8,16} macros These macros are redundant. All uses are replaced with the generic DECLARE_ALIGNED macro instead.
author mru
date Sat, 06 Mar 2010 14:24:59 +0000
parents 34a65026fa06
children 4b3da727d832
comparison
equal deleted inserted replaced
11368:3d4f64b8fb10 11369:98970e51365a
155 float add_bias; ///< offset for float_to_int16 conversion 155 float add_bias; ///< offset for float_to_int16 conversion
156 float mul_bias; ///< scaling for float_to_int16 conversion 156 float mul_bias; ///< scaling for float_to_int16 conversion
157 ///@} 157 ///@}
158 158
159 ///@defgroup arrays aligned arrays 159 ///@defgroup arrays aligned arrays
160 DECLARE_ALIGNED_16(int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///> fixed-point transform coefficients 160 DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///> fixed-point transform coefficients
161 DECLARE_ALIGNED_16(float, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients 161 DECLARE_ALIGNED(16, float, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
162 DECLARE_ALIGNED_16(float, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block 162 DECLARE_ALIGNED(16, float, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
163 DECLARE_ALIGNED_16(float, window)[AC3_BLOCK_SIZE]; ///< window coefficients 163 DECLARE_ALIGNED(16, float, window)[AC3_BLOCK_SIZE]; ///< window coefficients
164 DECLARE_ALIGNED_16(float, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing 164 DECLARE_ALIGNED(16, float, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
165 DECLARE_ALIGNED_16(float, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing 165 DECLARE_ALIGNED(16, float, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
166 ///@} 166 ///@}
167 } AC3DecodeContext; 167 } AC3DecodeContext;
168 168
169 /** 169 /**
170 * Parse the E-AC-3 frame header. 170 * Parse the E-AC-3 frame header.