Mercurial > libavcodec.hg
comparison utils.c @ 1798:a3da4b429984 libavcodec
ppc chroma mess workaround (real bug is that the motion compensation code assumes that 2*uvlinesize == linesize and fixing this would mean a slowdown)
author | michael |
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date | Thu, 12 Feb 2004 16:21:21 +0000 |
parents | 33f736f68b52 |
children | 95612d423fde |
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1797:fac680cf3008 | 1798:a3da4b429984 |
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236 | 236 |
237 for(i=0; i<3; i++){ | 237 for(i=0; i<3; i++){ |
238 const int h_shift= i==0 ? 0 : h_chroma_shift; | 238 const int h_shift= i==0 ? 0 : h_chroma_shift; |
239 const int v_shift= i==0 ? 0 : v_chroma_shift; | 239 const int v_shift= i==0 ? 0 : v_chroma_shift; |
240 | 240 |
241 buf->linesize[i]= ALIGN(pixel_size*w>>h_shift, s_align); | 241 //FIXME next ensures that linesize= 2^x uvlinesize, thats needed because some MC code assumes it |
242 buf->linesize[i]= ALIGN(pixel_size*w>>h_shift, s_align<<(h_chroma_shift-h_shift)); | |
242 | 243 |
243 buf->base[i]= av_mallocz((buf->linesize[i]*h>>v_shift)+16); //FIXME 16 | 244 buf->base[i]= av_mallocz((buf->linesize[i]*h>>v_shift)+16); //FIXME 16 |
244 if(buf->base[i]==NULL) return -1; | 245 if(buf->base[i]==NULL) return -1; |
245 memset(buf->base[i], 128, buf->linesize[i]*h>>v_shift); | 246 memset(buf->base[i], 128, buf->linesize[i]*h>>v_shift); |
246 | 247 |