comparison ppc/gmc_altivec.c @ 7333:a8a79f5385f6 libavcodec

cosmetics: Reformat PPC code in libavcodec according to style guidelines. This includes indentation changes, comment reformatting, consistent brace placement and some prettyprinting.
author diego
date Sun, 20 Jul 2008 18:58:30 +0000
parents f7cbb7733146
children 7cee7292d5cc
comparison
equal deleted inserted replaced
7332:b1003e468c3d 7333:a8a79f5385f6
34 #define GMC1_PERF_COND (h==8) 34 #define GMC1_PERF_COND (h==8)
35 void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder) 35 void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder)
36 { 36 {
37 POWERPC_PERF_DECLARE(altivec_gmc1_num, GMC1_PERF_COND); 37 POWERPC_PERF_DECLARE(altivec_gmc1_num, GMC1_PERF_COND);
38 const DECLARE_ALIGNED_16(unsigned short, rounder_a[8]) = 38 const DECLARE_ALIGNED_16(unsigned short, rounder_a[8]) =
39 {rounder, rounder, rounder, rounder, 39 {rounder, rounder, rounder, rounder,
40 rounder, rounder, rounder, rounder}; 40 rounder, rounder, rounder, rounder};
41 const DECLARE_ALIGNED_16(unsigned short, ABCD[8]) = 41 const DECLARE_ALIGNED_16(unsigned short, ABCD[8]) =
42 { 42 {
43 (16-x16)*(16-y16), /* A */ 43 (16-x16)*(16-y16), /* A */
44 ( x16)*(16-y16), /* B */ 44 ( x16)*(16-y16), /* B */
45 (16-x16)*( y16), /* C */ 45 (16-x16)*( y16), /* C */
46 ( x16)*( y16), /* D */ 46 ( x16)*( y16), /* D */
47 0, 0, 0, 0 /* padding */ 47 0, 0, 0, 0 /* padding */
48 }; 48 };
49 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); 49 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
50 register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8); 50 register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8);
51 register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD; 51 register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD;
52 register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD; 52 register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD;
53 int i; 53 int i;
72 // as the 'src' of the next. 72 // as the 'src' of the next.
73 src_0 = vec_ld(0, src); 73 src_0 = vec_ld(0, src);
74 src_1 = vec_ld(16, src); 74 src_1 = vec_ld(16, src);
75 srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src)); 75 srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src));
76 76
77 if (src_really_odd != 0x0000000F) 77 if (src_really_odd != 0x0000000F) {
78 { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector. 78 // if src & 0xF == 0xF, then (src+1) is properly aligned
79 srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src)); 79 // on the second vector.
80 } 80 srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
81 else 81 } else {
82 { 82 srcvB = src_1;
83 srcvB = src_1;
84 } 83 }
85 srcvA = vec_mergeh(vczero, srcvA); 84 srcvA = vec_mergeh(vczero, srcvA);
86 srcvB = vec_mergeh(vczero, srcvB); 85 srcvB = vec_mergeh(vczero, srcvB);
87 86
88 for(i=0; i<h; i++) 87 for(i=0; i<h; i++) {
89 { 88 dst_odd = (unsigned long)dst & 0x0000000F;
90 dst_odd = (unsigned long)dst & 0x0000000F; 89 src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;
91 src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;
92 90
93 dstv = vec_ld(0, dst); 91 dstv = vec_ld(0, dst);
94 92
95 // we we'll be able to pick-up our 9 char elements 93 // we we'll be able to pick-up our 9 char elements
96 // at src + stride from those 32 bytes 94 // at src + stride from those 32 bytes
97 // then reuse the resulting 2 vectors srvcC and srcvD 95 // then reuse the resulting 2 vectors srvcC and srcvD
98 // as the next srcvA and srcvB 96 // as the next srcvA and srcvB
99 src_0 = vec_ld(stride + 0, src); 97 src_0 = vec_ld(stride + 0, src);
100 src_1 = vec_ld(stride + 16, src); 98 src_1 = vec_ld(stride + 16, src);
101 srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src)); 99 srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
102 100
103 if (src_really_odd != 0x0000000F) 101 if (src_really_odd != 0x0000000F) {
104 { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector. 102 // if src & 0xF == 0xF, then (src+1) is properly aligned
105 srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src)); 103 // on the second vector.
106 } 104 srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
107 else 105 } else {
108 { 106 srcvD = src_1;
109 srcvD = src_1; 107 }
110 }
111 108
112 srcvC = vec_mergeh(vczero, srcvC); 109 srcvC = vec_mergeh(vczero, srcvC);
113 srcvD = vec_mergeh(vczero, srcvD); 110 srcvD = vec_mergeh(vczero, srcvD);
114 111
115 112
116 // OK, now we (finally) do the math :-) 113 // OK, now we (finally) do the math :-)
117 // those four instructions replaces 32 int muls & 32 int adds. 114 // those four instructions replaces 32 int muls & 32 int adds.
118 // isn't AltiVec nice ? 115 // isn't AltiVec nice ?
119 tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV); 116 tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV);
120 tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA); 117 tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA);
121 tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB); 118 tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB);
122 tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC); 119 tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC);
123 120
124 srcvA = srcvC; 121 srcvA = srcvC;
125 srcvB = srcvD; 122 srcvB = srcvD;
126 123
127 tempD = vec_sr(tempD, vcsr8); 124 tempD = vec_sr(tempD, vcsr8);
128 125
129 dstv2 = vec_pack(tempD, (vector unsigned short)vczero); 126 dstv2 = vec_pack(tempD, (vector unsigned short)vczero);
130 127
131 if (dst_odd) 128 if (dst_odd) {
132 { 129 dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1));
133 dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1)); 130 } else {
134 } 131 dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
135 else 132 }
136 {
137 dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
138 }
139 133
140 vec_st(dstv2, 0, dst); 134 vec_st(dstv2, 0, dst);
141 135
142 dst += stride; 136 dst += stride;
143 src += stride; 137 src += stride;
144 } 138 }
145 139
146 POWERPC_PERF_STOP_COUNT(altivec_gmc1_num, GMC1_PERF_COND); 140 POWERPC_PERF_STOP_COUNT(altivec_gmc1_num, GMC1_PERF_COND);
147 } 141 }