comparison ppc/mpegaudiodec_altivec.c @ 12040:b4888704c11e libavcodec

Altivec-optimized mp{1,2,3} windowing
author vitor
date Thu, 01 Jul 2010 21:04:12 +0000
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12039:d5705b52b76e 12040:b4888704c11e
1 /*
2 * Altivec optimized MP3 decoding functions
3 * Copyright (c) 2010 Vitor Sessak
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 #include "dsputil_altivec.h"
23 #include "util_altivec.h"
24
25 #define CONFIG_FLOAT 1
26 #include "libavcodec/mpegaudio.h"
27
28 #define MACS(rt, ra, rb) rt+=(ra)*(rb)
29 #define MLSS(rt, ra, rb) rt-=(ra)*(rb)
30
31 #define SUM8(op, sum, w, p) \
32 { \
33 op(sum, (w)[0 * 64], (p)[0 * 64]); \
34 op(sum, (w)[1 * 64], (p)[1 * 64]); \
35 op(sum, (w)[2 * 64], (p)[2 * 64]); \
36 op(sum, (w)[3 * 64], (p)[3 * 64]); \
37 op(sum, (w)[4 * 64], (p)[4 * 64]); \
38 op(sum, (w)[5 * 64], (p)[5 * 64]); \
39 op(sum, (w)[6 * 64], (p)[6 * 64]); \
40 op(sum, (w)[7 * 64], (p)[7 * 64]); \
41 }
42
43 static void apply_window(const float *buf, const float *win1,
44 const float *win2, float *sum1, float *sum2, int len)
45 {
46 const vector float *win1a = (const vector float *) win1;
47 const vector float *win2a = (const vector float *) win2;
48 const vector float *bufa = (const vector float *) buf;
49 vector float *sum1a = (vector float *) sum1;
50 vector float *sum2a = (vector float *) sum2;
51 vector float av_uninit(v0), av_uninit(v4);
52 vector float v1, v2, v3;
53
54 len = len >> 2;
55
56 #define MULT(a, b) \
57 { \
58 v1 = vec_ld(a, win1a); \
59 v2 = vec_ld(b, win2a); \
60 v3 = vec_ld(a, bufa); \
61 v0 = vec_madd(v3, v1, v0); \
62 v4 = vec_madd(v2, v3, v4); \
63 }
64
65 while (len--) {
66 v0 = vec_xor(v0, v0);
67 v4 = vec_xor(v4, v4);
68
69 MULT( 0, 0);
70 MULT( 256, 64);
71 MULT( 512, 128);
72 MULT( 768, 192);
73 MULT(1024, 256);
74 MULT(1280, 320);
75 MULT(1536, 384);
76 MULT(1792, 448);
77
78 vec_st(v0, 0, sum1a);
79 vec_st(v4, 0, sum2a);
80 sum1a++;
81 sum2a++;
82 win1a++;
83 win2a++;
84 bufa++;
85 }
86 }
87
88 static void apply_window_mp3(float *in, float *win, int *unused, float *out,
89 int incr)
90 {
91 LOCAL_ALIGNED_16(float, suma, [17]);
92 LOCAL_ALIGNED_16(float, sumb, [17]);
93 LOCAL_ALIGNED_16(float, sumc, [17]);
94 LOCAL_ALIGNED_16(float, sumd, [17]);
95
96 float sum;
97 int j;
98 float *out2 = out + 32 * incr;
99
100 /* copy to avoid wrap */
101 memcpy(in + 512, in, 32 * sizeof(*in));
102
103 apply_window(in + 16, win , win + 512, suma, sumc, 16);
104 apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
105
106 SUM8(MLSS, suma[0], win + 32, in + 48);
107
108 sumc[ 0] = 0;
109 sumb[16] = 0;
110 sumd[16] = 0;
111
112 out[0 ] = suma[ 0];
113 out += incr;
114 out2 -= incr;
115 for(j=1;j<16;j++) {
116 *out = suma[ j] - sumd[16-j];
117 *out2 = -sumb[16-j] - sumc[ j];
118 out += incr;
119 out2 -= incr;
120 }
121
122 sum = 0;
123 SUM8(MLSS, sum, win + 16 + 32, in + 32);
124 *out = sum;
125 }
126
127 void ff_mpegaudiodec_init_altivec(MPADecodeContext *s)
128 {
129 s->apply_window_mp3 = apply_window_mp3;
130 }