comparison dsputil.h @ 2979:bfabfdf9ce55 libavcodec

COSMETICS: tabs --> spaces, some prettyprinting
author diego
date Thu, 22 Dec 2005 01:10:11 +0000
parents ef2149182f1c
children 533c6386eca9
comparison
equal deleted inserted replaced
2978:403183bbb505 2979:bfabfdf9ce55
149 void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder); 149 void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
150 /** 150 /**
151 * global motion compensation. 151 * global motion compensation.
152 */ 152 */
153 void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy, 153 void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
154 int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height); 154 int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
155 void (*clear_blocks)(DCTELEM *blocks/*align 16*/); 155 void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
156 int (*pix_sum)(uint8_t * pix, int line_size); 156 int (*pix_sum)(uint8_t * pix, int line_size);
157 int (*pix_norm1)(uint8_t * pix, int line_size); 157 int (*pix_norm1)(uint8_t * pix, int line_size);
158 // 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4 158 // 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4
159 159
340 */ 340 */
341 void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last); 341 void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);
342 342
343 void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type); 343 void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
344 344
345 #define BYTE_VEC32(c) ((c)*0x01010101UL) 345 #define BYTE_VEC32(c) ((c)*0x01010101UL)
346 346
347 static inline uint32_t rnd_avg32(uint32_t a, uint32_t b) 347 static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
348 { 348 {
349 return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1); 349 return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
350 } 350 }