comparison dxva2.h @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents
children
comparison
equal deleted inserted replaced
10951:38b3b209b4bc 10952:ea8f891d997d
1 /*
2 * DXVA2 HW acceleration
3 *
4 * copyright (c) 2009 Laurent Aimar
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 #ifndef AVCODEC_DXVA_H
24 #define AVCODEC_DXVA_H
25
26 #include <stdint.h>
27
28 #include <dxva2api.h>
29
30 /**
31 * This structure is used to provides the necessary configurations and data
32 * to the DXVA2 FFmpeg HWAccel implementation.
33 *
34 * The application must make it available as AVCodecContext.hwaccel_context.
35 */
36 struct dxva_context {
37 /**
38 * DXVA2 decoder object
39 */
40 IDirectXVideoDecoder *decoder;
41
42 /**
43 * DXVA2 configuration used to create the decoder
44 */
45 const DXVA2_ConfigPictureDecode *cfg;
46
47 /**
48 * The number of surface in the surface array
49 */
50 unsigned surface_count;
51
52 /**
53 * The array of Direct3D surfaces used to create the decoder
54 */
55 LPDIRECT3DSURFACE9 *surface;
56
57 /**
58 * A bit field configuring the workarounds needed for using the decoder
59 */
60 uint64_t workaround;
61
62 /**
63 * Private to the FFmpeg AVHWAccel implementation
64 */
65 unsigned report_id;
66 };
67
68 #endif /* AVCODEC_DXVA_H */