comparison v210dec.c @ 12128:ee740a4e80c5 libavcodec

bswap: change ME to NE in macro names Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent.
author mru
date Sat, 10 Jul 2010 22:09:01 +0000
parents 8a4984c5cacc
children 8b28e74de2c0
comparison
equal deleted inserted replaced
12127:9ba7d2a5b20a 12128:ee740a4e80c5
66 pic->pict_type = FF_I_TYPE; 66 pic->pict_type = FF_I_TYPE;
67 pic->key_frame = 1; 67 pic->key_frame = 1;
68 68
69 #define READ_PIXELS(a, b, c) \ 69 #define READ_PIXELS(a, b, c) \
70 do { \ 70 do { \
71 val = le2me_32(*src++); \ 71 val = le2ne_32(*src++); \
72 *a++ = val << 6; \ 72 *a++ = val << 6; \
73 *b++ = (val >> 4) & 0xFFC0; \ 73 *b++ = (val >> 4) & 0xFFC0; \
74 *c++ = (val >> 14) & 0xFFC0; \ 74 *c++ = (val >> 14) & 0xFFC0; \
75 } while (0) 75 } while (0)
76 76
84 READ_PIXELS(y, v, y); 84 READ_PIXELS(y, v, y);
85 } 85 }
86 if (w < avctx->width - 1) { 86 if (w < avctx->width - 1) {
87 READ_PIXELS(u, y, v); 87 READ_PIXELS(u, y, v);
88 88
89 val = le2me_32(*src++); 89 val = le2ne_32(*src++);
90 *y++ = val << 6; 90 *y++ = val << 6;
91 } 91 }
92 if (w < avctx->width - 3) { 92 if (w < avctx->width - 3) {
93 *u++ = (val >> 4) & 0xFFC0; 93 *u++ = (val >> 4) & 0xFFC0;
94 *y++ = (val >> 14) & 0xFFC0; 94 *y++ = (val >> 14) & 0xFFC0;
95 95
96 val = le2me_32(*src++); 96 val = le2ne_32(*src++);
97 *v++ = val << 6; 97 *v++ = val << 6;
98 *y++ = (val >> 4) & 0xFFC0; 98 *y++ = (val >> 4) & 0xFFC0;
99 } 99 }
100 100
101 psrc += stride; 101 psrc += stride;