comparison ppc/mpegvideo_altivec.c @ 3983:fec25fd9febf libavcodec

Move TRANSPOSE8 macro to dsputil_altivec.h. (was duplicated in libavcodec/ppc/vc1dsp_altivec.c nd libavcodec/ppc/mpegvideo_altivec.c, and will be used in upcoming routines for h264_altivec.c)
author gpoirier
date Tue, 10 Oct 2006 08:01:19 +0000
parents b28edd190fc0
children 522e52c630bd
comparison
equal deleted inserted replaced
3982:af16271634c2 3983:fec25fd9febf
50 b = vec_mergel(_trans_ach, _trans_bdh); \ 50 b = vec_mergel(_trans_ach, _trans_bdh); \
51 c = vec_mergeh(_trans_acl, _trans_bdl); \ 51 c = vec_mergeh(_trans_acl, _trans_bdl); \
52 d = vec_mergel(_trans_acl, _trans_bdl); \ 52 d = vec_mergel(_trans_acl, _trans_bdl); \
53 } while (0) 53 } while (0)
54 54
55 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
56 do { \
57 __typeof__(a) _A1, _B1, _C1, _D1, _E1, _F1, _G1, _H1; \
58 __typeof__(a) _A2, _B2, _C2, _D2, _E2, _F2, _G2, _H2; \
59 \
60 _A1 = vec_mergeh (a, e); \
61 _B1 = vec_mergel (a, e); \
62 _C1 = vec_mergeh (b, f); \
63 _D1 = vec_mergel (b, f); \
64 _E1 = vec_mergeh (c, g); \
65 _F1 = vec_mergel (c, g); \
66 _G1 = vec_mergeh (d, h); \
67 _H1 = vec_mergel (d, h); \
68 \
69 _A2 = vec_mergeh (_A1, _E1); \
70 _B2 = vec_mergel (_A1, _E1); \
71 _C2 = vec_mergeh (_B1, _F1); \
72 _D2 = vec_mergel (_B1, _F1); \
73 _E2 = vec_mergeh (_C1, _G1); \
74 _F2 = vec_mergel (_C1, _G1); \
75 _G2 = vec_mergeh (_D1, _H1); \
76 _H2 = vec_mergel (_D1, _H1); \
77 \
78 a = vec_mergeh (_A2, _E2); \
79 b = vec_mergel (_A2, _E2); \
80 c = vec_mergeh (_B2, _F2); \
81 d = vec_mergel (_B2, _F2); \
82 e = vec_mergeh (_C2, _G2); \
83 f = vec_mergel (_C2, _G2); \
84 g = vec_mergeh (_D2, _H2); \
85 h = vec_mergel (_D2, _H2); \
86 } while (0)
87
88 55
89 // Loads a four-byte value (int or float) from the target address 56 // Loads a four-byte value (int or float) from the target address
90 // into every element in the target vector. Only works if the 57 // into every element in the target vector. Only works if the
91 // target address is four-byte aligned (which should be always). 58 // target address is four-byte aligned (which should be always).
92 #define LOAD4(vec, address) \ 59 #define LOAD4(vec, address) \