Mercurial > libavcodec.hg
diff ivi_dsp.c @ 11054:3b79a8709f43 libavcodec
Indeo Video Interactive 4 and 5 common code and DSP functions.
Reviewed and corrected by myself because there were no other volunteers in the
last weeks.
author | kostya |
---|---|
date | Sat, 30 Jan 2010 08:10:17 +0000 |
parents | |
children | 1ff8ae765206 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ivi_dsp.c Sat Jan 30 08:10:17 2010 +0000 @@ -0,0 +1,466 @@ +/* + * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5) + * + * Copyright (c) 2009 Maxim Poliakovski + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file libavcodec/ivi_dsp.c + * DSP functions (inverse transforms, motion compensation, wavelet recompostions) + * for Indeo Video Interactive codecs. + */ + +#include "avcodec.h" +#include "dsputil.h" +#include "ivi_common.h" +#include "ivi_dsp.h" + +void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst, + const int dst_pitch, const int num_bands) +{ + int x, y, indx; + int32_t p0, p1, p2, p3, tmp0, tmp1, tmp2; + int32_t b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6; + int32_t b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9; + uint32_t pitch, back_pitch; + const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr; + + /* all bands should have the same pitch */ + pitch = plane->bands[0].pitch; + + /* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */ + back_pitch = 0; + + /* get pointers to the wavelet bands */ + b0_ptr = plane->bands[0].buf; + b1_ptr = plane->bands[1].buf; + b2_ptr = plane->bands[2].buf; + b3_ptr = plane->bands[3].buf; + + for (y = 0; y < plane->height; y += 2) { + /* load storage variables with values */ + if (num_bands > 0) { + b0_1 = b0_ptr[0]; + b0_2 = b0_ptr[pitch]; + } + + if (num_bands > 1) { + b1_1 = b1_ptr[back_pitch]; + b1_2 = b1_ptr[0]; + b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch]; + } + + if (num_bands > 2) { + b2_2 = b2_ptr[0]; // b2[x, y ] + b2_3 = b2_2; // b2[x+1,y ] = b2[x,y] + b2_5 = b2_ptr[pitch]; // b2[x ,y+1] + b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1] + } + + if (num_bands > 3) { + b3_2 = b3_ptr[back_pitch]; // b3[x ,y-1] + b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1] + b3_5 = b3_ptr[0]; // b3[x ,y ] + b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ] + b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch]; + b3_9 = b3_8; + } + + for (x = 0, indx = 0; x < plane->width; x+=2, indx++) { + /* some values calculated in the previous iterations can */ + /* be reused in the next ones, so do appropriate copying */ + b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ] + b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ] + b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1] + b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1] + b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1] + b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1] + b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ] + b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ] + b3_7 = b3_8; // vert_HPF(x-1) + b3_8 = b3_9; // vert_HPF(x ) + + p0 = p1 = p2 = p3 = 0; + + /* process the LL-band by applying LPF both vertically and horizontally */ + if (num_bands > 0) { + tmp0 = b0_1; + tmp2 = b0_2; + b0_1 = b0_ptr[indx+1]; + b0_2 = b0_ptr[pitch+indx+1]; + tmp1 = tmp0 + b0_1; + + p0 = tmp0 << 4; + p1 = tmp1 << 3; + p2 = (tmp0 + tmp2) << 3; + p3 = (tmp1 + tmp2 + b0_2) << 2; + } + + /* process the HL-band by applying HPF vertically and LPF horizontally */ + if (num_bands > 1) { + tmp0 = b1_2; + tmp1 = b1_1; + b1_2 = b1_ptr[indx+1]; + b1_1 = b1_ptr[back_pitch+indx+1]; + + tmp2 = tmp1 - tmp0*6 + b1_3; + b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1]; + + p0 += (tmp0 + tmp1) << 3; + p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2; + p2 += tmp2 << 2; + p3 += (tmp2 + b1_3) << 1; + } + + /* process the LH-band by applying LPF vertically and HPF horizontally */ + if (num_bands > 2) { + b2_3 = b2_ptr[indx+1]; + b2_6 = b2_ptr[pitch+indx+1]; + + tmp0 = b2_1 + b2_2; + tmp1 = b2_1 - b2_2*6 + b2_3; + + p0 += tmp0 << 3; + p1 += tmp1 << 2; + p2 += (tmp0 + b2_4 + b2_5) << 2; + p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1; + } + + /* process the HH-band by applying HPF both vertically and horizontally */ + if (num_bands > 3) { + b3_6 = b3_ptr[indx+1]; // b3[x+1,y ] + b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1] + + tmp0 = b3_1 + b3_4; + tmp1 = b3_2 + b3_5; + tmp2 = b3_3 + b3_6; + + b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1]; + + p0 += (tmp0 + tmp1) << 2; + p1 += (tmp0 - tmp1*6 + tmp2) << 1; + p2 += (b3_7 + b3_8) << 1; + p3 += b3_7 - b3_8*6 + b3_9; + } + + /* output four pixels */ + dst[x] = av_clip_uint8((p0 >> 6) + 128); + dst[x+1] = av_clip_uint8((p1 >> 6) + 128); + dst[dst_pitch+x] = av_clip_uint8((p2 >> 6) + 128); + dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128); + }// for x + + dst += dst_pitch << 1; + + back_pitch = -pitch; + + b0_ptr += pitch; + b1_ptr += pitch; + b2_ptr += pitch; + b3_ptr += pitch; + } +} + +/** butterfly operation for the inverse slant transform */ +#define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \ + t = s1 - s2;\ + o1 = s1 + s2;\ + o2 = t;\ + +/** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */ +#define IVI_IREFLECT(s1, s2, o1, o2, t) \ + t = ((s1 + s2*2 + 2) >> 2) + s1;\ + o2 = ((s1*2 - s2 + 2) >> 2) - s2;\ + o1 = t;\ + +/** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */ +#define IVI_SLANT_PART4(s1, s2, o1, o2, t) \ + t = s2 + ((s1*4 - s2 + 4) >> 3);\ + o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\ + o1 = t;\ + +/** inverse slant8 transform */ +#define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\ + d1, d2, d3, d4, d5, d6, d7, d8,\ + t0, t1, t2, t3, t4, t5, t6, t7, t8) {\ + IVI_SLANT_PART4(s4, s5, t4, t5, t0);\ +\ + IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\ + IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\ +\ + IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT (t4, t3, t4, t3, t0);\ + IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT (t8, t7, t8, t7, t0);\ + IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ + IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\ + d1 = COMPENSATE(t1);\ + d2 = COMPENSATE(t2);\ + d3 = COMPENSATE(t3);\ + d4 = COMPENSATE(t4);\ + d5 = COMPENSATE(t5);\ + d6 = COMPENSATE(t6);\ + d7 = COMPENSATE(t7);\ + d8 = COMPENSATE(t8);} + +/** inverse slant4 transform */ +#define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\ + IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT (s4, s3, t4, t3, t0);\ +\ + IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ + d1 = COMPENSATE(t1);\ + d2 = COMPENSATE(t2);\ + d3 = COMPENSATE(t3);\ + d4 = COMPENSATE(t4);} + +void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) +{ + int i; + const int32_t *src; + int32_t *dst; + int tmp[64]; + int t0, t1, t2, t3, t4, t5, t6, t7, t8; + +#define COMPENSATE(x) (x) + src = in; + dst = tmp; + for (i = 0; i < 8; i++) { + if (flags[i]) { + IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56], + dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56], + t0, t1, t2, t3, t4, t5, t6, t7, t8); + } else + dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0; + + src++; + dst++; + } +#undef COMPENSATE + +#define COMPENSATE(x) ((x + 1)>>1) + src = tmp; + for (i = 0; i < 8; i++) { + if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) { + memset(out, 0, 8*sizeof(out[0])); + } else { + IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7], + out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], + t0, t1, t2, t3, t4, t5, t6, t7, t8); + } + src += 8; + out += pitch; + } +#undef COMPENSATE +} + +void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) +{ + int i; + const int32_t *src; + int32_t *dst; + int tmp[16]; + int t0, t1, t2, t3, t4; + +#define COMPENSATE(x) (x) + src = in; + dst = tmp; + for (i = 0; i < 4; i++) { + if (flags[i]) { + IVI_INV_SLANT4(src[0], src[4], src[8], src[12], + dst[0], dst[4], dst[8], dst[12], + t0, t1, t2, t3, t4); + } else + dst[0] = dst[4] = dst[8] = dst[12] = 0; + + src++; + dst++; + } +#undef COMPENSATE + +#define COMPENSATE(x) ((x + 1)>>1) + src = tmp; + for (i = 0; i < 4; i++) { + if (!src[0] && !src[1] && !src[2] && !src[3]) { + out[0] = out[1] = out[2] = out[3] = 0; + } else { + IVI_INV_SLANT4(src[0], src[1], src[2], src[3], + out[0], out[1], out[2], out[3], + t0, t1, t2, t3, t4); + } + src += 4; + out += pitch; + } +#undef COMPENSATE +} + +void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) +{ + int x, y; + int16_t dc_coeff; + + dc_coeff = (*in + 1) >> 1; + + for (y = 0; y < blk_size; out += pitch, y++) { + for (x = 0; x < blk_size; x++) + out[x] = dc_coeff; + } +} + +void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) +{ + int i; + int t0, t1, t2, t3, t4, t5, t6, t7, t8; + +#define COMPENSATE(x) ((x + 1)>>1) + for (i = 0; i < 8; i++) { + if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) { + memset(out, 0, 8*sizeof(out[0])); + } else { + IVI_INV_SLANT8( in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], + out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], + t0, t1, t2, t3, t4, t5, t6, t7, t8); + } + in += 8; + out += pitch; + } +#undef COMPENSATE +} + +void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) +{ + int x, y; + int16_t dc_coeff; + + dc_coeff = (*in + 1) >> 1; + + for (x = 0; x < blk_size; x++) + out[x] = dc_coeff; + + out += pitch; + + for (y = 1; y < blk_size; out += pitch, y++) { + for (x = 0; x < blk_size; x++) + out[x] = 0; + } +} + +void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags) +{ + int i, row2, row4, row8; + int t0, t1, t2, t3, t4, t5, t6, t7, t8; + + row2 = pitch << 1; + row4 = pitch << 2; + row8 = pitch << 3; + +#define COMPENSATE(x) ((x + 1)>>1) + for (i = 0; i < 8; i++) { + if (flags[i]) { + IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56], + out[0], out[pitch], out[row2], out[row2 + pitch], out[row4], + out[row4 + pitch], out[row4 + row2], out[row8 - pitch], + t0, t1, t2, t3, t4, t5, t6, t7, t8); + } else { + out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] = + out[row4 + pitch] = out[row4 + row2] = out[row8 - pitch] = 0; + } + + in++; + out++; + } +#undef COMPENSATE +} + +void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size) +{ + int x, y; + int16_t dc_coeff; + + dc_coeff = (*in + 1) >> 1; + + for (y = 0; y < blk_size; out += pitch, y++) { + out[0] = dc_coeff; + for (x = 1; x < blk_size; x++) + out[x] = 0; + } +} + +void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch, + const uint8_t *flags) +{ + int x, y; + + for (y = 0; y < 8; out += pitch, in += 8, y++) + for (x = 0; x < 8; x++) + out[x] = in[x]; +} + +void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch, + int blk_size) +{ + int y; + + out[0] = in[0]; + memset(out + 1, 0, 7*sizeof(out[0])); + out += pitch; + + for (y = 1; y < 8; out += pitch, y++) + memset(out, 0, 8*sizeof(out[0])); +} + +#define IVI_MC_TEMPLATE(size, suffix, OP) \ +void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \ + uint32_t pitch, int mc_type) \ +{ \ + int i, j; \ + const int16_t *wptr; \ +\ + switch (mc_type) { \ + case 0: /* fullpel (no interpolation) */ \ + for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \ + for (j = 0; j < size; j++) {\ + OP(buf[j], ref_buf[j]); \ + } \ + } \ + break; \ + case 1: /* horizontal halfpel interpolation */ \ + for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \ + for (j = 0; j < size; j++) \ + OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \ + break; \ + case 2: /* vertical halfpel interpolation */ \ + wptr = ref_buf + pitch; \ + for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \ + for (j = 0; j < size; j++) \ + OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \ + break; \ + case 3: /* vertical and horizontal halfpel interpolation */ \ + wptr = ref_buf + pitch; \ + for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \ + for (j = 0; j < size; j++) \ + OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \ + break; \ + } \ +} \ + +#define OP_PUT(a, b) (a) = (b) +#define OP_ADD(a, b) (a) += (b) + +IVI_MC_TEMPLATE(8, _no_delta, OP_PUT); +IVI_MC_TEMPLATE(8, _delta, OP_ADD); +IVI_MC_TEMPLATE(4, _no_delta, OP_PUT); +IVI_MC_TEMPLATE(4, _delta, OP_ADD);