diff x86/Makefile @ 12492:58a960d6e34c libavcodec

Rename h264_idct_sse2.asm to h264_idct.asm; move inline IDCT asm from h264dsp_mmx.c to h264_idct.asm (as yasm code). Because the loops are now coded in asm instead of C, this is (depending on the function) up to 50% faster for cases where gcc didn't do a great job at looping. Since h264_idct_add8() is now faster than the manual loop setup in h264.c, in-asm idct calling can now be enabled for chroma as well (see r16207). For MMX, this is 5% faster. For SSE2 (which isn't done for chroma if h264.c does the looping), this makes it up to 50% faster. Speed gain overall is ~0.5-1.0%.
author rbultje
date Tue, 14 Sep 2010 13:36:26 +0000
parents 14896fa76003
children c5ffa8b81f9c
line wrap: on
line diff
--- a/x86/Makefile	Mon Sep 13 22:09:28 2010 +0000
+++ b/x86/Makefile	Tue Sep 14 13:36:26 2010 +0000
@@ -10,7 +10,7 @@
 MMX-OBJS-$(CONFIG_H264DSP)             += x86/h264dsp_mmx.o
 YASM-OBJS-$(CONFIG_H264DSP)            += x86/h264_deblock.o            \
                                           x86/h264_weight.o             \
-                                          x86/h264_idct_sse2.o          \
+                                          x86/h264_idct.o               \
 
 YASM-OBJS-$(CONFIG_H264PRED)           += x86/h264_intrapred.o
 MMX-OBJS-$(CONFIG_H264PRED)            += x86/h264_intrapred_init.o