diff mpegaudiodectab.h @ 5031:70f194a2ee53 libavcodec

move some common mpeg audio tables from mpegaudiodectab.h to mpegaudiodata.c
author aurel
date Sat, 19 May 2007 00:06:02 +0000
parents af40e7d99b8c
children 4394344397d8
line wrap: on
line diff
--- a/mpegaudiodectab.h	Fri May 18 22:58:01 2007 +0000
+++ b/mpegaudiodectab.h	Sat May 19 00:06:02 2007 +0000
@@ -24,203 +24,6 @@
  * mpeg audio layer decoder tables.
  */
 
-const uint16_t mpa_bitrate_tab[2][3][15] = {
-    { {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
-      {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
-      {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
-    { {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
-      {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
-      {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
-    }
-};
-
-const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
-
-/*******************************************************/
-/* half mpeg encoding window (full precision) */
-const int32_t mpa_enwindow[257] = {
-     0,    -1,    -1,    -1,    -1,    -1,    -1,    -2,
-    -2,    -2,    -2,    -3,    -3,    -4,    -4,    -5,
-    -5,    -6,    -7,    -7,    -8,    -9,   -10,   -11,
-   -13,   -14,   -16,   -17,   -19,   -21,   -24,   -26,
-   -29,   -31,   -35,   -38,   -41,   -45,   -49,   -53,
-   -58,   -63,   -68,   -73,   -79,   -85,   -91,   -97,
-  -104,  -111,  -117,  -125,  -132,  -139,  -147,  -154,
-  -161,  -169,  -176,  -183,  -190,  -196,  -202,  -208,
-   213,   218,   222,   225,   227,   228,   228,   227,
-   224,   221,   215,   208,   200,   189,   177,   163,
-   146,   127,   106,    83,    57,    29,    -2,   -36,
-   -72,  -111,  -153,  -197,  -244,  -294,  -347,  -401,
-  -459,  -519,  -581,  -645,  -711,  -779,  -848,  -919,
-  -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
- -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
- -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
-  2037,  2000,  1952,  1893,  1822,  1739,  1644,  1535,
-  1414,  1280,  1131,   970,   794,   605,   402,   185,
-   -45,  -288,  -545,  -814, -1095, -1388, -1692, -2006,
- -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
- -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
- -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
- -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
- -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
-  6574,  5959,  5288,  4561,  3776,  2935,  2037,  1082,
-    70,  -998, -2122, -3300, -4533, -5818, -7154, -8540,
- -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
--22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
--37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
--51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
--64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
--72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
- 75038,
-};
-
-/*******************************************************/
-/* layer 2 tables */
-
-const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
-
-const int quant_steps[17] = {
-    3,     5,    7,    9,    15,
-    31,    63,  127,  255,   511,
-    1023,  2047, 4095, 8191, 16383,
-    32767, 65535
-};
-
-/* we use a negative value if grouped */
-const int quant_bits[17] = {
-    -5,  -7,  3, -10, 4,
-     5,  6,  7,  8,  9,
-    10, 11, 12, 13, 14,
-    15, 16
-};
-
-/* encoding tables which give the quantization index. Note how it is
-   possible to store them efficiently ! */
-static const unsigned char alloc_table_0[] = {
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
-};
-
-static const unsigned char alloc_table_1[] = {
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  2,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 3,  0,  1,  2,  3,  4,  5, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
- 2,  0,  1, 16,
-};
-
-static const unsigned char alloc_table_2[] = {
- 4,  0,  1,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
- 4,  0,  1,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
-};
-
-static const unsigned char alloc_table_3[] = {
- 4,  0,  1,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
- 4,  0,  1,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
-};
-
-static const unsigned char alloc_table_4[] = {
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
- 4,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 3,  0,  1,  3,  4,  5,  6,  7,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
- 2,  0,  1,  3,
-};
-
-const unsigned char *alloc_tables[5] =
-{ alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };
-
 /*******************************************************/
 /* layer 3 tables */