diff ac3dec.c @ 1064:b32afefe7d33 libavcodec

* UINTX -> uintx_t INTX -> intx_t
author kabi
date Tue, 11 Feb 2003 16:35:48 +0000
parents 718a22dc121f
children 1e39f273ecd6
line wrap: on
line diff
--- a/ac3dec.c	Mon Feb 10 22:43:30 2003 +0000
+++ b/ac3dec.c	Tue Feb 11 16:35:48 2003 +0000
@@ -22,8 +22,8 @@
 /* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
    released under the GPL license. I may reimplement it someday... */
 typedef struct AC3DecodeState {
-    UINT8 inbuf[4096]; /* input buffer */
-    UINT8 *inbuf_ptr;
+    uint8_t inbuf[4096]; /* input buffer */
+    uint8_t *inbuf_ptr;
     int frame_size;
     int flags;
     int channels;
@@ -53,7 +53,7 @@
 	return i - 0x43c00000;
 }
 
-static inline void float_to_int (float * _f, INT16 * s16, int nchannels)
+static inline void float_to_int (float * _f, int16_t * s16, int nchannels)
 {
     int i, j, c;
     int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format
@@ -72,10 +72,10 @@
 
 static int ac3_decode_frame(AVCodecContext *avctx, 
                             void *data, int *data_size,
-                            UINT8 *buf, int buf_size)
+                            uint8_t *buf, int buf_size)
 {
     AC3DecodeState *s = avctx->priv_data;
-    UINT8 *buf_ptr;
+    uint8_t *buf_ptr;
     int flags, i, len;
     int sample_rate, bit_rate;
     short *out_samples = data;
@@ -151,7 +151,7 @@
             }
             s->inbuf_ptr = s->inbuf;
             s->frame_size = 0;
-            *data_size = 6 * avctx->channels * 256 * sizeof(INT16);
+            *data_size = 6 * avctx->channels * 256 * sizeof(int16_t);
             break;
         }
     }