Mercurial > libavcodec.hg
diff i386/dsputil_mmx_avg.h @ 1064:b32afefe7d33 libavcodec
* UINTX -> uintx_t INTX -> intx_t
author | kabi |
---|---|
date | Tue, 11 Feb 2003 16:35:48 +0000 |
parents | 13aec7e50c52 |
children | 07a484280a82 |
line wrap: on
line diff
--- a/i386/dsputil_mmx_avg.h Mon Feb 10 22:43:30 2003 +0000 +++ b/i386/dsputil_mmx_avg.h Tue Feb 11 16:35:48 2003 +0000 @@ -25,7 +25,7 @@ /* XXX: we use explicit registers to avoid a gcc 2.95.2 register asm clobber bug - now it will work with 2.95.2 and also with -fPIC */ -static void DEF(put_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -85,7 +85,7 @@ :"memory"); } -static void DEF(put_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -154,7 +154,7 @@ } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -191,7 +191,7 @@ :"%eax", "memory"); } -static void DEF(put_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -222,7 +222,7 @@ } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -255,7 +255,7 @@ :"%eax", "memory"); } -static void DEF(avg_pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -283,7 +283,7 @@ :"%eax", "memory"); } -static void DEF(avg_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -315,7 +315,7 @@ :"%eax", "memory"); } -static void DEF(avg_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -354,7 +354,7 @@ } // Note this is not correctly rounded, but this function is only used for b frames so it doesnt matter -static void DEF(avg_pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -396,31 +396,31 @@ } //FIXME the following could be optimized too ... -static void DEF(put_no_rnd_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_x2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(put_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_pixels8_y2)(block , pixels , line_size, h); DEF(put_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(put_no_rnd_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_y2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8)(block , pixels , line_size, h); DEF(avg_pixels8)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_x2)(block , pixels , line_size, h); DEF(avg_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_y2)(block , pixels , line_size, h); DEF(avg_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_xy2)(block , pixels , line_size, h); DEF(avg_pixels8_xy2)(block+8, pixels+8, line_size, h); }