diff arm/dsputil_arm.S @ 10360:b72bb442a775 libavcodec

ARM: clean up file/function naming conventions
author mru
date Sun, 04 Oct 2009 13:13:02 +0000
parents arm/dsputil_arm_s.S@ada571517e88
children 08573f5f587d
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/arm/dsputil_arm.S	Sun Oct 04 13:13:02 2009 +0000
@@ -0,0 +1,726 @@
+@
+@ ARMv4 optimized DSP utils
+@ Copyright (c) 2004 AGAWA Koji <i (AT) atty (DOT) jp>
+@
+@ This file is part of FFmpeg.
+@
+@ FFmpeg is free software; you can redistribute it and/or
+@ modify it under the terms of the GNU Lesser General Public
+@ License as published by the Free Software Foundation; either
+@ version 2.1 of the License, or (at your option) any later version.
+@
+@ FFmpeg is distributed in the hope that it will be useful,
+@ but WITHOUT ANY WARRANTY; without even the implied warranty of
+@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+@ Lesser General Public License for more details.
+@
+@ You should have received a copy of the GNU Lesser General Public
+@ License along with FFmpeg; if not, write to the Free Software
+@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+@
+
+#include "config.h"
+#include "asm.S"
+
+        preserve8
+
+#if !HAVE_PLD
+.macro pld reg
+.endm
+#endif
+
+#if HAVE_ARMV5TE
+function ff_prefetch_arm, export=1
+        subs            r2,  r2,  #1
+        pld             [r0]
+        add             r0,  r0,  r1
+        bne             ff_prefetch_arm
+        bx              lr
+        .endfunc
+#endif
+
+.macro  ALIGN_QWORD_D shift, Rd0, Rd1, Rd2, Rd3, Rn0, Rn1, Rn2, Rn3, Rn4
+        mov             \Rd0, \Rn0, lsr #(\shift * 8)
+        mov             \Rd1, \Rn1, lsr #(\shift * 8)
+        mov             \Rd2, \Rn2, lsr #(\shift * 8)
+        mov             \Rd3, \Rn3, lsr #(\shift * 8)
+        orr             \Rd0, \Rd0, \Rn1, lsl #(32 - \shift * 8)
+        orr             \Rd1, \Rd1, \Rn2, lsl #(32 - \shift * 8)
+        orr             \Rd2, \Rd2, \Rn3, lsl #(32 - \shift * 8)
+        orr             \Rd3, \Rd3, \Rn4, lsl #(32 - \shift * 8)
+.endm
+.macro  ALIGN_DWORD shift, R0, R1, R2
+        mov             \R0, \R0, lsr #(\shift * 8)
+        orr             \R0, \R0, \R1, lsl #(32 - \shift * 8)
+        mov             \R1, \R1, lsr #(\shift * 8)
+        orr             \R1, \R1, \R2, lsl #(32 - \shift * 8)
+.endm
+.macro  ALIGN_DWORD_D shift, Rdst0, Rdst1, Rsrc0, Rsrc1, Rsrc2
+        mov             \Rdst0, \Rsrc0, lsr #(\shift * 8)
+        mov             \Rdst1, \Rsrc1, lsr #(\shift * 8)
+        orr             \Rdst0, \Rdst0, \Rsrc1, lsl #(32 - (\shift * 8))
+        orr             \Rdst1, \Rdst1, \Rsrc2, lsl #(32 - (\shift * 8))
+.endm
+
+.macro  RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
+        @ Rd = (Rn | Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
+        @ Rmask = 0xFEFEFEFE
+        @ Rn = destroy
+        eor             \Rd0, \Rn0, \Rm0
+        eor             \Rd1, \Rn1, \Rm1
+        orr             \Rn0, \Rn0, \Rm0
+        orr             \Rn1, \Rn1, \Rm1
+        and             \Rd0, \Rd0, \Rmask
+        and             \Rd1, \Rd1, \Rmask
+        sub             \Rd0, \Rn0, \Rd0, lsr #1
+        sub             \Rd1, \Rn1, \Rd1, lsr #1
+.endm
+
+.macro  NO_RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
+        @ Rd = (Rn & Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
+        @ Rmask = 0xFEFEFEFE
+        @ Rn = destroy
+        eor             \Rd0, \Rn0, \Rm0
+        eor             \Rd1, \Rn1, \Rm1
+        and             \Rn0, \Rn0, \Rm0
+        and             \Rn1, \Rn1, \Rm1
+        and             \Rd0, \Rd0, \Rmask
+        and             \Rd1, \Rd1, \Rmask
+        add             \Rd0, \Rn0, \Rd0, lsr #1
+        add             \Rd1, \Rn1, \Rd1, lsr #1
+.endm
+
+.macro  JMP_ALIGN tmp, reg
+        ands            \tmp, \reg, #3
+        bic             \reg, \reg, #3
+        beq             1f
+        subs            \tmp, \tmp, #1
+        beq             2f
+        subs            \tmp, \tmp, #1
+        beq             3f
+        b    4f
+.endm
+
+@ ----------------------------------------------------------------
+        .align 5
+function put_pixels16_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r11, lr}
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r7}
+        add             r1,  r1,  r2
+        stm             r0,  {r4-r7}
+        pld             [r1]
+        subs            r3,  r3,  #1
+        add             r0,  r0,  r2
+        bne             1b
+        pop             {r4-r11, pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r8}
+        add             r1,  r1,  r2
+        ALIGN_QWORD_D   1,   r9,  r10, r11, r12, r4,  r5,  r6,  r7,  r8
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r9-r12}
+        add             r0,  r0,  r2
+        bne             2b
+        pop             {r4-r11, pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r8}
+        add             r1,  r1,  r2
+        ALIGN_QWORD_D   2,   r9,  r10, r11, r12, r4,  r5,  r6,  r7,  r8
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r9-r12}
+        add             r0,  r0,  r2
+        bne             3b
+        pop             {r4-r11, pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r8}
+        add             r1,  r1,  r2
+        ALIGN_QWORD_D   3,   r9,  r10, r11, r12, r4,  r5,  r6,  r7,  r8
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r9-r12}
+        add             r0,  r0,  r2
+        bne             4b
+        pop             {r4-r11,pc}
+        .endfunc
+
+@ ----------------------------------------------------------------
+        .align 5
+function put_pixels8_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r5,lr}
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r5}
+        add             r1,  r1,  r2
+        subs            r3,  r3,  #1
+        pld             [r1]
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             1b
+        pop             {r4-r5,pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r5, r12}
+        add             r1,  r1,  r2
+        ALIGN_DWORD     1,   r4,  r5,  r12
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             2b
+        pop             {r4-r5,pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r5, r12}
+        add             r1,  r1,  r2
+        ALIGN_DWORD     2,   r4,  r5,  r12
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             3b
+        pop             {r4-r5,pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r5, r12}
+        add             r1,  r1,  r2
+        ALIGN_DWORD     3,   r4,  r5,  r12
+        pld             [r1]
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             4b
+        pop             {r4-r5,pc}
+        .endfunc
+
+@ ----------------------------------------------------------------
+        .align 5
+function put_pixels8_x2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r10,lr}
+        ldr             r12, =0xfefefefe
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   1,   r6,  r7,  r4,  r5,  r10
+        pld             [r1]
+        RND_AVG32       r8,  r9,  r4,  r5,  r6,  r7,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             1b
+        pop             {r4-r10,pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   1,   r6,  r7,  r4,  r5,  r10
+        ALIGN_DWORD_D   2,   r8,  r9,  r4,  r5,  r10
+        pld             [r1]
+        RND_AVG32       r4,  r5,  r6,  r7,  r8,  r9,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             2b
+        pop             {r4-r10,pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   2,   r6,  r7,  r4,  r5,  r10
+        ALIGN_DWORD_D   3,   r8,  r9,  r4,  r5,  r10
+        pld             [r1]
+        RND_AVG32       r4,  r5,  r6,  r7,  r8,  r9,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             3b
+        pop             {r4-r10,pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   3,   r6,  r7,  r4,  r5,  r10
+        pld             [r1]
+        RND_AVG32       r8,  r9,  r6,  r7,  r5,  r10, r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             4b
+        pop             {r4-r10,pc}
+        .endfunc
+
+        .align 5
+function put_no_rnd_pixels8_x2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r10,lr}
+        ldr             r12, =0xfefefefe
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   1,   r6,  r7,  r4,  r5,  r10
+        pld             [r1]
+        NO_RND_AVG32    r8,  r9,  r4,  r5,  r6,  r7,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             1b
+        pop             {r4-r10,pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   1,   r6,  r7,  r4,  r5,  r10
+        ALIGN_DWORD_D   2,   r8,  r9,  r4,  r5,  r10
+        pld             [r1]
+        NO_RND_AVG32    r4,  r5,  r6,  r7,  r8,  r9,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             2b
+        pop             {r4-r10,pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   2,   r6,  r7,  r4,  r5,  r10
+        ALIGN_DWORD_D   3,   r8,  r9,  r4,  r5,  r10
+        pld             [r1]
+        NO_RND_AVG32    r4,  r5,  r6,  r7,  r8,  r9,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bne             3b
+        pop             {r4-r10,pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r5, r10}
+        add             r1,  r1,  r2
+        ALIGN_DWORD_D   3,   r6,  r7,  r4,  r5,  r10
+        pld             [r1]
+        NO_RND_AVG32    r8,  r9,  r6,  r7,  r5,  r10, r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             4b
+        pop             {r4-r10,pc}
+        .endfunc
+
+
+@ ----------------------------------------------------------------
+        .align 5
+function put_pixels8_y2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r11,lr}
+        mov             r3,  r3,  lsr #1
+        ldr             r12, =0xfefefefe
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r5}
+        add             r1,  r1,  r2
+6:      ldm             r1,  {r6-r7}
+        add             r1,  r1,  r2
+        pld             [r1]
+        RND_AVG32       r8,  r9,  r4,  r5,  r6,  r7,  r12
+        ldm             r1,  {r4-r5}
+        add             r1,  r1,  r2
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        pld             [r1]
+        RND_AVG32       r8,  r9,  r6,  r7,  r4,  r5,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r7,  r8,  r9
+        RND_AVG32       r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        RND_AVG32       r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r7,  r8,  r9
+        RND_AVG32       r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        RND_AVG32       r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r7,  r8,  r9
+        RND_AVG32       r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        RND_AVG32       r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .endfunc
+
+        .align 5
+function put_no_rnd_pixels8_y2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r11,lr}
+        mov             r3,  r3,  lsr #1
+        ldr             r12, =0xfefefefe
+        JMP_ALIGN       r5,  r1
+1:
+        ldm             r1,  {r4-r5}
+        add             r1,  r1,  r2
+6:      ldm             r1,  {r6-r7}
+        add             r1,  r1,  r2
+        pld             [r1]
+        NO_RND_AVG32    r8,  r9,  r4,  r5,  r6,  r7,  r12
+        ldm             r1,  {r4-r5}
+        add             r1,  r1,  r2
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        pld             [r1]
+        NO_RND_AVG32    r8,  r9,  r6,  r7,  r4,  r5,  r12
+        subs            r3,  r3,  #1
+        stm             r0,  {r8-r9}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+2:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r7,  r8,  r9
+        NO_RND_AVG32    r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     1,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        NO_RND_AVG32    r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+3:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r7,  r8,  r9
+        NO_RND_AVG32    r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     2,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        NO_RND_AVG32    r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .align 5
+4:
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r4,  r5,  r6
+6:      ldm             r1,  {r7-r9}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r7,  r8,  r9
+        NO_RND_AVG32    r10, r11, r4,  r5,  r7,  r8,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        ldm             r1,  {r4-r6}
+        add             r1,  r1,  r2
+        pld             [r1]
+        ALIGN_DWORD     3,   r4,  r5,  r6
+        subs            r3,  r3,  #1
+        NO_RND_AVG32    r10, r11, r7,  r8,  r4,  r5,  r12
+        stm             r0,  {r10-r11}
+        add             r0,  r0,  r2
+        bne             6b
+        pop             {r4-r11,pc}
+        .endfunc
+
+        .ltorg
+
+@ ----------------------------------------------------------------
+.macro  RND_XY2_IT align, rnd
+        @ l1=  (a & 0x03030303) + (b & 0x03030303) ?(+ 0x02020202)
+        @ h1= ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2)
+.if \align == 0
+        ldm             r1,  {r6-r8}
+.elseif \align == 3
+        ldm             r1,  {r5-r7}
+.else
+        ldm             r1,  {r8-r10}
+.endif
+        add             r1,  r1,  r2
+        pld             [r1]
+.if \align == 0
+        ALIGN_DWORD_D   1,   r4,  r5,  r6,  r7,  r8
+.elseif \align == 1
+        ALIGN_DWORD_D   1,   r4,  r5,  r8,  r9,  r10
+        ALIGN_DWORD_D   2,   r6,  r7,  r8,  r9,  r10
+.elseif \align == 2
+        ALIGN_DWORD_D   2,   r4,  r5,  r8,  r9,  r10
+        ALIGN_DWORD_D   3,   r6,  r7,  r8,  r9,  r10
+.elseif \align == 3
+        ALIGN_DWORD_D   3,   r4,  r5,  r5,  r6,  r7
+.endif
+        ldr             r14, =0x03030303
+        tst             r3,  #1
+        and             r8,  r4,  r14
+        and             r9,  r5,  r14
+        and             r10, r6,  r14
+        and             r11, r7,  r14
+        andeq           r14, r14, r14, \rnd #1
+        add             r8,  r8,  r10
+        add             r9,  r9,  r11
+        ldr             r12, =0xfcfcfcfc >> 2
+        addeq           r8,  r8,  r14
+        addeq           r9,  r9,  r14
+        and             r4,  r12, r4,  lsr #2
+        and             r5,  r12, r5,  lsr #2
+        and             r6,  r12, r6,  lsr #2
+        and             r7,  r12, r7,  lsr #2
+        add             r10, r4,  r6
+        add             r11, r5,  r7
+        subs            r3,  r3,  #1
+.endm
+
+.macro RND_XY2_EXPAND align, rnd
+        RND_XY2_IT      \align, \rnd
+6:      push            {r8-r11}
+        RND_XY2_IT      \align, \rnd
+        pop             {r4-r7}
+        add             r4,  r4,  r8
+        add             r5,  r5,  r9
+        ldr             r14, =0x0f0f0f0f
+        add             r6,  r6,  r10
+        add             r7,  r7,  r11
+        and             r4,  r14, r4,  lsr #2
+        and             r5,  r14, r5,  lsr #2
+        add             r4,  r4,  r6
+        add             r5,  r5,  r7
+        stm             r0,  {r4-r5}
+        add             r0,  r0,  r2
+        bge             6b
+        pop             {r4-r11,pc}
+.endm
+
+        .align 5
+function put_pixels8_xy2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r11,lr} @ R14 is also called LR
+        JMP_ALIGN       r5,  r1
+1:
+        RND_XY2_EXPAND  0, lsl
+
+        .align 5
+2:
+        RND_XY2_EXPAND  1, lsl
+
+        .align 5
+3:
+        RND_XY2_EXPAND  2, lsl
+
+        .align 5
+4:
+        RND_XY2_EXPAND  3, lsl
+        .endfunc
+
+        .align 5
+function put_no_rnd_pixels8_xy2_arm, export=1
+        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
+        @ block = word aligned, pixles = unaligned
+        pld             [r1]
+        push            {r4-r11,lr}
+        JMP_ALIGN       r5,  r1
+1:
+        RND_XY2_EXPAND  0, lsr
+
+        .align 5
+2:
+        RND_XY2_EXPAND  1, lsr
+
+        .align 5
+3:
+        RND_XY2_EXPAND  2, lsr
+
+        .align 5
+4:
+        RND_XY2_EXPAND  3, lsr
+        .endfunc
+
+        .align 5
+@ void ff_add_pixels_clamped_ARM(int16_t *block, uint8_t *dest, int stride)
+function ff_add_pixels_clamped_ARM, export=1
+        push            {r4-r10}
+        mov             r10, #8
+1:
+        ldr             r4,  [r1]               /* load dest */
+        /* block[0] and block[1]*/
+        ldrsh           r5,  [r0]
+        ldrsh           r7,  [r0, #2]
+        and             r6,  r4,  #0xFF
+        and             r8,  r4,  #0xFF00
+        add             r6,  r5,  r6
+        add             r8,  r7,  r8,  lsr #8
+        mvn             r5,  r5
+        mvn             r7,  r7
+        tst             r6,  #0x100
+        movne           r6,  r5,  lsr #24
+        tst             r8,  #0x100
+        movne           r8,  r7,  lsr #24
+        mov             r9,  r6
+        ldrsh           r5,  [r0, #4]           /* moved form [A] */
+        orr             r9,  r9,  r8,  lsl #8
+        /* block[2] and block[3] */
+        /* [A] */
+        ldrsh           r7,  [r0, #6]
+        and             r6,  r4,  #0xFF0000
+        and             r8,  r4,  #0xFF000000
+        add             r6,  r5,  r6,  lsr #16
+        add             r8,  r7,  r8,  lsr #24
+        mvn             r5,  r5
+        mvn             r7,  r7
+        tst             r6,  #0x100
+        movne           r6,  r5,  lsr #24
+        tst             r8,  #0x100
+        movne           r8,  r7,  lsr #24
+        orr             r9,  r9,  r6,  lsl #16
+        ldr             r4,  [r1, #4]           /* moved form [B] */
+        orr             r9,  r9,  r8,  lsl #24
+        /* store dest */
+        ldrsh           r5,  [r0, #8]           /* moved form [C] */
+        str             r9,  [r1]
+
+        /* load dest */
+        /* [B] */
+        /* block[4] and block[5] */
+        /* [C] */
+        ldrsh           r7,  [r0, #10]
+        and             r6,  r4,  #0xFF
+        and             r8,  r4,  #0xFF00
+        add             r6,  r5,  r6
+        add             r8,  r7,  r8,  lsr #8
+        mvn             r5,  r5
+        mvn             r7,  r7
+        tst             r6,  #0x100
+        movne           r6,  r5,  lsr #24
+        tst             r8,  #0x100
+        movne           r8,  r7,  lsr #24
+        mov             r9,  r6
+        ldrsh           r5,  [r0, #12]          /* moved from [D] */
+        orr             r9,  r9,  r8,  lsl #8
+        /* block[6] and block[7] */
+        /* [D] */
+        ldrsh           r7,  [r0, #14]
+        and             r6,  r4,  #0xFF0000
+        and             r8,  r4,  #0xFF000000
+        add             r6,  r5,  r6,  lsr #16
+        add             r8,  r7,  r8,  lsr #24
+        mvn             r5,  r5
+        mvn             r7,  r7
+        tst             r6,  #0x100
+        movne           r6,  r5,  lsr #24
+        tst             r8,  #0x100
+        movne           r8,  r7,  lsr #24
+        orr             r9,  r9,  r6,  lsl #16
+        add             r0,  r0,  #16           /* moved from [E] */
+        orr             r9,  r9,  r8,  lsl #24
+        subs            r10, r10, #1            /* moved from [F] */
+        /* store dest */
+        str             r9,  [r1, #4]
+
+        /* [E] */
+        /* [F] */
+        add             r1,  r1,  r2
+        bne             1b
+
+        pop             {r4-r10}
+        bx              lr
+        .endfunc