diff ulti.c @ 2979:bfabfdf9ce55 libavcodec

COSMETICS: tabs --> spaces, some prettyprinting
author diego
date Thu, 22 Dec 2005 01:10:11 +0000
parents ef2149182f1c
children 0b546eab515d
line wrap: on
line diff
--- a/ulti.c	Wed Dec 21 17:50:40 2005 +0000
+++ b/ulti.c	Thu Dec 22 01:10:11 2005 +0000
@@ -79,7 +79,7 @@
 /* convert Ultimotion YUV block (sixteen 6-bit Y samples and
  two 4-bit chroma samples) into standard YUV and put it into frame */
 static void ulti_convert_yuv(AVFrame *frame, int x, int y,
-			     uint8_t *luma,int chroma)
+                             uint8_t *luma,int chroma)
 {
     uint8_t *y_plane, *cr_plane, *cb_plane;
     int i;
@@ -94,31 +94,31 @@
 
 
     for(i = 0; i < 16; i++){
-	y_plane[i & 3] = ulti_lumas[luma[i]];
-	if((i & 3) == 3) { //next row
-	    y_plane += frame->linesize[0];
-	}
+        y_plane[i & 3] = ulti_lumas[luma[i]];
+        if((i & 3) == 3) { //next row
+            y_plane += frame->linesize[0];
+        }
     }
 }
 
 /* generate block like in MS Video1 */
 static void ulti_pattern(AVFrame *frame, int x, int y,
-			 int f0, int f1, int Y0, int Y1, int chroma)
+                         int f0, int f1, int Y0, int Y1, int chroma)
 {
     uint8_t Luma[16];
     int mask, i;
     for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {
-	if(f0 & mask)
-	    Luma[i] = Y1;
-	else
-	    Luma[i] = Y0;
+        if(f0 & mask)
+            Luma[i] = Y1;
+        else
+            Luma[i] = Y0;
     }
 
     for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {
-	if(f1 & mask)
-	    Luma[i] = Y1;
-	else
-	    Luma[i] = Y0;
+        if(f1 & mask)
+            Luma[i] = Y1;
+        else
+            Luma[i] = Y0;
     }
 
     ulti_convert_yuv(frame, x, y, Luma, chroma);
@@ -129,70 +129,70 @@
 {
     uint8_t Luma[16];
     if(angle & 8) { //reverse order
-	int t;
-	angle &= 0x7;
-	t = Y[0];
-	Y[0] = Y[3];
-	Y[3] = t;
-	t = Y[1];
-	Y[1] = Y[2];
-	Y[2] = t;
+        int t;
+        angle &= 0x7;
+        t = Y[0];
+        Y[0] = Y[3];
+        Y[3] = t;
+        t = Y[1];
+        Y[1] = Y[2];
+        Y[2] = t;
     }
     switch(angle){
     case 0:
-	Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];
-	Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
-	Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];
-	break;
+        Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];
+        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+        Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];
+        break;
     case 1:
-	Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-	Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
-	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
-	break;
+        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+        break;
     case 2:
-	Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-	Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
-	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
-	break;
+        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+        break;
     case 3:
-	Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-	Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
-	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];
-	break;
+        Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];
+        break;
     case 4:
-	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-	Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];
-	Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
-	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
-	break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];
+        Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 5:
-	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];
-	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];
-	Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
-	Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
-	break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 6:
-	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];
-	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
-	Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
-	Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
-	break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 7:
-	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];
-	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];
-	Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
-	Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
-	break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];
+        Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     default:
-	Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];
-	Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
-	Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
-	Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];
-	break;
+        Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];
+        Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
+        Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];
+        break;
     }
 
     ulti_convert_yuv(frame, x, y, Luma, chroma);
@@ -224,178 +224,178 @@
     }
 
     while(!done) {
-	int idx;
-	if(blocks >= s->blocks || y >= s->height)
-	    break;//all blocks decoded
+        int idx;
+        if(blocks >= s->blocks || y >= s->height)
+            break;//all blocks decoded
 
-	idx = *buf++;
-	if((idx & 0xF8) == 0x70) {
-	    switch(idx) {
-	    case 0x70: //change modifier
-		modifier = *buf++;
-		if(modifier>1)
-		    av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
-		break;
-	    case 0x71: // set uniq flag
-		uniq = 1;
-		break;
-	    case 0x72: //toggle mode
-		mode = !mode;
-		break;
-	    case 0x73: //end-of-frame
-		done = 1;
-		break;
-	    case 0x74: //skip some blocks
-		skip = *buf++;
-		if ((blocks + skip) >= s->blocks)
-		    break;
-		blocks += skip;
-		x += skip * 8;
-		while(x >= s->width) {
-		    x -= s->width;
-		    y += 8;
-		}
-		break;
-	    default:
-		av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
-	    }
-	} else { //handle one block
-	    int code;
-	    int cf;
-	    int angle = 0;
-	    uint8_t Y[4]; // luma samples of block
-	    int tx = 0, ty = 0; //coords of subblock
-	    int chroma = 0;
-	    if (mode || uniq) {
-		uniq = 0;
-		cf = 1;
-		chroma = 0;
-	    } else {
-		cf = 0;
-		if (idx)
-		    chroma = *buf++;
-	    }
-	    for (i = 0; i < 4; i++) { // for every subblock
-		code = (idx >> (6 - i*2)) & 3; //extract 2 bits
-		if(!code) //skip subblock
-		    continue;
-		if(cf)
-		    chroma = *buf++;
-		tx = x + block_coords[i * 2];
-		ty = y + block_coords[(i * 2) + 1];
-		switch(code) {
-		case 1:
-		    tmp = *buf++;
+        idx = *buf++;
+        if((idx & 0xF8) == 0x70) {
+            switch(idx) {
+            case 0x70: //change modifier
+                modifier = *buf++;
+                if(modifier>1)
+                    av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
+                break;
+            case 0x71: // set uniq flag
+                uniq = 1;
+                break;
+            case 0x72: //toggle mode
+                mode = !mode;
+                break;
+            case 0x73: //end-of-frame
+                done = 1;
+                break;
+            case 0x74: //skip some blocks
+                skip = *buf++;
+                if ((blocks + skip) >= s->blocks)
+                    break;
+                blocks += skip;
+                x += skip * 8;
+                while(x >= s->width) {
+                    x -= s->width;
+                    y += 8;
+                }
+                break;
+            default:
+                av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
+            }
+        } else { //handle one block
+            int code;
+            int cf;
+            int angle = 0;
+            uint8_t Y[4]; // luma samples of block
+            int tx = 0, ty = 0; //coords of subblock
+            int chroma = 0;
+            if (mode || uniq) {
+                uniq = 0;
+                cf = 1;
+                chroma = 0;
+            } else {
+                cf = 0;
+                if (idx)
+                    chroma = *buf++;
+            }
+            for (i = 0; i < 4; i++) { // for every subblock
+                code = (idx >> (6 - i*2)) & 3; //extract 2 bits
+                if(!code) //skip subblock
+                    continue;
+                if(cf)
+                    chroma = *buf++;
+                tx = x + block_coords[i * 2];
+                ty = y + block_coords[(i * 2) + 1];
+                switch(code) {
+                case 1:
+                    tmp = *buf++;
 
-		    angle = angle_by_index[(tmp >> 6) & 0x3];
+                    angle = angle_by_index[(tmp >> 6) & 0x3];
 
-		    Y[0] = tmp & 0x3F;
-		    Y[1] = Y[0];
+                    Y[0] = tmp & 0x3F;
+                    Y[1] = Y[0];
 
-		    if (angle) {
-			Y[2] = Y[0]+1;
-			if (Y[2] > 0x3F)
-			    Y[2] = 0x3F;
-			Y[3] = Y[2];
-		    } else {
-			Y[2] = Y[0];
-			Y[3] = Y[0];
-		    }
-		    break;
+                    if (angle) {
+                        Y[2] = Y[0]+1;
+                        if (Y[2] > 0x3F)
+                            Y[2] = 0x3F;
+                        Y[3] = Y[2];
+                    } else {
+                        Y[2] = Y[0];
+                        Y[3] = Y[0];
+                    }
+                    break;
 
-		case 2:
-		    if (modifier) { // unpack four luma samples
-			tmp = (*buf++) << 16;
-			tmp += (*buf++) << 8;
-			tmp += *buf++;
+                case 2:
+                    if (modifier) { // unpack four luma samples
+                        tmp = (*buf++) << 16;
+                        tmp += (*buf++) << 8;
+                        tmp += *buf++;
 
-			Y[0] = (tmp >> 18) & 0x3F;
-			Y[1] = (tmp >> 12) & 0x3F;
-			Y[2] = (tmp >> 6) & 0x3F;
-			Y[3] = tmp & 0x3F;
-			angle = 16;
-		    } else { // retrieve luma samples from codebook
-			tmp = (*buf++) << 8;
-			tmp += (*buf++);
+                        Y[0] = (tmp >> 18) & 0x3F;
+                        Y[1] = (tmp >> 12) & 0x3F;
+                        Y[2] = (tmp >> 6) & 0x3F;
+                        Y[3] = tmp & 0x3F;
+                        angle = 16;
+                    } else { // retrieve luma samples from codebook
+                        tmp = (*buf++) << 8;
+                        tmp += (*buf++);
 
-			angle = (tmp >> 12) & 0xF;
-			tmp &= 0xFFF;
-			tmp <<= 2;
-			Y[0] = s->ulti_codebook[tmp];
-			Y[1] = s->ulti_codebook[tmp + 1];
-			Y[2] = s->ulti_codebook[tmp + 2];
-			Y[3] = s->ulti_codebook[tmp + 3];
-		    }
-		    break;
+                        angle = (tmp >> 12) & 0xF;
+                        tmp &= 0xFFF;
+                        tmp <<= 2;
+                        Y[0] = s->ulti_codebook[tmp];
+                        Y[1] = s->ulti_codebook[tmp + 1];
+                        Y[2] = s->ulti_codebook[tmp + 2];
+                        Y[3] = s->ulti_codebook[tmp + 3];
+                    }
+                    break;
 
-		case 3:
-		    if (modifier) { // all 16 luma samples
-			uint8_t Luma[16];
+                case 3:
+                    if (modifier) { // all 16 luma samples
+                        uint8_t Luma[16];
 
-			tmp = (*buf++) << 16;
-			tmp += (*buf++) << 8;
-			tmp += *buf++;
-			Luma[0] = (tmp >> 18) & 0x3F;
-			Luma[1] = (tmp >> 12) & 0x3F;
-			Luma[2] = (tmp >> 6) & 0x3F;
-			Luma[3] = tmp & 0x3F;
+                        tmp = (*buf++) << 16;
+                        tmp += (*buf++) << 8;
+                        tmp += *buf++;
+                        Luma[0] = (tmp >> 18) & 0x3F;
+                        Luma[1] = (tmp >> 12) & 0x3F;
+                        Luma[2] = (tmp >> 6) & 0x3F;
+                        Luma[3] = tmp & 0x3F;
 
-			tmp = (*buf++) << 16;
-			tmp += (*buf++) << 8;
-			tmp += *buf++;
-			Luma[4] = (tmp >> 18) & 0x3F;
-			Luma[5] = (tmp >> 12) & 0x3F;
-			Luma[6] = (tmp >> 6) & 0x3F;
-			Luma[7] = tmp & 0x3F;
+                        tmp = (*buf++) << 16;
+                        tmp += (*buf++) << 8;
+                        tmp += *buf++;
+                        Luma[4] = (tmp >> 18) & 0x3F;
+                        Luma[5] = (tmp >> 12) & 0x3F;
+                        Luma[6] = (tmp >> 6) & 0x3F;
+                        Luma[7] = tmp & 0x3F;
 
-			tmp = (*buf++) << 16;
-			tmp += (*buf++) << 8;
-			tmp += *buf++;
-			Luma[8] = (tmp >> 18) & 0x3F;
-			Luma[9] = (tmp >> 12) & 0x3F;
-			Luma[10] = (tmp >> 6) & 0x3F;
-			Luma[11] = tmp & 0x3F;
+                        tmp = (*buf++) << 16;
+                        tmp += (*buf++) << 8;
+                        tmp += *buf++;
+                        Luma[8] = (tmp >> 18) & 0x3F;
+                        Luma[9] = (tmp >> 12) & 0x3F;
+                        Luma[10] = (tmp >> 6) & 0x3F;
+                        Luma[11] = tmp & 0x3F;
 
-			tmp = (*buf++) << 16;
-			tmp += (*buf++) << 8;
-			tmp += *buf++;
-			Luma[12] = (tmp >> 18) & 0x3F;
-			Luma[13] = (tmp >> 12) & 0x3F;
-			Luma[14] = (tmp >> 6) & 0x3F;
-			Luma[15] = tmp & 0x3F;
+                        tmp = (*buf++) << 16;
+                        tmp += (*buf++) << 8;
+                        tmp += *buf++;
+                        Luma[12] = (tmp >> 18) & 0x3F;
+                        Luma[13] = (tmp >> 12) & 0x3F;
+                        Luma[14] = (tmp >> 6) & 0x3F;
+                        Luma[15] = tmp & 0x3F;
 
-			ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
-		    } else {
-			tmp = *buf++;
-			if(tmp & 0x80) {
-			    angle = (tmp >> 4) & 0x7;
-			    tmp = (tmp << 8) + *buf++;
-			    Y[0] = (tmp >> 6) & 0x3F;
-			    Y[1] = tmp & 0x3F;
-			    Y[2] = (*buf++) & 0x3F;
-			    Y[3] = (*buf++) & 0x3F;
-			    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
-			} else { // some patterns
-			    int f0, f1;
-			    f0 = *buf++;
-			    f1 = tmp;
-			    Y[0] = (*buf++) & 0x3F;
-			    Y[1] = (*buf++) & 0x3F;
-			    ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
-			}
-		    }
-		    break;
-		}
-		if(code != 3)
-		    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
-	    }
-	    blocks++;
-    	    x += 8;
-	    if(x >= s->width) {
-		x = 0;
-		y += 8;
-	    }
-	}
+                        ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
+                    } else {
+                        tmp = *buf++;
+                        if(tmp & 0x80) {
+                            angle = (tmp >> 4) & 0x7;
+                            tmp = (tmp << 8) + *buf++;
+                            Y[0] = (tmp >> 6) & 0x3F;
+                            Y[1] = tmp & 0x3F;
+                            Y[2] = (*buf++) & 0x3F;
+                            Y[3] = (*buf++) & 0x3F;
+                            ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
+                        } else { // some patterns
+                            int f0, f1;
+                            f0 = *buf++;
+                            f1 = tmp;
+                            Y[0] = (*buf++) & 0x3F;
+                            Y[1] = (*buf++) & 0x3F;
+                            ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
+                        }
+                    }
+                    break;
+                }
+                if(code != 3)
+                    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
+            }
+            blocks++;
+                x += 8;
+            if(x >= s->width) {
+                x = 0;
+                y += 8;
+            }
+        }
     }
 
     *data_size=sizeof(AVFrame);