diff ulti.c @ 2234:dff53892ff8a libavcodec

IBM Ultimotion video decoder, courtesy of Konstantin Shishkov
author melanson
date Thu, 16 Sep 2004 03:31:41 +0000
parents
children e65877799a09
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ulti.c	Thu Sep 16 03:31:41 2004 +0000
@@ -0,0 +1,428 @@
+/*
+ *
+ * Copyright (C) 2004 Konstantin Shishkov
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * IBM Ultimotion Video Decoder
+ *
+ */
+
+/**
+ * @file ulti.c 
+ * IBM Ultimotion Video Decoder.
+ */
+ 
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "avcodec.h"
+
+#include "ulti_cb.h"
+
+typedef struct UltimotionDecodeContext {
+    AVCodecContext *avctx;
+    int width, height, blocks;
+    AVFrame frame;
+    uint8_t *ulti_codebook;
+} UltimotionDecodeContext;
+
+static int ulti_decode_init(AVCodecContext *avctx)
+{
+    UltimotionDecodeContext *s = avctx->priv_data;
+
+    s->avctx = avctx;
+    s->width = avctx->width;
+    s->height = avctx->height;
+    s->blocks = (s->width / 8) * (s->height / 8);
+    avctx->pix_fmt = PIX_FMT_YUV410P;
+    avctx->has_b_frames = 0;
+    avctx->coded_frame = (AVFrame*) &s->frame;
+    s->ulti_codebook = ulti_codebook;
+
+    return 0;
+}
+
+static int block_coords[8] = // 4x4 block coords in 8x8 superblock
+    { 0, 0, 0, 4, 4, 4, 4, 0};
+
+static int angle_by_index[4] = { 0, 2, 6, 12};
+
+/* Lookup tables for luma and chroma - used by ulti_convert_yuv() */
+static uint8_t ulti_lumas[64] =
+    { 0x10, 0x13, 0x17, 0x1A, 0x1E, 0x21, 0x25, 0x28,
+      0x2C, 0x2F, 0x33, 0x36, 0x3A, 0x3D, 0x41, 0x44,
+      0x48, 0x4B, 0x4F, 0x52, 0x56, 0x59, 0x5C, 0x60,
+      0x63, 0x67, 0x6A, 0x6E, 0x71, 0x75, 0x78, 0x7C,
+      0x7F, 0x83, 0x86, 0x8A, 0x8D, 0x91, 0x94, 0x98,
+      0x9B, 0x9F, 0xA2, 0xA5, 0xA9, 0xAC, 0xB0, 0xB3,
+      0xB7, 0xBA, 0xBE, 0xC1, 0xC5, 0xC8, 0xCC, 0xCF,
+      0xD3, 0xD6, 0xDA, 0xDD, 0xE1, 0xE4, 0xE8, 0xEB};
+      
+static uint8_t ulti_chromas[16] =
+    { 0x60, 0x67, 0x6D, 0x73, 0x7A, 0x80, 0x86, 0x8D,
+      0x93, 0x99, 0xA0, 0xA6, 0xAC, 0xB3, 0xB9, 0xC0};
+      
+/* convert Ultimotion YUV block (sixteen 6-bit Y samples and
+ two 4-bit chroma samples) into standard YUV and put it into frame */
+static void ulti_convert_yuv(AVFrame *frame, int x, int y,
+			     uint8_t *luma,int chroma)
+{
+    uint8_t *y_plane, *cr_plane, *cb_plane;
+    int i;
+    
+    y_plane = frame->data[0] + x + y * frame->linesize[0];
+    cr_plane = frame->data[1] + (x / 4) + (y / 4) * frame->linesize[1];
+    cb_plane = frame->data[2] + (x / 4) + (y / 4) * frame->linesize[2];
+    
+    cr_plane[0] = ulti_chromas[chroma >> 4];
+    
+    cb_plane[0] = ulti_chromas[chroma & 0xF];
+
+    
+    for(i = 0; i < 16; i++){
+	y_plane[i & 3] = ulti_lumas[luma[i]];
+	if((i & 3) == 3) { //next row
+	    y_plane += frame->linesize[0];
+	}
+    }
+}
+
+/* generate block like in MS Video1 */
+static void ulti_pattern(AVFrame *frame, int x, int y,
+			 int f0, int f1, int Y0, int Y1, int chroma)
+{
+    uint8_t Luma[16];
+    int mask, i;
+    for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {
+	if(f0 & mask)
+	    Luma[i] = Y1;
+	else
+	    Luma[i] = Y0;
+    }
+    
+    for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {
+	if(f1 & mask)
+	    Luma[i] = Y1;
+	else
+	    Luma[i] = Y0;
+    }
+    
+    ulti_convert_yuv(frame, x, y, Luma, chroma);
+}
+
+/* fill block with some gradient */
+static void ulti_grad(AVFrame *frame, int x, int y, uint8_t *Y, int chroma, int angle)
+{
+    uint8_t Luma[16];
+    if(angle & 8) { //reverse order
+	int t;
+	angle &= 0x7;
+	t = Y[0];
+	Y[0] = Y[3];
+	Y[3] = t;
+	t = Y[1];
+	Y[1] = Y[2];
+	Y[2] = t;
+    }
+    switch(angle){
+    case 0:
+	Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];
+	Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+	Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];	
+	break;
+    case 1:
+	Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+	Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];	
+	break;
+    case 2:
+	Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+	Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];	
+	break;
+    case 3:
+	Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+	Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+	Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];	
+	break;
+    case 4:
+	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+	Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];
+	Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
+	Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];	
+	break;
+    case 5:
+	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];
+	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];
+	Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
+	Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];	
+	break;
+    case 6:
+	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];
+	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+	Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+	Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];	
+	break;
+    case 7:
+	Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];
+	Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];
+	Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+	Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];	
+	break;
+    default:
+	Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];
+	Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+	Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
+	Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];	
+	break;
+    }
+    
+    ulti_convert_yuv(frame, x, y, Luma, chroma);
+}
+
+static int ulti_decode_frame(AVCodecContext *avctx, 
+                             void *data, int *data_size,
+                             uint8_t *buf, int buf_size)
+{
+    UltimotionDecodeContext *s=avctx->priv_data;
+    int modifier = 0;
+    int uniq = 0;
+    int mode = 0;
+    int blocks = 0;
+    int done = 0;
+    int x = 0, y = 0;
+    int i;
+    int skip;
+    int tmp;
+
+    if(s->frame.data[0])
+        avctx->release_buffer(avctx, &s->frame);
+
+    s->frame.reference = 1;
+    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
+    if(avctx->get_buffer(avctx, &s->frame) < 0) {
+        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
+        return -1;
+    }
+    
+    while(!done) {
+	int idx;
+	if(blocks >= s->blocks || y >= s->height)
+	    break;//all blocks decoded
+	
+	idx = *buf++;
+	if((idx & 0xF8) == 0x70) {
+	    switch(idx) {
+	    case 0x70: //change modifier
+		modifier = *buf++;
+		if(modifier>1)
+		    av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
+		break;
+	    case 0x71: // set uniq flag
+		uniq = 1;
+		break;
+	    case 0x72: //toggle mode
+		mode = !mode;
+		break;
+	    case 0x73: //end-of-frame
+		done = 1;
+		break;
+	    case 0x74: //skip some blocks
+		skip = *buf++;
+		if ((blocks + skip) >= s->blocks)
+		    break;
+		blocks += skip;
+		x += skip * 8;
+		while(x >= s->width) {
+		    x -= s->width;
+		    y += 8;
+		}
+		break;
+	    default:
+		av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
+	    }	
+	} else { //handle one block
+	    int code;
+	    int cf;
+	    int angle = 0;
+	    uint8_t Y[4]; // luma samples of block
+	    int tx = 0, ty = 0; //coords of subblock
+	    int chroma = 0;
+	    if (mode || uniq) {
+		uniq = 0;
+		cf = 1;
+		chroma = 0;
+	    } else {
+		cf = 0;
+		if (idx)
+		    chroma = *buf++;
+	    }
+	    for (i = 0; i < 4; i++) { // for every subblock
+		code = (idx >> (6 - i*2)) & 3; //extract 2 bits
+		if(!code) //skip subblock
+		    continue;
+		if(cf)
+		    chroma = *buf++;
+		tx = x + block_coords[i * 2];
+		ty = y + block_coords[(i * 2) + 1];
+		switch(code) {
+		case 1: 
+		    tmp = *buf++;
+		    
+		    angle = angle_by_index[(tmp >> 6) & 0x3];
+		    
+		    Y[0] = tmp & 0x3F;
+		    Y[1] = Y[0];
+		    
+		    if (angle) {
+			Y[2] = Y[0]+1;
+			if (Y[2] > 0x3F)
+			    Y[2] = 0x3F;
+			Y[3] = Y[2];			
+		    } else {
+			Y[2] = Y[0];
+			Y[3] = Y[0];
+		    }
+		    break;
+		    
+		case 2:
+		    if (modifier) { // unpack four luma samples
+			tmp = (*buf++) << 16;
+			tmp += (*buf++) << 8;
+			tmp += *buf++;
+			
+			Y[0] = (tmp >> 18) & 0x3F;
+			Y[1] = (tmp >> 12) & 0x3F;
+			Y[2] = (tmp >> 6) & 0x3F;
+			Y[3] = tmp & 0x3F;
+			angle = 16;
+		    } else { // retrieve luma samples from codebook
+			tmp = (*buf++) << 8;
+			tmp += (*buf++);
+			
+			angle = (tmp >> 12) & 0xF;
+			tmp &= 0xFFF;
+			tmp <<= 2;
+			Y[0] = s->ulti_codebook[tmp];
+			Y[1] = s->ulti_codebook[tmp + 1];
+			Y[2] = s->ulti_codebook[tmp + 2];
+			Y[3] = s->ulti_codebook[tmp + 3];
+		    }
+		    break;
+		    
+		case 3:
+		    if (modifier) { // all 16 luma samples
+			uint8_t Luma[16];
+			
+			tmp = (*buf++) << 16;
+			tmp += (*buf++) << 8;
+			tmp += *buf++;
+			Luma[0] = (tmp >> 18) & 0x3F;
+			Luma[1] = (tmp >> 12) & 0x3F;
+			Luma[2] = (tmp >> 6) & 0x3F;
+			Luma[3] = tmp & 0x3F;
+			
+			tmp = (*buf++) << 16;
+			tmp += (*buf++) << 8;
+			tmp += *buf++;
+			Luma[4] = (tmp >> 18) & 0x3F;
+			Luma[5] = (tmp >> 12) & 0x3F;
+			Luma[6] = (tmp >> 6) & 0x3F;
+			Luma[7] = tmp & 0x3F;
+			
+			tmp = (*buf++) << 16;
+			tmp += (*buf++) << 8;
+			tmp += *buf++;
+			Luma[8] = (tmp >> 18) & 0x3F;
+			Luma[9] = (tmp >> 12) & 0x3F;
+			Luma[10] = (tmp >> 6) & 0x3F;
+			Luma[11] = tmp & 0x3F;
+			
+			tmp = (*buf++) << 16;
+			tmp += (*buf++) << 8;
+			tmp += *buf++;
+			Luma[12] = (tmp >> 18) & 0x3F;
+			Luma[13] = (tmp >> 12) & 0x3F;
+			Luma[14] = (tmp >> 6) & 0x3F;
+			Luma[15] = tmp & 0x3F;
+			
+			ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
+		    } else {
+			tmp = *buf++;
+			if(tmp & 0x80) {
+			    angle = (tmp >> 4) & 0x7;
+			    tmp = (tmp << 8) + *buf++;
+			    Y[0] = (tmp >> 6) & 0x3F;
+			    Y[1] = tmp & 0x3F;
+			    Y[2] = (*buf++) & 0x3F;
+			    Y[3] = (*buf++) & 0x3F;
+			    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
+			} else { // some patterns
+			    int f0, f1;
+			    f0 = *buf++;
+			    f1 = tmp;
+			    Y[0] = (*buf++) & 0x3F;
+			    Y[1] = (*buf++) & 0x3F;
+			    ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
+			}
+		    }
+		    break;
+		}
+		if(code != 3)
+		    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
+	    }
+	    blocks++;
+    	    x += 8;
+	    if(x >= s->width) {
+		x = 0;
+		y += 8;
+	    }
+	}
+    }
+    
+    *data_size=sizeof(AVFrame);
+    *(AVFrame*)data= s->frame;
+
+    return buf_size;
+}
+
+static int ulti_decode_end(AVCodecContext *avctx)
+{
+/*    UltimotionDecodeContext *s = avctx->priv_data;*/
+
+    return 0;
+}
+
+AVCodec ulti_decoder = {
+    "ultimotion",
+    CODEC_TYPE_VIDEO,
+    CODEC_ID_ULTI,
+    sizeof(UltimotionDecodeContext),
+    ulti_decode_init,
+    NULL,
+    ulti_decode_end,
+    ulti_decode_frame,
+    CODEC_CAP_DR1,
+    NULL
+};
+