Mercurial > libavcodec.hg
diff elbg.h @ 5095:ed41cfae128d libavcodec
Codebook generator using the ELBG algorithm
patch by Vitor: printf(vitor%d gmail com, 1001)
original thread: Re: [FFmpeg-devel] [PATCH] Add a codebook generator
(was: [PATCH] RoQ video encoder, take 2)
date: 05/28/2007 01:21 PM
author | benoit |
---|---|
date | Mon, 04 Jun 2007 07:28:34 +0000 |
parents | |
children | 9ecbfc0c82bf |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/elbg.h Mon Jun 04 07:28:34 2007 +0000 @@ -0,0 +1,50 @@ +/* + * Copyright (C) 2007 Vitor <vitor1001@gmail.com> + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "random.h" + +/** + * Implementation of the Enhanced LBG Algorithm + * Based on the paper "Neural Networks 14:1219-1237" that can be found in + * http://citeseer.ist.psu.edu/patan01enhanced.html . + * + * @param points Input points. + * @param dim Dimension of the points. + * @param numpoints Num of points in **points. + * @param codebook Pointer to the output codebook. Must be allocated. + * @param numCB Number of points in the codebook. + * @param num_steps The maximum number of steps. One step is already a good compromise between time and quality. + * @param closest_cb Return the closest codebook to each point. Must be allocated. + * @param rand_state A random number generator state. Should be already initialised by av_init_random. + */ +void ff_do_elbg(int *points, int dim, int numpoints, int *codebook, + int numCB, int num_steps, int *closest_cb, + AVRandomState *rand_state); + +/** + * Initialize the **codebook vector for the elbg algorithm. If you have already + * a codebook and you want to refine it, you shouldn't call this function. + * If numpoints < 8*numCB this function fills **codebook with random numbers. + * If not, it calls ff_do_elbg for a (smaller) random sample of the points in + * **points. Get the same parameters as ff_do_elbg. + */ +void ff_init_elbg(int *points, int dim, int numpoints, int *codebook, + int numCB, int num_steps, int *closest_cb, + AVRandomState *rand_state);