view adxdec.c @ 11032:01bd040f8607 libavcodec

Unroll main loop so the edge==0 case is seperate. This allows many things to be simplified away. h264 decoder is overall 1% faster with a mbaff sample and 0.1% slower with the cathedral sample, probably because the slow loop filter code must be loaded into the code cache for each first MB of each row but isnt used for the following MBs.
author michael
date Thu, 28 Jan 2010 01:24:25 +0000
parents 54bc8a2727b0
children 8a4984c5cacc
line wrap: on
line source

/*
 * ADX ADPCM codecs
 * Copyright (c) 2001,2003 BERO
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"

/**
 * @file libavcodec/adxdec.c
 * SEGA CRI adx codecs.
 *
 * Reference documents:
 * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html
 * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
 */

static av_cold int adx_decode_init(AVCodecContext *avctx)
{
    avctx->sample_fmt = SAMPLE_FMT_S16;
    return 0;
}

/* 18 bytes <-> 32 samples */

static void adx_decode(short *out,const unsigned char *in,PREV *prev)
{
    int scale = AV_RB16(in);
    int i;
    int s0,s1,s2,d;

//    printf("%x ",scale);

    in+=2;
    s1 = prev->s1;
    s2 = prev->s2;
    for(i=0;i<16;i++) {
        d = in[i];
        // d>>=4; if (d&8) d-=16;
        d = ((signed char)d >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;

        d = in[i];
        //d&=15; if (d&8) d-=16;
        d = ((signed char)(d<<4) >> 4);
        s0 = (BASEVOL*d*scale + SCALE1*s1 - SCALE2*s2)>>14;
        s2 = s1;
        s1 = av_clip_int16(s0);
        *out++=s1;
    }
    prev->s1 = s1;
    prev->s2 = s2;

}

static void adx_decode_stereo(short *out,const unsigned char *in,PREV *prev)
{
    short tmp[32*2];
    int i;

    adx_decode(tmp   ,in   ,prev);
    adx_decode(tmp+32,in+18,prev+1);
    for(i=0;i<32;i++) {
        out[i*2]   = tmp[i];
        out[i*2+1] = tmp[i+32];
    }
}

/* return data offset or 0 */
static int adx_decode_header(AVCodecContext *avctx,const unsigned char *buf,size_t bufsize)
{
    int offset;

    if (buf[0]!=0x80) return 0;
    offset = (AV_RB32(buf)^0x80000000)+4;
    if (bufsize<offset || memcmp(buf+offset-6,"(c)CRI",6)) return 0;

    avctx->channels    = buf[7];
    avctx->sample_rate = AV_RB32(buf+8);
    avctx->bit_rate    = avctx->sample_rate*avctx->channels*18*8/32;

    return offset;
}

static int adx_decode_frame(AVCodecContext *avctx,
                void *data, int *data_size,
                AVPacket *avpkt)
{
    const uint8_t *buf0 = avpkt->data;
    int buf_size = avpkt->size;
    ADXContext *c = avctx->priv_data;
    short *samples = data;
    const uint8_t *buf = buf0;
    int rest = buf_size;

    if (!c->header_parsed) {
        int hdrsize = adx_decode_header(avctx,buf,rest);
        if (hdrsize==0) return -1;
        c->header_parsed = 1;
        buf  += hdrsize;
        rest -= hdrsize;
    }

    /* 18 bytes of data are expanded into 32*2 bytes of audio,
       so guard against buffer overflows */
    if(rest/18 > *data_size/64)
        rest = (*data_size/64) * 18;

    if (c->in_temp) {
        int copysize = 18*avctx->channels - c->in_temp;
        memcpy(c->dec_temp+c->in_temp,buf,copysize);
        rest -= copysize;
        buf  += copysize;
        if (avctx->channels==1) {
            adx_decode(samples,c->dec_temp,c->prev);
            samples += 32;
        } else {
            adx_decode_stereo(samples,c->dec_temp,c->prev);
            samples += 32*2;
        }
    }
    //
    if (avctx->channels==1) {
        while(rest>=18) {
            adx_decode(samples,buf,c->prev);
            rest-=18;
            buf+=18;
            samples+=32;
        }
    } else {
        while(rest>=18*2) {
            adx_decode_stereo(samples,buf,c->prev);
            rest-=18*2;
            buf+=18*2;
            samples+=32*2;
        }
    }
    //
    c->in_temp = rest;
    if (rest) {
        memcpy(c->dec_temp,buf,rest);
        buf+=rest;
    }
    *data_size = (uint8_t*)samples - (uint8_t*)data;
//    printf("%d:%d ",buf-buf0,*data_size); fflush(stdout);
    return buf-buf0;
}

AVCodec adpcm_adx_decoder = {
    "adpcm_adx",
    CODEC_TYPE_AUDIO,
    CODEC_ID_ADPCM_ADX,
    sizeof(ADXContext),
    adx_decode_init,
    NULL,
    NULL,
    adx_decode_frame,
    .long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"),
};