view mdec.c @ 11032:01bd040f8607 libavcodec

Unroll main loop so the edge==0 case is seperate. This allows many things to be simplified away. h264 decoder is overall 1% faster with a mbaff sample and 0.1% slower with the cathedral sample, probably because the slow loop filter code must be loaded into the code cache for each first MB of each row but isnt used for the following MBs.
author michael
date Thu, 28 Jan 2010 01:24:25 +0000
parents 8754b8361dc9
children 98970e51365a
line wrap: on
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/*
 * Sony PlayStation MDEC (Motion DECoder)
 * Copyright (c) 2003 Michael Niedermayer
 *
 * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/mdec.c
 * Sony PlayStation MDEC (Motion DECoder)
 * This is very similar to intra-only MPEG-1.
 */

#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
#include "mpeg12.h"

typedef struct MDECContext{
    AVCodecContext *avctx;
    DSPContext dsp;
    AVFrame picture;
    GetBitContext gb;
    ScanTable scantable;
    int version;
    int qscale;
    int last_dc[3];
    int mb_width;
    int mb_height;
    int mb_x, mb_y;
    DECLARE_ALIGNED_16(DCTELEM, block)[6][64];
    uint8_t *bitstream_buffer;
    unsigned int bitstream_buffer_size;
    int block_last_index[6];
} MDECContext;

//very similar to MPEG-1
static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n)
{
    int level, diff, i, j, run;
    int component;
    RLTable *rl = &ff_rl_mpeg1;
    uint8_t * const scantable= a->scantable.permutated;
    const uint16_t *quant_matrix= ff_mpeg1_default_intra_matrix;
    const int qscale= a->qscale;

    /* DC coefficient */
    if(a->version==2){
        block[0]= 2*get_sbits(&a->gb, 10) + 1024;
    }else{
        component = (n <= 3 ? 0 : n - 4 + 1);
        diff = decode_dc(&a->gb, component);
        if (diff >= 0xffff)
            return -1;
        a->last_dc[component]+= diff;
        block[0] = a->last_dc[component]<<3;
    }

    i = 0;
    {
        OPEN_READER(re, &a->gb);
        /* now quantify & encode AC coefficients */
        for(;;) {
            UPDATE_CACHE(re, &a->gb);
            GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);

            if(level == 127){
                break;
            } else if(level != 0) {
                i += run;
                j = scantable[i];
                level= (level*qscale*quant_matrix[j])>>3;
                level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
                LAST_SKIP_BITS(re, &a->gb, 1);
            } else {
                /* escape */
                run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
                UPDATE_CACHE(re, &a->gb);
                level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
                i += run;
                j = scantable[i];
                if(level<0){
                    level= -level;
                    level= (level*qscale*quant_matrix[j])>>3;
                    level= (level-1)|1;
                    level= -level;
                }else{
                    level= (level*qscale*quant_matrix[j])>>3;
                    level= (level-1)|1;
                }
            }
            if (i > 63){
                av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
                return -1;
            }

            block[j] = level;
        }
        CLOSE_READER(re, &a->gb);
    }
    a->block_last_index[n] = i;
    return 0;
}

static inline int decode_mb(MDECContext *a, DCTELEM block[6][64]){
    int i;
    const int block_index[6]= {5,4,0,1,2,3};

    a->dsp.clear_blocks(block[0]);

    for(i=0; i<6; i++){
        if( mdec_decode_block_intra(a, block[ block_index[i] ], block_index[i]) < 0)
            return -1;
    }
    return 0;
}

static inline void idct_put(MDECContext *a, int mb_x, int mb_y){
    DCTELEM (*block)[64]= a->block;
    int linesize= a->picture.linesize[0];

    uint8_t *dest_y  = a->picture.data[0] + (mb_y * 16* linesize              ) + mb_x * 16;
    uint8_t *dest_cb = a->picture.data[1] + (mb_y * 8 * a->picture.linesize[1]) + mb_x * 8;
    uint8_t *dest_cr = a->picture.data[2] + (mb_y * 8 * a->picture.linesize[2]) + mb_x * 8;

    a->dsp.idct_put(dest_y                 , linesize, block[0]);
    a->dsp.idct_put(dest_y              + 8, linesize, block[1]);
    a->dsp.idct_put(dest_y + 8*linesize    , linesize, block[2]);
    a->dsp.idct_put(dest_y + 8*linesize + 8, linesize, block[3]);

    if(!(a->avctx->flags&CODEC_FLAG_GRAY)){
        a->dsp.idct_put(dest_cb, a->picture.linesize[1], block[4]);
        a->dsp.idct_put(dest_cr, a->picture.linesize[2], block[5]);
    }
}

static int decode_frame(AVCodecContext *avctx,
                        void *data, int *data_size,
                        AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    int buf_size = avpkt->size;
    MDECContext * const a = avctx->priv_data;
    AVFrame *picture = data;
    AVFrame * const p= &a->picture;
    int i;

    if(p->data[0])
        avctx->release_buffer(avctx, p);

    p->reference= 0;
    if(avctx->get_buffer(avctx, p) < 0){
        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
        return -1;
    }
    p->pict_type= FF_I_TYPE;
    p->key_frame= 1;

    av_fast_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
    if (!a->bitstream_buffer)
        return AVERROR(ENOMEM);
    for(i=0; i<buf_size; i+=2){
        a->bitstream_buffer[i]  = buf[i+1];
        a->bitstream_buffer[i+1]= buf[i  ];
    }
    init_get_bits(&a->gb, a->bitstream_buffer, buf_size*8);

    /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
    skip_bits(&a->gb, 32);

    a->qscale=  get_bits(&a->gb, 16);
    a->version= get_bits(&a->gb, 16);

    a->last_dc[0]=
    a->last_dc[1]=
    a->last_dc[2]= 128;

    for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){
        for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){
            if( decode_mb(a, a->block) <0)
                return -1;

            idct_put(a, a->mb_x, a->mb_y);
        }
    }

    p->quality= a->qscale * FF_QP2LAMBDA;
    memset(p->qscale_table, a->qscale, a->mb_width);

    *picture   = a->picture;
    *data_size = sizeof(AVPicture);

    return (get_bits_count(&a->gb)+31)/32*4;
}

static av_cold void mdec_common_init(AVCodecContext *avctx){
    MDECContext * const a = avctx->priv_data;

    dsputil_init(&a->dsp, avctx);

    a->mb_width   = (avctx->coded_width  + 15) / 16;
    a->mb_height  = (avctx->coded_height + 15) / 16;

    avctx->coded_frame= &a->picture;
    a->avctx= avctx;
}

static av_cold int decode_init(AVCodecContext *avctx){
    MDECContext * const a = avctx->priv_data;
    AVFrame *p= &a->picture;

    mdec_common_init(avctx);
    ff_mpeg12_init_vlcs();
    ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);

    p->qstride= 0;
    p->qscale_table= av_mallocz(a->mb_width);
    avctx->pix_fmt= PIX_FMT_YUV420P;

    return 0;
}

static av_cold int decode_end(AVCodecContext *avctx){
    MDECContext * const a = avctx->priv_data;

    if(a->picture.data[0])
        avctx->release_buffer(avctx, &a->picture);
    av_freep(&a->bitstream_buffer);
    av_freep(&a->picture.qscale_table);
    a->bitstream_buffer_size=0;

    return 0;
}

AVCodec mdec_decoder = {
    "mdec",
    CODEC_TYPE_VIDEO,
    CODEC_ID_MDEC,
    sizeof(MDECContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    CODEC_CAP_DR1,
    .long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
};