view vdpau_internal.h @ 11281:11fb96e94573 libavcodec

aac: Keep decode_band_types() from eating all padding at the end of a buffer. Due to a shortcoming in the AAC specification, if an all zero buffer is fed to section data decoding it will never terminate. That means without a buffer exhaustion check decode_band_types() will consume all input buffer padding. Worse if a get_bits() implementation that returns zeros when padding is exhausted is used, the function will never terminate. The fixes that by added a buffer exhaustion check in the sectioning decoding loop.
author alexc
date Wed, 24 Feb 2010 23:56:52 +0000
parents cdf5b1ed3500
children e603f624b03f
line wrap: on
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/*
 * Video Decode and Presentation API for UNIX (VDPAU) is used for
 * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
 *
 * Copyright (C) 2008 NVIDIA
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H

#include <stdint.h>
#include "mpegvideo.h"

void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
                             int buf_size);

void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
                                    int buf_size, int slice_count);

void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
void ff_vdpau_h264_picture_complete(MpegEncContext *s);

void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
                                 int buf_size);

void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
                                   int buf_size);

#endif /* AVCODEC_VDPAU_INTERNAL_H */