view elbg.h @ 7351:1502ba3beb72 libavcodec

The codebook generator algorithm involves picking three different codebook centroids ("high utility", "low utility" and "closest to the low utility one"). This change avoid the corner case of choosing two times the same centroid.
author vitor
date Wed, 23 Jul 2008 03:54:31 +0000
parents f7cbb7733146
children c4a4495715dd
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/*
 * Copyright (C) 2007 Vitor Sessak <vitor1001@gmail.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef FFMPEG_ELBG_H
#define FFMPEG_ELBG_H

#include "libavutil/random.h"

/**
 * Implementation of the Enhanced LBG Algorithm
 * Based on the paper "Neural Networks 14:1219-1237" that can be found in
 * http://citeseer.ist.psu.edu/patan01enhanced.html .
 *
 * @param points Input points.
 * @param dim Dimension of the points.
 * @param numpoints Num of points in **points.
 * @param codebook Pointer to the output codebook. Must be allocated.
 * @param numCB Number of points in the codebook.
 * @param num_steps The maximum number of steps. One step is already a good compromise between time and quality.
 * @param closest_cb Return the closest codebook to each point. Must be allocated.
 * @param rand_state A random number generator state. Should be already initialised by av_init_random.
 */
void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,
                int numCB, int num_steps, int *closest_cb,
                AVRandomState *rand_state);

/**
 * Initialize the **codebook vector for the elbg algorithm. If you have already
 * a codebook and you want to refine it, you shouldn't call this function.
 * If numpoints < 8*numCB this function fills **codebook with random numbers.
 * If not, it calls ff_do_elbg for a (smaller) random sample of the points in
 * **points. Get the same parameters as ff_do_elbg.
 */
void ff_init_elbg(int *points, int dim, int numpoints, int *codebook,
                  int numCB, int num_steps, int *closest_cb,
                  AVRandomState *rand_state);

#endif /* FFMPEG_ELBG_H */