Mercurial > libavcodec.hg
view libavcodec.dsp @ 92:1d3eb6cdc6b5 libavcodec
added pcm codecs
author | glantau |
---|---|
date | Sun, 23 Sep 2001 17:16:51 +0000 |
parents | 5aa6292a1660 |
children |
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# Microsoft Developer Studio Project File - Name="libavcodec" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libavcodec - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libavcodec.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libavcodec.mak" CFG="libavcodec - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libavcodec - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "libavcodec - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "libavcodec - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Release/libavcodec" # PROP Intermediate_Dir "../Release/libavcodec" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /c # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "libavcodec - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../Debug/libavcodec" # PROP Intermediate_Dir "../Debug/libavcodec" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "libavcodec - Win32 Release" # Name "libavcodec - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "libac3" # PROP Default_Filter "" # Begin Source File SOURCE=.\libac3\ac3.h # End Source File # Begin Source File SOURCE=.\libac3\ac3_internal.h # End Source File # Begin Source File SOURCE=.\libac3\bit_allocate.c # End Source File # Begin Source File SOURCE=.\libac3\bitstream.c # End Source File # Begin Source File SOURCE=.\libac3\bitstream.h # End Source File # Begin Source File SOURCE=.\libac3\downmix.c # End Source File # Begin Source File SOURCE=.\libac3\imdct.c # End Source File # Begin Source File SOURCE=.\libac3\parse.c # End Source File # Begin Source File SOURCE=.\libac3\tables.h # End Source File # End Group # Begin Group "mpglib" # PROP Default_Filter "" # Begin Source File SOURCE=.\mpglib\dct64_i386.c # End Source File # Begin Source File SOURCE=.\mpglib\decode_i386.c # End Source File # Begin Source File SOURCE=.\mpglib\huffman.h # End Source File # Begin Source File SOURCE=.\mpglib\l2tables.h # End Source File # Begin Source File SOURCE=.\mpglib\layer1.c # End Source File # Begin Source File SOURCE=.\mpglib\layer2.c # End Source File # Begin Source File SOURCE=.\mpglib\layer3.c # End Source File # Begin Source File SOURCE=.\mpglib\mpg123.h # End Source File # Begin Source File SOURCE=.\mpglib\tabinit.c # End Source File # End Group # Begin Source File SOURCE=.\ac3dec.c # End Source File # Begin Source File SOURCE=.\ac3enc.c # End Source File # Begin Source File SOURCE=.\ac3enc.h # End Source File # Begin Source File SOURCE=.\ac3tab.h # End Source File # Begin Source File SOURCE=.\avcodec.h # End Source File # Begin Source File SOURCE=.\common.c # End Source File # Begin Source File SOURCE=.\common.h # End Source File # Begin Source File SOURCE=.\dsputil.c # End Source File # Begin Source File SOURCE=.\dsputil.h # End Source File # Begin Source File SOURCE=.\fastmemcpy.h # End Source File # Begin Source File SOURCE=.\h263.c # End Source File # Begin Source File SOURCE=.\h263data.h # End Source File # Begin Source File SOURCE=.\h263dec.c # End Source File # Begin Source File SOURCE=.\imgconvert.c # End Source File # Begin Source File SOURCE=.\imgresample.c # End Source File # Begin Source File SOURCE=.\jfdctfst.c # End Source File # Begin Source File SOURCE=.\jrevdct.c # End Source File # Begin Source File SOURCE=.\mjpeg.c # End Source File # Begin Source File SOURCE=.\motion_est.c # End Source File # Begin Source File SOURCE=.\mpeg12.c # End Source File # Begin Source File SOURCE=.\mpeg12data.h # End Source File # Begin Source File SOURCE=.\mpeg4data.h # End Source File # Begin Source File SOURCE=.\mpegaudio.c # End Source File # Begin Source File SOURCE=.\mpegaudio.h # End Source File # Begin Source File SOURCE=.\mpegaudiodec.c # End Source File # Begin Source File SOURCE=.\mpegaudiotab.h # End Source File # Begin Source File SOURCE=.\mpegvideo.c # End Source File # Begin Source File SOURCE=.\mpegvideo.h # End Source File # Begin Source File SOURCE=.\msmpeg4.c # End Source File # Begin Source File SOURCE=.\msmpeg4data.h # End Source File # Begin Source File SOURCE=.\resample.c # End Source File # Begin Source File SOURCE=.\rv10.c # End Source File # Begin Source File SOURCE=.\utils.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # End Target # End Project