view tscc.c @ 11245:1e9ff636c3db libavcodec

Make Bink decoder to stop decoding planes after all bits are used. This prevents crashes during decoding grayscale Bink files like samples from Impossible Creatures game demo.
author kostya
date Mon, 22 Feb 2010 12:35:12 +0000
parents f17f2be8f61a
children 8a4984c5cacc
line wrap: on
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/*
 * TechSmith Camtasia decoder
 * Copyright (c) 2004 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/tscc.c
 * TechSmith Camtasia decoder
 *
 * Fourcc: TSCC
 *
 * Codec is very simple:
 *  it codes picture (picture difference, really)
 *  with algorithm almost identical to Windows RLE8,
 *  only without padding and with greater pixel sizes,
 *  then this coded picture is packed with ZLib
 *
 * Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested
 *
 */

#include <stdio.h>
#include <stdlib.h>

#include "avcodec.h"
#include "msrledec.h"

#include <zlib.h>


/*
 * Decoder context
 */
typedef struct TsccContext {

    AVCodecContext *avctx;
    AVFrame pic;

    // Bits per pixel
    int bpp;
    // Decompressed data size
    unsigned int decomp_size;
    // Decompression buffer
    unsigned char* decomp_buf;
    int height;
    z_stream zstream;
} CamtasiaContext;

/*
 *
 * Decode a frame
 *
 */
static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    int buf_size = avpkt->size;
    CamtasiaContext * const c = avctx->priv_data;
    const unsigned char *encoded = buf;
    unsigned char *outptr;
    int zret; // Zlib return code
    int len = buf_size;

    if(c->pic.data[0])
            avctx->release_buffer(avctx, &c->pic);

    c->pic.reference = 1;
    c->pic.buffer_hints = FF_BUFFER_HINTS_VALID;
    if(avctx->get_buffer(avctx, &c->pic) < 0){
        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
        return -1;
    }

    outptr = c->pic.data[0]; // Output image pointer

    zret = inflateReset(&(c->zstream));
    if (zret != Z_OK) {
        av_log(avctx, AV_LOG_ERROR, "Inflate reset error: %d\n", zret);
        return -1;
    }
    c->zstream.next_in = encoded;
    c->zstream.avail_in = len;
    c->zstream.next_out = c->decomp_buf;
    c->zstream.avail_out = c->decomp_size;
    zret = inflate(&(c->zstream), Z_FINISH);
    // Z_DATA_ERROR means empty picture
    if ((zret != Z_OK) && (zret != Z_STREAM_END) && (zret != Z_DATA_ERROR)) {
        av_log(avctx, AV_LOG_ERROR, "Inflate error: %d\n", zret);
        return -1;
    }


    if(zret != Z_DATA_ERROR)
        ff_msrle_decode(avctx, (AVPicture*)&c->pic, c->bpp, c->decomp_buf, c->decomp_size - c->zstream.avail_out);

    /* make the palette available on the way out */
    if (c->avctx->pix_fmt == PIX_FMT_PAL8) {
        memcpy(c->pic.data[1], c->avctx->palctrl->palette, AVPALETTE_SIZE);
        if (c->avctx->palctrl->palette_changed) {
            c->pic.palette_has_changed = 1;
            c->avctx->palctrl->palette_changed = 0;
        }
    }

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = c->pic;

    /* always report that the buffer was completely consumed */
    return buf_size;
}



/*
 *
 * Init tscc decoder
 *
 */
static av_cold int decode_init(AVCodecContext *avctx)
{
    CamtasiaContext * const c = avctx->priv_data;
    int zret; // Zlib return code

    c->avctx = avctx;

    c->height = avctx->height;

    // Needed if zlib unused or init aborted before inflateInit
    memset(&(c->zstream), 0, sizeof(z_stream));
    switch(avctx->bits_per_coded_sample){
    case  8: avctx->pix_fmt = PIX_FMT_PAL8; break;
    case 16: avctx->pix_fmt = PIX_FMT_RGB555; break;
    case 24:
             avctx->pix_fmt = PIX_FMT_BGR24;
             break;
    case 32: avctx->pix_fmt = PIX_FMT_RGB32; break;
    default: av_log(avctx, AV_LOG_ERROR, "Camtasia error: unknown depth %i bpp\n", avctx->bits_per_coded_sample);
             return -1;
    }
    c->bpp = avctx->bits_per_coded_sample;
    // buffer size for RLE 'best' case when 2-byte code preceeds each pixel and there may be padding after it too
    c->decomp_size = (((avctx->width * c->bpp + 7) >> 3) + 3 * avctx->width + 2) * avctx->height + 2;

    /* Allocate decompression buffer */
    if (c->decomp_size) {
        if ((c->decomp_buf = av_malloc(c->decomp_size)) == NULL) {
            av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n");
            return 1;
        }
    }

    c->zstream.zalloc = Z_NULL;
    c->zstream.zfree = Z_NULL;
    c->zstream.opaque = Z_NULL;
    zret = inflateInit(&(c->zstream));
    if (zret != Z_OK) {
        av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret);
        return 1;
    }

    return 0;
}



/*
 *
 * Uninit tscc decoder
 *
 */
static av_cold int decode_end(AVCodecContext *avctx)
{
    CamtasiaContext * const c = avctx->priv_data;

    av_freep(&c->decomp_buf);

    if (c->pic.data[0])
        avctx->release_buffer(avctx, &c->pic);
    inflateEnd(&(c->zstream));

    return 0;
}

AVCodec tscc_decoder = {
        "camtasia",
        CODEC_TYPE_VIDEO,
        CODEC_ID_TSCC,
        sizeof(CamtasiaContext),
        decode_init,
        NULL,
        decode_end,
        decode_frame,
        CODEC_CAP_DR1,
        .long_name = NULL_IF_CONFIG_SMALL("TechSmith Screen Capture Codec"),
};