Mercurial > libavcodec.hg
view tscc.c @ 11980:263b4ef7ad87 libavcodec
tablegen: implement and use WRITE_ARRAY macros
Two macros (WRITE_ARRAY and WRITE_ARRAY_2D) take the prefix (modifiers)
(not all tables are static, and they might not be constant either), the
type, and the name of the array. It'll be copied with same name and type,
and with the correct size of the currently-defined object.
author | flameeyes |
---|---|
date | Sun, 27 Jun 2010 12:21:12 +0000 |
parents | 7dd2a45249a9 |
children |
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/* * TechSmith Camtasia decoder * Copyright (c) 2004 Konstantin Shishkov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * TechSmith Camtasia decoder * * Fourcc: TSCC * * Codec is very simple: * it codes picture (picture difference, really) * with algorithm almost identical to Windows RLE8, * only without padding and with greater pixel sizes, * then this coded picture is packed with ZLib * * Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested * */ #include <stdio.h> #include <stdlib.h> #include "avcodec.h" #include "msrledec.h" #include <zlib.h> /* * Decoder context */ typedef struct TsccContext { AVCodecContext *avctx; AVFrame pic; // Bits per pixel int bpp; // Decompressed data size unsigned int decomp_size; // Decompression buffer unsigned char* decomp_buf; int height; z_stream zstream; } CamtasiaContext; /* * * Decode a frame * */ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; CamtasiaContext * const c = avctx->priv_data; const unsigned char *encoded = buf; unsigned char *outptr; int zret; // Zlib return code int len = buf_size; if(c->pic.data[0]) avctx->release_buffer(avctx, &c->pic); c->pic.reference = 1; c->pic.buffer_hints = FF_BUFFER_HINTS_VALID; if(avctx->get_buffer(avctx, &c->pic) < 0){ av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); return -1; } outptr = c->pic.data[0]; // Output image pointer zret = inflateReset(&(c->zstream)); if (zret != Z_OK) { av_log(avctx, AV_LOG_ERROR, "Inflate reset error: %d\n", zret); return -1; } c->zstream.next_in = encoded; c->zstream.avail_in = len; c->zstream.next_out = c->decomp_buf; c->zstream.avail_out = c->decomp_size; zret = inflate(&(c->zstream), Z_FINISH); // Z_DATA_ERROR means empty picture if ((zret != Z_OK) && (zret != Z_STREAM_END) && (zret != Z_DATA_ERROR)) { av_log(avctx, AV_LOG_ERROR, "Inflate error: %d\n", zret); return -1; } if(zret != Z_DATA_ERROR) ff_msrle_decode(avctx, (AVPicture*)&c->pic, c->bpp, c->decomp_buf, c->decomp_size - c->zstream.avail_out); /* make the palette available on the way out */ if (c->avctx->pix_fmt == PIX_FMT_PAL8) { memcpy(c->pic.data[1], c->avctx->palctrl->palette, AVPALETTE_SIZE); if (c->avctx->palctrl->palette_changed) { c->pic.palette_has_changed = 1; c->avctx->palctrl->palette_changed = 0; } } *data_size = sizeof(AVFrame); *(AVFrame*)data = c->pic; /* always report that the buffer was completely consumed */ return buf_size; } /* * * Init tscc decoder * */ static av_cold int decode_init(AVCodecContext *avctx) { CamtasiaContext * const c = avctx->priv_data; int zret; // Zlib return code c->avctx = avctx; c->height = avctx->height; // Needed if zlib unused or init aborted before inflateInit memset(&(c->zstream), 0, sizeof(z_stream)); switch(avctx->bits_per_coded_sample){ case 8: avctx->pix_fmt = PIX_FMT_PAL8; break; case 16: avctx->pix_fmt = PIX_FMT_RGB555; break; case 24: avctx->pix_fmt = PIX_FMT_BGR24; break; case 32: avctx->pix_fmt = PIX_FMT_RGB32; break; default: av_log(avctx, AV_LOG_ERROR, "Camtasia error: unknown depth %i bpp\n", avctx->bits_per_coded_sample); return -1; } c->bpp = avctx->bits_per_coded_sample; // buffer size for RLE 'best' case when 2-byte code preceeds each pixel and there may be padding after it too c->decomp_size = (((avctx->width * c->bpp + 7) >> 3) + 3 * avctx->width + 2) * avctx->height + 2; /* Allocate decompression buffer */ if (c->decomp_size) { if ((c->decomp_buf = av_malloc(c->decomp_size)) == NULL) { av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n"); return 1; } } c->zstream.zalloc = Z_NULL; c->zstream.zfree = Z_NULL; c->zstream.opaque = Z_NULL; zret = inflateInit(&(c->zstream)); if (zret != Z_OK) { av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret); return 1; } return 0; } /* * * Uninit tscc decoder * */ static av_cold int decode_end(AVCodecContext *avctx) { CamtasiaContext * const c = avctx->priv_data; av_freep(&c->decomp_buf); if (c->pic.data[0]) avctx->release_buffer(avctx, &c->pic); inflateEnd(&(c->zstream)); return 0; } AVCodec tscc_decoder = { "camtasia", AVMEDIA_TYPE_VIDEO, CODEC_ID_TSCC, sizeof(CamtasiaContext), decode_init, NULL, decode_end, decode_frame, CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("TechSmith Screen Capture Codec"), };