Mercurial > libavcodec.hg
view s3tc.h @ 5811:2926fc2a0396 libavcodec
Disable unused code; fixes several gcc warnings:
cabac.h:112: warning: ¡Æput_cabac_static¡Ç defined but not used
cabac.h:158: warning: ¡Æput_cabac_terminate¡Ç defined but not used
cabac.h:186: warning: ¡Æput_cabac_u¡Ç defined but not used
cabac.h:221: warning: ¡Æput_cabac_ueg¡Ç defined but not used
cabac.h:273: warning: ¡Ærefill2¡Ç defined but not used
cabac.h:811: warning: ¡Æget_cabac_u¡Ç defined but not used
cabac.h:827: warning: ¡Æget_cabac_ueg¡Ç defined but not used
author | diego |
---|---|
date | Fri, 12 Oct 2007 08:43:23 +0000 |
parents | 2b72f9bc4f06 |
children | 1d83e9c34641 |
line wrap: on
line source
/* * S3 Texture Compression (S3TC) decoding functions * Copyright (c) 2007 by Ivo van Poorten * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef FF_S3TC_H #define FF_S3TC_H #include <stdint.h> #define FF_S3TC_DXT1 0x31545844 #define FF_S3TC_DXT3 0x33545844 /** * Decode DXT1 encoded data to RGB32 * @param *src source buffer, has to be aligned on a 4-byte boundary * @param *dst destination buffer * @param w width of output image * @param h height of output image * @param stride line size of output image */ void ff_decode_dxt1(const uint8_t *src, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride); /** * Decode DXT3 encoded data to RGB32 * @param *src source buffer, has to be aligned on a 4-byte boundary * @param *dst destination buffer * @param w width of output image * @param h height of output image * @param stride line size of output image */ void ff_decode_dxt3(const uint8_t *src, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride); #endif