Mercurial > libavcodec.hg
view flicvideo.c @ 10345:294c444866f7 libavcodec
Make avcodec_open set codec_id and codec_type if they haven't been set.
This fixes the API breakage introduced by the check that avctx codec id and type
match the opened codec and should make (almost?) all applications work again.
author | reimar |
---|---|
date | Thu, 01 Oct 2009 15:54:55 +0000 |
parents | 266bf83f634d |
children | 8a4984c5cacc |
line wrap: on
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/* * FLI/FLC Animation Video Decoder * Copyright (C) 2003, 2004 the ffmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavcodec/flicvideo.c * Autodesk Animator FLI/FLC Video Decoder * by Mike Melanson (melanson@pcisys.net) * for more information on the .fli/.flc file format and all of its many * variations, visit: * http://www.compuphase.com/flic.htm * * This decoder outputs PAL8/RGB555/RGB565 and maybe one day RGB24 * colorspace data, depending on the FLC. To use this decoder, be * sure that your demuxer sends the FLI file header to the decoder via * the extradata chunk in AVCodecContext. The chunk should be 128 bytes * large. The only exception is for FLI files from the game "Magic Carpet", * in which the header is only 12 bytes. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "libavutil/intreadwrite.h" #include "avcodec.h" #define FLI_256_COLOR 4 #define FLI_DELTA 7 #define FLI_COLOR 11 #define FLI_LC 12 #define FLI_BLACK 13 #define FLI_BRUN 15 #define FLI_COPY 16 #define FLI_MINI 18 #define FLI_DTA_BRUN 25 #define FLI_DTA_COPY 26 #define FLI_DTA_LC 27 #define FLI_TYPE_CODE (0xAF11) #define FLC_FLX_TYPE_CODE (0xAF12) #define FLC_DTA_TYPE_CODE (0xAF44) /* Marks an "Extended FLC" comes from Dave's Targa Animator (DTA) */ #define FLC_MAGIC_CARPET_SYNTHETIC_TYPE_CODE (0xAF13) #define CHECK_PIXEL_PTR(n) \ if (pixel_ptr + n > pixel_limit) { \ av_log (s->avctx, AV_LOG_INFO, "Problem: pixel_ptr >= pixel_limit (%d >= %d)\n", \ pixel_ptr + n, pixel_limit); \ return -1; \ } \ typedef struct FlicDecodeContext { AVCodecContext *avctx; AVFrame frame; unsigned int palette[256]; int new_palette; int fli_type; /* either 0xAF11 or 0xAF12, affects palette resolution */ } FlicDecodeContext; static av_cold int flic_decode_init(AVCodecContext *avctx) { FlicDecodeContext *s = avctx->priv_data; unsigned char *fli_header = (unsigned char *)avctx->extradata; int depth; s->avctx = avctx; s->fli_type = AV_RL16(&fli_header[4]); /* Might be overridden if a Magic Carpet FLC */ depth = 0; if (s->avctx->extradata_size == 12) { /* special case for magic carpet FLIs */ s->fli_type = FLC_MAGIC_CARPET_SYNTHETIC_TYPE_CODE; depth = 8; } else if (s->avctx->extradata_size != 128) { av_log(avctx, AV_LOG_ERROR, "Expected extradata of 12 or 128 bytes\n"); return -1; } else { depth = AV_RL16(&fli_header[12]); } if (depth == 0) { depth = 8; /* Some FLC generators set depth to zero, when they mean 8Bpp. Fix up here */ } if ((s->fli_type == FLC_FLX_TYPE_CODE) && (depth == 16)) { depth = 15; /* Original Autodesk FLX's say the depth is 16Bpp when it is really 15Bpp */ } switch (depth) { case 8 : avctx->pix_fmt = PIX_FMT_PAL8; break; case 15 : avctx->pix_fmt = PIX_FMT_RGB555; break; case 16 : avctx->pix_fmt = PIX_FMT_RGB565; break; case 24 : avctx->pix_fmt = PIX_FMT_BGR24; /* Supposedly BGR, but havent any files to test with */ av_log(avctx, AV_LOG_ERROR, "24Bpp FLC/FLX is unsupported due to no test files.\n"); return -1; break; default : av_log(avctx, AV_LOG_ERROR, "Unknown FLC/FLX depth of %d Bpp is unsupported.\n",depth); return -1; } s->frame.data[0] = NULL; s->new_palette = 0; return 0; } static int flic_decode_frame_8BPP(AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) { FlicDecodeContext *s = avctx->priv_data; int stream_ptr = 0; int stream_ptr_after_color_chunk; int pixel_ptr; int palette_ptr; unsigned char palette_idx1; unsigned char palette_idx2; unsigned int frame_size; int num_chunks; unsigned int chunk_size; int chunk_type; int i, j; int color_packets; int color_changes; int color_shift; unsigned char r, g, b; int lines; int compressed_lines; int starting_line; signed short line_packets; int y_ptr; int byte_run; int pixel_skip; int pixel_countdown; unsigned char *pixels; int pixel_limit; s->frame.reference = 1; s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE; if (avctx->reget_buffer(avctx, &s->frame) < 0) { av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); return -1; } pixels = s->frame.data[0]; pixel_limit = s->avctx->height * s->frame.linesize[0]; frame_size = AV_RL32(&buf[stream_ptr]); stream_ptr += 6; /* skip the magic number */ num_chunks = AV_RL16(&buf[stream_ptr]); stream_ptr += 10; /* skip padding */ frame_size -= 16; /* iterate through the chunks */ while ((frame_size > 0) && (num_chunks > 0)) { chunk_size = AV_RL32(&buf[stream_ptr]); stream_ptr += 4; chunk_type = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; switch (chunk_type) { case FLI_256_COLOR: case FLI_COLOR: stream_ptr_after_color_chunk = stream_ptr + chunk_size - 6; /* check special case: If this file is from the Magic Carpet * game and uses 6-bit colors even though it reports 256-color * chunks in a 0xAF12-type file (fli_type is set to 0xAF13 during * initialization) */ if ((chunk_type == FLI_256_COLOR) && (s->fli_type != FLC_MAGIC_CARPET_SYNTHETIC_TYPE_CODE)) color_shift = 0; else color_shift = 2; /* set up the palette */ color_packets = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; palette_ptr = 0; for (i = 0; i < color_packets; i++) { /* first byte is how many colors to skip */ palette_ptr += buf[stream_ptr++]; /* next byte indicates how many entries to change */ color_changes = buf[stream_ptr++]; /* if there are 0 color changes, there are actually 256 */ if (color_changes == 0) color_changes = 256; for (j = 0; j < color_changes; j++) { unsigned int entry; /* wrap around, for good measure */ if ((unsigned)palette_ptr >= 256) palette_ptr = 0; r = buf[stream_ptr++] << color_shift; g = buf[stream_ptr++] << color_shift; b = buf[stream_ptr++] << color_shift; entry = (r << 16) | (g << 8) | b; if (s->palette[palette_ptr] != entry) s->new_palette = 1; s->palette[palette_ptr++] = entry; } } /* color chunks sometimes have weird 16-bit alignment issues; * therefore, take the hardline approach and set the stream_ptr * to the value calculated w.r.t. the size specified by the color * chunk header */ stream_ptr = stream_ptr_after_color_chunk; break; case FLI_DELTA: y_ptr = 0; compressed_lines = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; while (compressed_lines > 0) { line_packets = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; if ((line_packets & 0xC000) == 0xC000) { // line skip opcode line_packets = -line_packets; y_ptr += line_packets * s->frame.linesize[0]; } else if ((line_packets & 0xC000) == 0x4000) { av_log(avctx, AV_LOG_ERROR, "Undefined opcode (%x) in DELTA_FLI\n", line_packets); } else if ((line_packets & 0xC000) == 0x8000) { // "last byte" opcode pixels[y_ptr + s->frame.linesize[0] - 1] = line_packets & 0xff; } else { compressed_lines--; pixel_ptr = y_ptr; pixel_countdown = s->avctx->width; for (i = 0; i < line_packets; i++) { /* account for the skip bytes */ pixel_skip = buf[stream_ptr++]; pixel_ptr += pixel_skip; pixel_countdown -= pixel_skip; byte_run = (signed char)(buf[stream_ptr++]); if (byte_run < 0) { byte_run = -byte_run; palette_idx1 = buf[stream_ptr++]; palette_idx2 = buf[stream_ptr++]; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++, pixel_countdown -= 2) { pixels[pixel_ptr++] = palette_idx1; pixels[pixel_ptr++] = palette_idx2; } } else { CHECK_PIXEL_PTR(byte_run * 2); for (j = 0; j < byte_run * 2; j++, pixel_countdown--) { palette_idx1 = buf[stream_ptr++]; pixels[pixel_ptr++] = palette_idx1; } } } y_ptr += s->frame.linesize[0]; } } break; case FLI_LC: /* line compressed */ starting_line = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; y_ptr = 0; y_ptr += starting_line * s->frame.linesize[0]; compressed_lines = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; while (compressed_lines > 0) { pixel_ptr = y_ptr; pixel_countdown = s->avctx->width; line_packets = buf[stream_ptr++]; if (line_packets > 0) { for (i = 0; i < line_packets; i++) { /* account for the skip bytes */ pixel_skip = buf[stream_ptr++]; pixel_ptr += pixel_skip; pixel_countdown -= pixel_skip; byte_run = (signed char)(buf[stream_ptr++]); if (byte_run > 0) { CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++, pixel_countdown--) { palette_idx1 = buf[stream_ptr++]; pixels[pixel_ptr++] = palette_idx1; } } else if (byte_run < 0) { byte_run = -byte_run; palette_idx1 = buf[stream_ptr++]; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++, pixel_countdown--) { pixels[pixel_ptr++] = palette_idx1; } } } } y_ptr += s->frame.linesize[0]; compressed_lines--; } break; case FLI_BLACK: /* set the whole frame to color 0 (which is usually black) */ memset(pixels, 0, s->frame.linesize[0] * s->avctx->height); break; case FLI_BRUN: /* Byte run compression: This chunk type only occurs in the first * FLI frame and it will update the entire frame. */ y_ptr = 0; for (lines = 0; lines < s->avctx->height; lines++) { pixel_ptr = y_ptr; /* disregard the line packets; instead, iterate through all * pixels on a row */ stream_ptr++; pixel_countdown = s->avctx->width; while (pixel_countdown > 0) { byte_run = (signed char)(buf[stream_ptr++]); if (byte_run > 0) { palette_idx1 = buf[stream_ptr++]; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { pixels[pixel_ptr++] = palette_idx1; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d) at line %d\n", pixel_countdown, lines); } } else { /* copy bytes if byte_run < 0 */ byte_run = -byte_run; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { palette_idx1 = buf[stream_ptr++]; pixels[pixel_ptr++] = palette_idx1; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d) at line %d\n", pixel_countdown, lines); } } } y_ptr += s->frame.linesize[0]; } break; case FLI_COPY: /* copy the chunk (uncompressed frame) */ if (chunk_size - 6 > s->avctx->width * s->avctx->height) { av_log(avctx, AV_LOG_ERROR, "In chunk FLI_COPY : source data (%d bytes) " \ "bigger than image, skipping chunk\n", chunk_size - 6); stream_ptr += chunk_size - 6; } else { for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height; y_ptr += s->frame.linesize[0]) { memcpy(&pixels[y_ptr], &buf[stream_ptr], s->avctx->width); stream_ptr += s->avctx->width; } } break; case FLI_MINI: /* some sort of a thumbnail? disregard this chunk... */ stream_ptr += chunk_size - 6; break; default: av_log(avctx, AV_LOG_ERROR, "Unrecognized chunk type: %d\n", chunk_type); break; } frame_size -= chunk_size; num_chunks--; } /* by the end of the chunk, the stream ptr should equal the frame * size (minus 1, possibly); if it doesn't, issue a warning */ if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1)) av_log(avctx, AV_LOG_ERROR, "Processed FLI chunk where chunk size = %d " \ "and final chunk ptr = %d\n", buf_size, stream_ptr); /* make the palette available on the way out */ memcpy(s->frame.data[1], s->palette, AVPALETTE_SIZE); if (s->new_palette) { s->frame.palette_has_changed = 1; s->new_palette = 0; } *data_size=sizeof(AVFrame); *(AVFrame*)data = s->frame; return buf_size; } static int flic_decode_frame_15_16BPP(AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) { /* Note, the only difference between the 15Bpp and 16Bpp */ /* Format is the pixel format, the packets are processed the same. */ FlicDecodeContext *s = avctx->priv_data; int stream_ptr = 0; int pixel_ptr; unsigned char palette_idx1; unsigned int frame_size; int num_chunks; unsigned int chunk_size; int chunk_type; int i, j; int lines; int compressed_lines; signed short line_packets; int y_ptr; int byte_run; int pixel_skip; int pixel_countdown; unsigned char *pixels; int pixel; int pixel_limit; s->frame.reference = 1; s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE; if (avctx->reget_buffer(avctx, &s->frame) < 0) { av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); return -1; } pixels = s->frame.data[0]; pixel_limit = s->avctx->height * s->frame.linesize[0]; frame_size = AV_RL32(&buf[stream_ptr]); stream_ptr += 6; /* skip the magic number */ num_chunks = AV_RL16(&buf[stream_ptr]); stream_ptr += 10; /* skip padding */ frame_size -= 16; /* iterate through the chunks */ while ((frame_size > 0) && (num_chunks > 0)) { chunk_size = AV_RL32(&buf[stream_ptr]); stream_ptr += 4; chunk_type = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; switch (chunk_type) { case FLI_256_COLOR: case FLI_COLOR: /* For some reason, it seems that non-palettized flics do * include one of these chunks in their first frame. * Why I do not know, it seems rather extraneous. */ /* av_log(avctx, AV_LOG_ERROR, "Unexpected Palette chunk %d in non-paletised FLC\n",chunk_type);*/ stream_ptr = stream_ptr + chunk_size - 6; break; case FLI_DELTA: case FLI_DTA_LC: y_ptr = 0; compressed_lines = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; while (compressed_lines > 0) { line_packets = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; if (line_packets < 0) { line_packets = -line_packets; y_ptr += line_packets * s->frame.linesize[0]; } else { compressed_lines--; pixel_ptr = y_ptr; pixel_countdown = s->avctx->width; for (i = 0; i < line_packets; i++) { /* account for the skip bytes */ pixel_skip = buf[stream_ptr++]; pixel_ptr += (pixel_skip*2); /* Pixel is 2 bytes wide */ pixel_countdown -= pixel_skip; byte_run = (signed char)(buf[stream_ptr++]); if (byte_run < 0) { byte_run = -byte_run; pixel = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++, pixel_countdown -= 2) { *((signed short*)(&pixels[pixel_ptr])) = pixel; pixel_ptr += 2; } } else { CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++, pixel_countdown--) { *((signed short*)(&pixels[pixel_ptr])) = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; pixel_ptr += 2; } } } y_ptr += s->frame.linesize[0]; } } break; case FLI_LC: av_log(avctx, AV_LOG_ERROR, "Unexpected FLI_LC chunk in non-paletised FLC\n"); stream_ptr = stream_ptr + chunk_size - 6; break; case FLI_BLACK: /* set the whole frame to 0x0000 which is black in both 15Bpp and 16Bpp modes. */ memset(pixels, 0x0000, s->frame.linesize[0] * s->avctx->height); break; case FLI_BRUN: y_ptr = 0; for (lines = 0; lines < s->avctx->height; lines++) { pixel_ptr = y_ptr; /* disregard the line packets; instead, iterate through all * pixels on a row */ stream_ptr++; pixel_countdown = (s->avctx->width * 2); while (pixel_countdown > 0) { byte_run = (signed char)(buf[stream_ptr++]); if (byte_run > 0) { palette_idx1 = buf[stream_ptr++]; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { pixels[pixel_ptr++] = palette_idx1; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d) (linea%d)\n", pixel_countdown, lines); } } else { /* copy bytes if byte_run < 0 */ byte_run = -byte_run; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { palette_idx1 = buf[stream_ptr++]; pixels[pixel_ptr++] = palette_idx1; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d) at line %d\n", pixel_countdown, lines); } } } /* Now FLX is strange, in that it is "byte" as opposed to "pixel" run length compressed. * This does not give us any good oportunity to perform word endian conversion * during decompression. So if it is required (i.e., this is not a LE target, we do * a second pass over the line here, swapping the bytes. */ #if HAVE_BIGENDIAN pixel_ptr = y_ptr; pixel_countdown = s->avctx->width; while (pixel_countdown > 0) { *((signed short*)(&pixels[pixel_ptr])) = AV_RL16(&buf[pixel_ptr]); pixel_ptr += 2; } #endif y_ptr += s->frame.linesize[0]; } break; case FLI_DTA_BRUN: y_ptr = 0; for (lines = 0; lines < s->avctx->height; lines++) { pixel_ptr = y_ptr; /* disregard the line packets; instead, iterate through all * pixels on a row */ stream_ptr++; pixel_countdown = s->avctx->width; /* Width is in pixels, not bytes */ while (pixel_countdown > 0) { byte_run = (signed char)(buf[stream_ptr++]); if (byte_run > 0) { pixel = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { *((signed short*)(&pixels[pixel_ptr])) = pixel; pixel_ptr += 2; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n", pixel_countdown); } } else { /* copy pixels if byte_run < 0 */ byte_run = -byte_run; CHECK_PIXEL_PTR(byte_run); for (j = 0; j < byte_run; j++) { *((signed short*)(&pixels[pixel_ptr])) = AV_RL16(&buf[stream_ptr]); stream_ptr += 2; pixel_ptr += 2; pixel_countdown--; if (pixel_countdown < 0) av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n", pixel_countdown); } } } y_ptr += s->frame.linesize[0]; } break; case FLI_COPY: case FLI_DTA_COPY: /* copy the chunk (uncompressed frame) */ if (chunk_size - 6 > (unsigned int)(s->avctx->width * s->avctx->height)*2) { av_log(avctx, AV_LOG_ERROR, "In chunk FLI_COPY : source data (%d bytes) " \ "bigger than image, skipping chunk\n", chunk_size - 6); stream_ptr += chunk_size - 6; } else { for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height; y_ptr += s->frame.linesize[0]) { pixel_countdown = s->avctx->width; pixel_ptr = 0; while (pixel_countdown > 0) { *((signed short*)(&pixels[y_ptr + pixel_ptr])) = AV_RL16(&buf[stream_ptr+pixel_ptr]); pixel_ptr += 2; pixel_countdown--; } stream_ptr += s->avctx->width*2; } } break; case FLI_MINI: /* some sort of a thumbnail? disregard this chunk... */ stream_ptr += chunk_size - 6; break; default: av_log(avctx, AV_LOG_ERROR, "Unrecognized chunk type: %d\n", chunk_type); break; } frame_size -= chunk_size; num_chunks--; } /* by the end of the chunk, the stream ptr should equal the frame * size (minus 1, possibly); if it doesn't, issue a warning */ if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1)) av_log(avctx, AV_LOG_ERROR, "Processed FLI chunk where chunk size = %d " \ "and final chunk ptr = %d\n", buf_size, stream_ptr); *data_size=sizeof(AVFrame); *(AVFrame*)data = s->frame; return buf_size; } static int flic_decode_frame_24BPP(AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) { av_log(avctx, AV_LOG_ERROR, "24Bpp FLC Unsupported due to lack of test files.\n"); return -1; } static int flic_decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; if (avctx->pix_fmt == PIX_FMT_PAL8) { return flic_decode_frame_8BPP(avctx, data, data_size, buf, buf_size); } else if ((avctx->pix_fmt == PIX_FMT_RGB555) || (avctx->pix_fmt == PIX_FMT_RGB565)) { return flic_decode_frame_15_16BPP(avctx, data, data_size, buf, buf_size); } else if (avctx->pix_fmt == PIX_FMT_BGR24) { return flic_decode_frame_24BPP(avctx, data, data_size, buf, buf_size); } /* Should not get here, ever as the pix_fmt is processed */ /* in flic_decode_init and the above if should deal with */ /* the finite set of possibilites allowable by here. */ /* But in case we do, just error out. */ av_log(avctx, AV_LOG_ERROR, "Unknown FLC format, my science cannot explain how this happened.\n"); return -1; } static av_cold int flic_decode_end(AVCodecContext *avctx) { FlicDecodeContext *s = avctx->priv_data; if (s->frame.data[0]) avctx->release_buffer(avctx, &s->frame); return 0; } AVCodec flic_decoder = { "flic", CODEC_TYPE_VIDEO, CODEC_ID_FLIC, sizeof(FlicDecodeContext), flic_decode_init, NULL, flic_decode_end, flic_decode_frame, CODEC_CAP_DR1, NULL, NULL, NULL, NULL, .long_name = NULL_IF_CONFIG_SMALL("Autodesk Animator Flic video"), };