view dsputil.h @ 905:2b93dc762f9a libavcodec

fixing illegal 3. esc bug (the mpeg4 std only requires encoders to use unescaped symbols but not esc1 or esc2 if they are shorter than esc3, andjust beause its logical to use the shortest possible vlc doesnt mean encoders do that)
author michaelni
date Wed, 04 Dec 2002 11:47:24 +0000
parents a408778eff87
children caa77cd960c0
line wrap: on
line source

/*
 * DSP utils
 * Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef DSPUTIL_H
#define DSPUTIL_H

#include "common.h"
#include "avcodec.h"

//#define DEBUG
/* dct code */
typedef short DCTELEM;

void fdct_ifast (DCTELEM *data);
void ff_jpeg_fdct_islow (DCTELEM *data);

void j_rev_dct (DCTELEM *data);

void ff_fdct_mmx(DCTELEM *block);

/* encoding scans */
extern const UINT8 ff_alternate_horizontal_scan[64];
extern const UINT8 ff_alternate_vertical_scan[64];
extern const UINT8 ff_zigzag_direct[64];

/* pixel operations */
#define MAX_NEG_CROP 384

/* temporary */
extern UINT32 squareTbl[512];
extern UINT8 cropTbl[256 + 2 * MAX_NEG_CROP];


/* minimum alignment rules ;)
if u notice errors in the align stuff, need more alignment for some asm code for some cpu
or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ...

!warning these alignments might not match reallity, (missing attribute((align)) stuff somewhere possible)
i (michael) didnt check them, these are just the alignents which i think could be reached easily ...

!future video codecs might need functions with less strict alignment
*/

/*
void get_pixels_c(DCTELEM *block, const UINT8 *pixels, int line_size);
void diff_pixels_c(DCTELEM *block, const UINT8 *s1, const UINT8 *s2, int stride);
void put_pixels_clamped_c(const DCTELEM *block, UINT8 *pixels, int line_size);
void add_pixels_clamped_c(const DCTELEM *block, UINT8 *pixels, int line_size);
void clear_blocks_c(DCTELEM *blocks);
*/

/* add and put pixel (decoding) */
// blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16
typedef void (*op_pixels_func)(UINT8 *block/*align width (8 or 16)*/, const UINT8 *pixels/*align 1*/, int line_size, int h);
typedef void (*qpel_mc_func)(UINT8 *dst/*align width (8 or 16)*/, UINT8 *src/*align 1*/, int stride);



#define CALL_2X_PIXELS(a, b, n)\
static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\
    b(block  , pixels  , line_size, h);\
    b(block+n, pixels+n, line_size, h);\
}

/* motion estimation */

typedef int (*op_pixels_abs_func)(UINT8 *blk1/*align width (8 or 16)*/, UINT8 *blk2/*align 1*/, int line_size);
/*
int pix_abs16x16_c(UINT8 *blk1, UINT8 *blk2, int lx);
int pix_abs16x16_x2_c(UINT8 *blk1, UINT8 *blk2, int lx);
int pix_abs16x16_y2_c(UINT8 *blk1, UINT8 *blk2, int lx);
int pix_abs16x16_xy2_c(UINT8 *blk1, UINT8 *blk2, int lx);
*/
typedef struct DSPContext {
    /* pixel ops : interface with DCT */
    void (*get_pixels)(DCTELEM *block/*align 16*/, const UINT8 *pixels/*align 8*/, int line_size);
    void (*diff_pixels)(DCTELEM *block/*align 16*/, const UINT8 *s1/*align 8*/, const UINT8 *s2/*align 8*/, int stride);
    void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
    void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
    void (*gmc1)(UINT8 *dst/*align 8*/, UINT8 *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
    void (*gmc )(UINT8 *dst/*align 8*/, UINT8 *src/*align 1*/, int stride, int h, int ox, int oy,
		    int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
    void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
    int (*pix_sum)(UINT8 * pix, int line_size);
    int (*pix_norm1)(UINT8 * pix, int line_size);
    int (*pix_norm)(UINT8 * pix1, UINT8 * pix2, int line_size);

    /* maybe create an array for 16/8 functions */
    op_pixels_func put_pixels_tab[2][4];
    op_pixels_func avg_pixels_tab[2][4];
    op_pixels_func put_no_rnd_pixels_tab[2][4];
    op_pixels_func avg_no_rnd_pixels_tab[2][4];
    qpel_mc_func put_qpel_pixels_tab[2][16];
    qpel_mc_func avg_qpel_pixels_tab[2][16];
    qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
    qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16];

    op_pixels_abs_func pix_abs16x16;
    op_pixels_abs_func pix_abs16x16_x2;
    op_pixels_abs_func pix_abs16x16_y2;
    op_pixels_abs_func pix_abs16x16_xy2;
    op_pixels_abs_func pix_abs8x8;
    op_pixels_abs_func pix_abs8x8_x2;
    op_pixels_abs_func pix_abs8x8_y2;
    op_pixels_abs_func pix_abs8x8_xy2;
    
    /* huffyuv specific */
    //FIXME note: alignment isnt guranteed currently but could be if needed
    void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
    void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 16*/,int w);
} DSPContext;

void dsputil_init(DSPContext* p, unsigned mask);

/**
 * permute block according to permuatation.
 * @param last last non zero element in scantable order
 */
void ff_block_permute(INT16 *block, UINT8 *permutation, const UINT8 *scantable, int last);

#define emms_c()

#if defined(HAVE_MMX)

#undef emms_c

#define MM_MMX    0x0001 /* standard MMX */
#define MM_3DNOW  0x0004 /* AMD 3DNOW */
#define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */
#define MM_SSE    0x0008 /* SSE functions */
#define MM_SSE2   0x0010 /* PIV SSE2 functions */

extern int mm_flags;

int mm_support(void);
void add_pixels_clamped_mmx(const DCTELEM *block, UINT8 *pixels, int line_size);
void put_pixels_clamped_mmx(const DCTELEM *block, UINT8 *pixels, int line_size);

static inline void emms(void)
{
    __asm __volatile ("emms;":::"memory");
}

#define emms_c() \
{\
    if (mm_flags & MM_MMX)\
        emms();\
}

#define __align8 __attribute__ ((aligned (8)))

void dsputil_init_mmx(DSPContext* c, unsigned mask);
void dsputil_set_bit_exact_mmx(DSPContext* c, unsigned mask);

#elif defined(ARCH_ARMV4L)

/* This is to use 4 bytes read to the IDCT pointers for some 'zero'
   line ptimizations */
#define __align8 __attribute__ ((aligned (4)))

void dsputil_init_armv4l(DSPContext* c, unsigned mask);

#elif defined(HAVE_MLIB)

/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
#define __align8 __attribute__ ((aligned (8)))

void dsputil_init_mlib(DSPContext* c, unsigned mask);

#elif defined(ARCH_ALPHA)

#define __align8 __attribute__ ((aligned (8)))

void dsputil_init_alpha(DSPContext* c, unsigned mask);

#elif defined(ARCH_POWERPC)

#define MM_ALTIVEC    0x0001 /* standard AltiVec */

extern int mm_flags;

#define __align8 __attribute__ ((aligned (16)))

void dsputil_init_ppc(DSPContext* c, unsigned mask);

#elif defined(HAVE_MMI)

#define __align8 __attribute__ ((aligned (16)))

void dsputil_init_mmi(DSPContext* c, unsigned mask);

#else

#define __align8

#endif

#ifdef __GNUC__

struct unaligned_64 { uint64_t l; } __attribute__((packed));
struct unaligned_32 { uint32_t l; } __attribute__((packed));

#define LD32(a) (((const struct unaligned_32 *) (a))->l)
#define LD64(a) (((const struct unaligned_64 *) (a))->l)

#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)

#else /* __GNUC__ */

#define LD32(a) (*((uint32_t*)(a)))
#define LD64(a) (*((uint64_t*)(a)))

#define ST32(a, b) *((uint32_t*)(a)) = (b)

#endif /* !__GNUC__ */

/* PSNR */
void get_psnr(UINT8 *orig_image[3], UINT8 *coded_image[3],
              int orig_linesize[3], int coded_linesize,
              AVCodecContext *avctx);

/* FFT computation */

/* NOTE: soon integer code will be added, so you must use the
   FFTSample type */
typedef float FFTSample;

typedef struct FFTComplex {
    FFTSample re, im;
} FFTComplex;

typedef struct FFTContext {
    int nbits;
    int inverse;
    uint16_t *revtab;
    FFTComplex *exptab;
    FFTComplex *exptab1; /* only used by SSE code */
    void (*fft_calc)(struct FFTContext *s, FFTComplex *z);
} FFTContext;

int fft_init(FFTContext *s, int nbits, int inverse);
void fft_permute(FFTContext *s, FFTComplex *z);
void fft_calc_c(FFTContext *s, FFTComplex *z);
void fft_calc_sse(FFTContext *s, FFTComplex *z);
static inline void fft_calc(FFTContext *s, FFTComplex *z)
{
    s->fft_calc(s, z);
}
void fft_end(FFTContext *s);

/* MDCT computation */

typedef struct MDCTContext {
    int n;  /* size of MDCT (i.e. number of input data * 2) */
    int nbits; /* n = 2^nbits */
    /* pre/post rotation tables */
    FFTSample *tcos;
    FFTSample *tsin;
    FFTContext fft;
} MDCTContext;

int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc(MDCTContext *s, FFTSample *output,
                const FFTSample *input, FFTSample *tmp);
void ff_mdct_calc(MDCTContext *s, FFTSample *out,
               const FFTSample *input, FFTSample *tmp);
void ff_mdct_end(MDCTContext *s);

#ifndef HAVE_LRINTF
/* XXX: add ISOC specific test to avoid specific BSD testing. */
/* better than nothing implementation. */
/* btw, rintf() is existing on fbsd too -- alex */
static inline long int lrintf(float x)
{
    return (int)(rint(x));
}
#endif

#endif