Mercurial > libavcodec.hg
view arm/aac.h @ 11613:2c41284050cf libavcodec
Remove unnecessary header inclusion directives.
author | stefano |
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date | Mon, 12 Apr 2010 19:21:08 +0000 |
parents | a69d6f292f95 |
children |
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/* * Copyright (c) 2010 Mans Rullgard <mans@mansr.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_ARM_AAC_H #define AVCODEC_ARM_AAC_H #include "config.h" #if HAVE_NEON && HAVE_INLINE_ASM #define VMUL2 VMUL2 static inline float *VMUL2(float *dst, const float *v, unsigned idx, const float *scale) { unsigned v0, v1; __asm__ volatile ("ubfx %0, %4, #0, #4 \n\t" "ubfx %1, %4, #4, #4 \n\t" "ldr %0, [%3, %0, lsl #2] \n\t" "ldr %1, [%3, %1, lsl #2] \n\t" "vld1.32 {d1[]}, [%5,:32] \n\t" "vmov d0, %0, %1 \n\t" "vmul.f32 d0, d0, d1 \n\t" "vst1.32 {d0}, [%2,:64]! \n\t" : "=&r"(v0), "=&r"(v1), "+r"(dst) : "r"(v), "r"(idx), "r"(scale) : "d0", "d1"); return dst; } #define VMUL4 VMUL4 static inline float *VMUL4(float *dst, const float *v, unsigned idx, const float *scale) { unsigned v0, v1, v2, v3; __asm__ volatile ("ubfx %0, %6, #0, #2 \n\t" "ubfx %1, %6, #2, #2 \n\t" "ldr %0, [%5, %0, lsl #2] \n\t" "ubfx %2, %6, #4, #2 \n\t" "ldr %1, [%5, %1, lsl #2] \n\t" "ubfx %3, %6, #6, #2 \n\t" "ldr %2, [%5, %2, lsl #2] \n\t" "vmov d0, %0, %1 \n\t" "ldr %3, [%5, %3, lsl #2] \n\t" "vld1.32 {d2[],d3[]},[%7,:32] \n\t" "vmov d1, %2, %3 \n\t" "vmul.f32 q0, q0, q1 \n\t" "vst1.32 {q0}, [%4,:128]! \n\t" : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst) : "r"(v), "r"(idx), "r"(scale) : "d0", "d1", "d2", "d3"); return dst; } #define VMUL2S VMUL2S static inline float *VMUL2S(float *dst, const float *v, unsigned idx, unsigned sign, const float *scale) { unsigned v0, v1, v2, v3; __asm__ volatile ("ubfx %0, %6, #0, #4 \n\t" "ubfx %1, %6, #4, #4 \n\t" "ldr %0, [%5, %0, lsl #2] \n\t" "lsl %2, %8, #30 \n\t" "ldr %1, [%5, %1, lsl #2] \n\t" "lsl %3, %8, #31 \n\t" "vmov d0, %0, %1 \n\t" "bic %2, %2, #1<<30 \n\t" "vld1.32 {d1[]}, [%7,:32] \n\t" "vmov d2, %2, %3 \n\t" "veor d0, d0, d2 \n\t" "vmul.f32 d0, d0, d1 \n\t" "vst1.32 {d0}, [%4,:64]! \n\t" : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst) : "r"(v), "r"(idx), "r"(scale), "r"(sign) : "d0", "d1", "d2"); return dst; } #define VMUL4S VMUL4S static inline float *VMUL4S(float *dst, const float *v, unsigned idx, unsigned sign, const float *scale) { unsigned v0, v1, v2, v3, nz; __asm__ volatile ("vld1.32 {d2[],d3[]},[%9,:32] \n\t" "ubfx %0, %8, #0, #2 \n\t" "ubfx %1, %8, #2, #2 \n\t" "ldr %0, [%7, %0, lsl #2] \n\t" "ubfx %2, %8, #4, #2 \n\t" "ldr %1, [%7, %1, lsl #2] \n\t" "ubfx %3, %8, #6, #2 \n\t" "ldr %2, [%7, %2, lsl #2] \n\t" "vmov d0, %0, %1 \n\t" "ldr %3, [%7, %3, lsl #2] \n\t" "lsr %6, %8, #12 \n\t" "rbit %6, %6 \n\t" "vmov d1, %2, %3 \n\t" "lsls %6, %6, #1 \n\t" "and %0, %5, #1<<31 \n\t" "lslcs %5, %5, #1 \n\t" "lsls %6, %6, #1 \n\t" "and %1, %5, #1<<31 \n\t" "lslcs %5, %5, #1 \n\t" "lsls %6, %6, #1 \n\t" "and %2, %5, #1<<31 \n\t" "lslcs %5, %5, #1 \n\t" "vmov d4, %0, %1 \n\t" "and %3, %5, #1<<31 \n\t" "vmov d5, %2, %3 \n\t" "veor q0, q0, q2 \n\t" "vmul.f32 q0, q0, q1 \n\t" "vst1.32 {q0}, [%4,:128]! \n\t" : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst), "+r"(sign), "=r"(nz) : "r"(v), "r"(idx), "r"(scale) : "d0", "d1", "d2", "d3", "d4", "d5"); return dst; } #endif /* HAVE_NEON && HAVE_INLINE_ASM */ #endif /* AVCODEC_ARM_AAC_H */