view vp3_parser.c @ 8631:2d7269e13a8d libavcodec

Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can be used by video players. Original patch by NVIDIA corporation.
author cehoyos
date Tue, 20 Jan 2009 09:28:36 +0000
parents da33cd4590a0
children
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/*
 * Copyright (C) 2008 Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "parser.h"

static int parse(AVCodecParserContext *s,
                           AVCodecContext *avctx,
                           const uint8_t **poutbuf, int *poutbuf_size,
                           const uint8_t *buf, int buf_size)
{
    if(avctx->codec_id == CODEC_ID_THEORA)
        s->pict_type= (buf[0]&0x40) ? FF_P_TYPE : FF_I_TYPE;
    else
        s->pict_type= (buf[0]&0x80) ? FF_P_TYPE : FF_I_TYPE;

    *poutbuf = buf;
    *poutbuf_size = buf_size;
    return buf_size;
}

AVCodecParser vp3_parser = {
    { CODEC_ID_THEORA, CODEC_ID_VP3,
      CODEC_ID_VP6,    CODEC_ID_VP6F, CODEC_ID_VP6A },
    0,
    NULL,
    parse,
};