view vorbis_enc.c @ 6624:2dc587201e38 libavcodec

Change k limiting code, i think the code was buggy. If you have ALAC files TEST them! Mine produce the same md5 but the new code is not identical if limiting does happen.
author michael
date Thu, 17 Apr 2008 03:00:08 +0000
parents 48759bfbd073
children a4104482ceef
line wrap: on
line source

/*
 * copyright (c) 2006 Oded Shimon <ods15@ods15.dyndns.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file vorbis_enc.c
 * Native Vorbis encoder.
 * @author Oded Shimon <ods15@ods15.dyndns.org>
 */

#include <float.h>
#include "avcodec.h"
#include "dsputil.h"
#include "vorbis.h"
#include "vorbis_enc_data.h"

#undef NDEBUG
#include <assert.h>

typedef struct {
    int nentries;
    uint8_t * lens;
    uint32_t * codewords;
    int ndimentions;
    float min;
    float delta;
    int seq_p;
    int lookup;
    int * quantlist;
    float * dimentions;
    float * pow2;
} codebook_t;

typedef struct {
    int dim;
    int subclass;
    int masterbook;
    int * books;
} floor_class_t;

typedef struct {
    int partitions;
    int * partition_to_class;
    int nclasses;
    floor_class_t * classes;
    int multiplier;
    int rangebits;
    int values;
    floor1_entry_t * list;
} floor_t;

typedef struct {
    int type;
    int begin;
    int end;
    int partition_size;
    int classifications;
    int classbook;
    int8_t (*books)[8];
    float (*maxes)[2];
} residue_t;

typedef struct {
    int submaps;
    int * mux;
    int * floor;
    int * residue;
    int coupling_steps;
    int * magnitude;
    int * angle;
} mapping_t;

typedef struct {
    int blockflag;
    int mapping;
} vorbis_mode_t;

typedef struct {
    int channels;
    int sample_rate;
    int log2_blocksize[2];
    MDCTContext mdct[2];
    const float * win[2];
    int have_saved;
    float * saved;
    float * samples;
    float * floor; // also used for tmp values for mdct
    float * coeffs; // also used for residue after floor
    float quality;

    int ncodebooks;
    codebook_t * codebooks;

    int nfloors;
    floor_t * floors;

    int nresidues;
    residue_t * residues;

    int nmappings;
    mapping_t * mappings;

    int nmodes;
    vorbis_mode_t * modes;
} venc_context_t;

typedef struct {
    int total;
    int total_pos;
    int pos;
    uint8_t * buf_ptr;
} PutBitContext;

static inline void init_put_bits(PutBitContext * pb, uint8_t * buf, int buffer_len) {
    pb->total = buffer_len * 8;
    pb->total_pos = 0;
    pb->pos = 0;
    pb->buf_ptr = buf;
}

static void put_bits(PutBitContext * pb, int bits, uint64_t val) {
    if ((pb->total_pos += bits) >= pb->total) return;
    if (!bits) return;
    if (pb->pos) {
        if (pb->pos > bits) {
            *pb->buf_ptr |= val << (8 - pb->pos);
            pb->pos -= bits;
            bits = 0;
        } else {
            *pb->buf_ptr++ |= (val << (8 - pb->pos)) & 0xFF;
            val >>= pb->pos;
            bits -= pb->pos;
            pb->pos = 0;
        }
    }
    for (; bits >= 8; bits -= 8) {
        *pb->buf_ptr++ = val & 0xFF;
        val >>= 8;
    }
    if (bits) {
        *pb->buf_ptr = val;
        pb->pos = 8 - bits;
    }
}

static inline void flush_put_bits(PutBitContext * pb) {
}

static inline int put_bits_count(PutBitContext * pb) {
    return pb->total_pos;
}

static inline void put_codeword(PutBitContext * pb, codebook_t * cb, int entry) {
    assert(entry >= 0);
    assert(entry < cb->nentries);
    assert(cb->lens[entry]);
    put_bits(pb, cb->lens[entry], cb->codewords[entry]);
}

static int cb_lookup_vals(int lookup, int dimentions, int entries) {
    if      (lookup == 1) return ff_vorbis_nth_root(entries, dimentions);
    else if (lookup == 2) return dimentions * entries;
    return 0;
}

static void ready_codebook(codebook_t * cb) {
    int i;

    ff_vorbis_len2vlc(cb->lens, cb->codewords, cb->nentries);

    if (!cb->lookup)
        cb->pow2 = cb->dimentions = NULL;
    else {
        int vals = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
        cb->dimentions = av_malloc(sizeof(float) * cb->nentries * cb->ndimentions);
        cb->pow2 = av_mallocz(sizeof(float) * cb->nentries);
        for (i = 0; i < cb->nentries; i++) {
            float last = 0;
            int j;
            int div = 1;
            for (j = 0; j < cb->ndimentions; j++) {
                int off;
                if (cb->lookup == 1)
                    off = (i / div) % vals; // lookup type 1
                else
                    off = i * cb->ndimentions + j; // lookup type 2

                cb->dimentions[i * cb->ndimentions + j] = last + cb->min + cb->quantlist[off] * cb->delta;
                if (cb->seq_p)
                    last = cb->dimentions[i * cb->ndimentions + j];
                cb->pow2[i] += cb->dimentions[i * cb->ndimentions + j]*cb->dimentions[i * cb->ndimentions + j];
                div *= vals;
            }
            cb->pow2[i] /= 2.;
        }
    }
}

static void ready_residue(residue_t * rc, venc_context_t * venc) {
    int i;
    assert(rc->type == 2);
    rc->maxes = av_mallocz(sizeof(float[2]) * rc->classifications);
    for (i = 0; i < rc->classifications; i++) {
        int j;
        codebook_t * cb;
        for (j = 0; j < 8; j++)
            if (rc->books[i][j] != -1) break;
        if (j == 8) continue; // zero
        cb = &venc->codebooks[rc->books[i][j]];
        assert(cb->ndimentions >= 2);
        assert(cb->lookup);

        for (j = 0; j < cb->nentries; j++) {
            float a;
            if (!cb->lens[j]) continue;
            a = fabs(cb->dimentions[j * cb->ndimentions]);
            if (a > rc->maxes[i][0])
                rc->maxes[i][0] = a;
            a = fabs(cb->dimentions[j * cb->ndimentions + 1]);
            if (a > rc->maxes[i][1])
                rc->maxes[i][1] = a;
        }
    }
    // small bias
    for (i = 0; i < rc->classifications; i++) {
        rc->maxes[i][0] += 0.8;
        rc->maxes[i][1] += 0.8;
    }
}

static void create_vorbis_context(venc_context_t * venc, AVCodecContext * avccontext) {
    floor_t * fc;
    residue_t * rc;
    mapping_t * mc;
    int i, book;

    venc->channels = avccontext->channels;
    venc->sample_rate = avccontext->sample_rate;
    venc->log2_blocksize[0] = venc->log2_blocksize[1] = 11;

    venc->ncodebooks = sizeof(cvectors)/sizeof(cvectors[0]);
    venc->codebooks = av_malloc(sizeof(codebook_t) * venc->ncodebooks);

    // codebook 0..14 - floor1 book, values 0..255
    // codebook 15 residue masterbook
    // codebook 16..29 residue
    for (book = 0; book < venc->ncodebooks; book++) {
        codebook_t * cb = &venc->codebooks[book];
        int vals;
        cb->ndimentions = cvectors[book].dim;
        cb->nentries = cvectors[book].real_len;
        cb->min = cvectors[book].min;
        cb->delta = cvectors[book].delta;
        cb->lookup = cvectors[book].lookup;
        cb->seq_p = 0;

        cb->lens = av_malloc(sizeof(uint8_t) * cb->nentries);
        cb->codewords = av_malloc(sizeof(uint32_t) * cb->nentries);
        memcpy(cb->lens, cvectors[book].clens, cvectors[book].len);
        memset(cb->lens + cvectors[book].len, 0, cb->nentries - cvectors[book].len);

        if (cb->lookup) {
            vals = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
            cb->quantlist = av_malloc(sizeof(int) * vals);
            for (i = 0; i < vals; i++)
                cb->quantlist[i] = cvectors[book].quant[i];
        } else {
            cb->quantlist = NULL;
        }
        ready_codebook(cb);
    }

    venc->nfloors = 1;
    venc->floors = av_malloc(sizeof(floor_t) * venc->nfloors);

    // just 1 floor
    fc = &venc->floors[0];
    fc->partitions = 8;
    fc->partition_to_class = av_malloc(sizeof(int) * fc->partitions);
    fc->nclasses = 0;
    for (i = 0; i < fc->partitions; i++) {
        static const int a[] = {0,1,2,2,3,3,4,4};
        fc->partition_to_class[i] = a[i];
        fc->nclasses = FFMAX(fc->nclasses, fc->partition_to_class[i]);
    }
    fc->nclasses++;
    fc->classes = av_malloc(sizeof(floor_class_t) * fc->nclasses);
    for (i = 0; i < fc->nclasses; i++) {
        floor_class_t * c = &fc->classes[i];
        int j, books;
        c->dim = floor_classes[i].dim;
        c->subclass = floor_classes[i].subclass;
        c->masterbook = floor_classes[i].masterbook;
        books = (1 << c->subclass);
        c->books = av_malloc(sizeof(int) * books);
        for (j = 0; j < books; j++)
            c->books[j] = floor_classes[i].nbooks[j];
    }
    fc->multiplier = 2;
    fc->rangebits = venc->log2_blocksize[0] - 1;

    fc->values = 2;
    for (i = 0; i < fc->partitions; i++)
        fc->values += fc->classes[fc->partition_to_class[i]].dim;

    fc->list = av_malloc(sizeof(floor1_entry_t) * fc->values);
    fc->list[0].x = 0;
    fc->list[1].x = 1 << fc->rangebits;
    for (i = 2; i < fc->values; i++) {
        static const int a[] = {
             93, 23,372,  6, 46,186,750, 14, 33, 65,
            130,260,556,  3, 10, 18, 28, 39, 55, 79,
            111,158,220,312,464,650,850
        };
        fc->list[i].x = a[i - 2];
    }
    ff_vorbis_ready_floor1_list(fc->list, fc->values);

    venc->nresidues = 1;
    venc->residues = av_malloc(sizeof(residue_t) * venc->nresidues);

    // single residue
    rc = &venc->residues[0];
    rc->type = 2;
    rc->begin = 0;
    rc->end = 1600;
    rc->partition_size = 32;
    rc->classifications = 10;
    rc->classbook = 15;
    rc->books = av_malloc(sizeof(*rc->books) * rc->classifications);
    {
        static const int8_t a[10][8] = {
            { -1, -1, -1, -1, -1, -1, -1, -1, },
            { -1, -1, 16, -1, -1, -1, -1, -1, },
            { -1, -1, 17, -1, -1, -1, -1, -1, },
            { -1, -1, 18, -1, -1, -1, -1, -1, },
            { -1, -1, 19, -1, -1, -1, -1, -1, },
            { -1, -1, 20, -1, -1, -1, -1, -1, },
            { -1, -1, 21, -1, -1, -1, -1, -1, },
            { 22, 23, -1, -1, -1, -1, -1, -1, },
            { 24, 25, -1, -1, -1, -1, -1, -1, },
            { 26, 27, 28, -1, -1, -1, -1, -1, },
        };
        memcpy(rc->books, a, sizeof a);
    }
    ready_residue(rc, venc);

    venc->nmappings = 1;
    venc->mappings = av_malloc(sizeof(mapping_t) * venc->nmappings);

    // single mapping
    mc = &venc->mappings[0];
    mc->submaps = 1;
    mc->mux = av_malloc(sizeof(int) * venc->channels);
    for (i = 0; i < venc->channels; i++)
        mc->mux[i] = 0;
    mc->floor = av_malloc(sizeof(int) * mc->submaps);
    mc->residue = av_malloc(sizeof(int) * mc->submaps);
    for (i = 0; i < mc->submaps; i++) {
        mc->floor[i] = 0;
        mc->residue[i] = 0;
    }
    mc->coupling_steps = venc->channels == 2 ? 1 : 0;
    mc->magnitude = av_malloc(sizeof(int) * mc->coupling_steps);
    mc->angle = av_malloc(sizeof(int) * mc->coupling_steps);
    if (mc->coupling_steps) {
        mc->magnitude[0] = 0;
        mc->angle[0] = 1;
    }

    venc->nmodes = 1;
    venc->modes = av_malloc(sizeof(vorbis_mode_t) * venc->nmodes);

    // single mode
    venc->modes[0].blockflag = 0;
    venc->modes[0].mapping = 0;

    venc->have_saved = 0;
    venc->saved = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);
    venc->samples = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]));
    venc->floor = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);
    venc->coeffs = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);

    venc->win[0] = ff_vorbis_vwin[venc->log2_blocksize[0] - 6];
    venc->win[1] = ff_vorbis_vwin[venc->log2_blocksize[1] - 6];

    ff_mdct_init(&venc->mdct[0], venc->log2_blocksize[0], 0);
    ff_mdct_init(&venc->mdct[1], venc->log2_blocksize[1], 0);
}

static void put_float(PutBitContext * pb, float f) {
    int exp, mant;
    uint32_t res = 0;
    mant = (int)ldexp(frexp(f, &exp), 20);
    exp += 788 - 20;
    if (mant < 0) { res |= (1 << 31); mant = -mant; }
    res |= mant | (exp << 21);
    put_bits(pb, 32, res);
}

static void put_codebook_header(PutBitContext * pb, codebook_t * cb) {
    int i;
    int ordered = 0;

    put_bits(pb, 24, 0x564342); //magic
    put_bits(pb, 16, cb->ndimentions);
    put_bits(pb, 24, cb->nentries);

    for (i = 1; i < cb->nentries; i++)
        if (cb->lens[i] < cb->lens[i-1]) break;
    if (i == cb->nentries)
        ordered = 1;

    put_bits(pb, 1, ordered);
    if (ordered) {
        int len = cb->lens[0];
        put_bits(pb, 5, len - 1);
        i = 0;
        while (i < cb->nentries) {
            int j;
            for (j = 0; j+i < cb->nentries; j++)
                if (cb->lens[j+i] != len) break;
            put_bits(pb, ilog(cb->nentries - i), j);
            i += j;
            len++;
        }
    } else {
        int sparse = 0;
        for (i = 0; i < cb->nentries; i++)
            if (!cb->lens[i]) break;
        if (i != cb->nentries)
            sparse = 1;
        put_bits(pb, 1, sparse);

        for (i = 0; i < cb->nentries; i++) {
            if (sparse) put_bits(pb, 1, !!cb->lens[i]);
            if (cb->lens[i]) put_bits(pb, 5, cb->lens[i] - 1);
        }
    }

    put_bits(pb, 4, cb->lookup);
    if (cb->lookup) {
        int tmp = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
        int bits = ilog(cb->quantlist[0]);

        for (i = 1; i < tmp; i++)
            bits = FFMAX(bits, ilog(cb->quantlist[i]));

        put_float(pb, cb->min);
        put_float(pb, cb->delta);

        put_bits(pb, 4, bits - 1);
        put_bits(pb, 1, cb->seq_p);

        for (i = 0; i < tmp; i++)
            put_bits(pb, bits, cb->quantlist[i]);
    }
}

static void put_floor_header(PutBitContext * pb, floor_t * fc) {
    int i;

    put_bits(pb, 16, 1); // type, only floor1 is supported

    put_bits(pb, 5, fc->partitions);

    for (i = 0; i < fc->partitions; i++)
        put_bits(pb, 4, fc->partition_to_class[i]);

    for (i = 0; i < fc->nclasses; i++) {
        int j, books;

        put_bits(pb, 3, fc->classes[i].dim - 1);
        put_bits(pb, 2, fc->classes[i].subclass);

        if (fc->classes[i].subclass)
            put_bits(pb, 8, fc->classes[i].masterbook);

        books = (1 << fc->classes[i].subclass);

        for (j = 0; j < books; j++)
            put_bits(pb, 8, fc->classes[i].books[j] + 1);
    }

    put_bits(pb, 2, fc->multiplier - 1);
    put_bits(pb, 4, fc->rangebits);

    for (i = 2; i < fc->values; i++)
        put_bits(pb, fc->rangebits, fc->list[i].x);
}

static void put_residue_header(PutBitContext * pb, residue_t * rc) {
    int i;

    put_bits(pb, 16, rc->type);

    put_bits(pb, 24, rc->begin);
    put_bits(pb, 24, rc->end);
    put_bits(pb, 24, rc->partition_size - 1);
    put_bits(pb, 6, rc->classifications - 1);
    put_bits(pb, 8, rc->classbook);

    for (i = 0; i < rc->classifications; i++) {
        int j, tmp = 0;
        for (j = 0; j < 8; j++)
            tmp |= (rc->books[i][j] != -1) << j;

        put_bits(pb, 3, tmp & 7);
        put_bits(pb, 1, tmp > 7);

        if (tmp > 7)
            put_bits(pb, 5, tmp >> 3);
    }

    for (i = 0; i < rc->classifications; i++) {
        int j;
        for (j = 0; j < 8; j++)
            if (rc->books[i][j] != -1)
                put_bits(pb, 8, rc->books[i][j]);
    }
}

static int put_main_header(venc_context_t * venc, uint8_t ** out) {
    int i;
    PutBitContext pb;
    uint8_t buffer[50000] = {0}, * p = buffer;
    int buffer_len = sizeof buffer;
    int len, hlens[3];

    // identification header
    init_put_bits(&pb, p, buffer_len);
    put_bits(&pb, 8, 1); //magic
    for (i = 0; "vorbis"[i]; i++)
        put_bits(&pb, 8, "vorbis"[i]);
    put_bits(&pb, 32, 0); // version
    put_bits(&pb, 8, venc->channels);
    put_bits(&pb, 32, venc->sample_rate);
    put_bits(&pb, 32, 0); // bitrate
    put_bits(&pb, 32, 0); // bitrate
    put_bits(&pb, 32, 0); // bitrate
    put_bits(&pb, 4, venc->log2_blocksize[0]);
    put_bits(&pb, 4, venc->log2_blocksize[1]);
    put_bits(&pb, 1, 1); // framing

    flush_put_bits(&pb);
    hlens[0] = (put_bits_count(&pb) + 7) / 8;
    buffer_len -= hlens[0];
    p += hlens[0];

    // comment header
    init_put_bits(&pb, p, buffer_len);
    put_bits(&pb, 8, 3); //magic
    for (i = 0; "vorbis"[i]; i++)
        put_bits(&pb, 8, "vorbis"[i]);
    put_bits(&pb, 32, 0); // vendor length TODO
    put_bits(&pb, 32, 0); // amount of comments
    put_bits(&pb, 1, 1); // framing

    flush_put_bits(&pb);
    hlens[1] = (put_bits_count(&pb) + 7) / 8;
    buffer_len -= hlens[1];
    p += hlens[1];

    // setup header
    init_put_bits(&pb, p, buffer_len);
    put_bits(&pb, 8, 5); //magic
    for (i = 0; "vorbis"[i]; i++)
        put_bits(&pb, 8, "vorbis"[i]);

    // codebooks
    put_bits(&pb, 8, venc->ncodebooks - 1);
    for (i = 0; i < venc->ncodebooks; i++)
        put_codebook_header(&pb, &venc->codebooks[i]);

    // time domain, reserved, zero
    put_bits(&pb, 6, 0);
    put_bits(&pb, 16, 0);

    // floors
    put_bits(&pb, 6, venc->nfloors - 1);
    for (i = 0; i < venc->nfloors; i++)
        put_floor_header(&pb, &venc->floors[i]);

    // residues
    put_bits(&pb, 6, venc->nresidues - 1);
    for (i = 0; i < venc->nresidues; i++)
        put_residue_header(&pb, &venc->residues[i]);

    // mappings
    put_bits(&pb, 6, venc->nmappings - 1);
    for (i = 0; i < venc->nmappings; i++) {
        mapping_t * mc = &venc->mappings[i];
        int j;
        put_bits(&pb, 16, 0); // mapping type

        put_bits(&pb, 1, mc->submaps > 1);
        if (mc->submaps > 1)
            put_bits(&pb, 4, mc->submaps - 1);

        put_bits(&pb, 1, !!mc->coupling_steps);
        if (mc->coupling_steps) {
            put_bits(&pb, 8, mc->coupling_steps - 1);
            for (j = 0; j < mc->coupling_steps; j++) {
                put_bits(&pb, ilog(venc->channels - 1), mc->magnitude[j]);
                put_bits(&pb, ilog(venc->channels - 1), mc->angle[j]);
            }
        }

        put_bits(&pb, 2, 0); // reserved

        if (mc->submaps > 1)
            for (j = 0; j < venc->channels; j++)
                put_bits(&pb, 4, mc->mux[j]);

        for (j = 0; j < mc->submaps; j++) {
            put_bits(&pb, 8, 0); // reserved time configuration
            put_bits(&pb, 8, mc->floor[j]);
            put_bits(&pb, 8, mc->residue[j]);
        }
    }

    // modes
    put_bits(&pb, 6, venc->nmodes - 1);
    for (i = 0; i < venc->nmodes; i++) {
        put_bits(&pb, 1, venc->modes[i].blockflag);
        put_bits(&pb, 16, 0); // reserved window type
        put_bits(&pb, 16, 0); // reserved transform type
        put_bits(&pb, 8, venc->modes[i].mapping);
    }

    put_bits(&pb, 1, 1); // framing

    flush_put_bits(&pb);
    hlens[2] = (put_bits_count(&pb) + 7) / 8;

    len = hlens[0] + hlens[1] + hlens[2];
    p = *out = av_mallocz(64 + len + len/255);

    *p++ = 2;
    p += av_xiphlacing(p, hlens[0]);
    p += av_xiphlacing(p, hlens[1]);
    buffer_len = 0;
    for (i = 0; i < 3; i++) {
        memcpy(p, buffer + buffer_len, hlens[i]);
        p += hlens[i];
        buffer_len += hlens[i];
    }

    return p - *out;
}

static float get_floor_average(floor_t * fc, float * coeffs, int i) {
    int begin = fc->list[fc->list[FFMAX(i-1, 0)].sort].x;
    int end   = fc->list[fc->list[FFMIN(i+1, fc->values - 1)].sort].x;
    int j;
    float average = 0;

    for (j = begin; j < end; j++)
        average += fabs(coeffs[j]);
    return average / (end - begin);
}

static void floor_fit(venc_context_t * venc, floor_t * fc, float * coeffs, uint_fast16_t * posts, int samples) {
    int range = 255 / fc->multiplier + 1;
    int i;
    float tot_average = 0.;
    float averages[fc->values];
    for (i = 0; i < fc->values; i++){
        averages[i] = get_floor_average(fc, coeffs, i);
        tot_average += averages[i];
    }
    tot_average /= fc->values;
    tot_average /= venc->quality;

    for (i = 0; i < fc->values; i++) {
        int position = fc->list[fc->list[i].sort].x;
        float average = averages[i];
        int j;

        average *= pow(tot_average / average, 0.5) * pow(1.25, position/200.); // MAGIC!
        for (j = 0; j < range - 1; j++)
            if (ff_vorbis_floor1_inverse_db_table[j * fc->multiplier] > average) break;
        posts[fc->list[i].sort] = j;
    }
}

static int render_point(int x0, int y0, int x1, int y1, int x) {
    return y0 +  (x - x0) * (y1 - y0) / (x1 - x0);
}

static void floor_encode(venc_context_t * venc, floor_t * fc, PutBitContext * pb, uint_fast16_t * posts, float * floor, int samples) {
    int range = 255 / fc->multiplier + 1;
    int coded[fc->values]; // first 2 values are unused
    int i, counter;

    put_bits(pb, 1, 1); // non zero
    put_bits(pb, ilog(range - 1), posts[0]);
    put_bits(pb, ilog(range - 1), posts[1]);
    coded[0] = coded[1] = 1;

    for (i = 2; i < fc->values; i++) {
        int predicted = render_point(fc->list[fc->list[i].low].x,
                                     posts[fc->list[i].low],
                                     fc->list[fc->list[i].high].x,
                                     posts[fc->list[i].high],
                                     fc->list[i].x);
        int highroom = range - predicted;
        int lowroom = predicted;
        int room = FFMIN(highroom, lowroom);
        if (predicted == posts[i]) {
            coded[i] = 0; // must be used later as flag!
            continue;
        } else {
            if (!coded[fc->list[i].low ]) coded[fc->list[i].low ] = -1;
            if (!coded[fc->list[i].high]) coded[fc->list[i].high] = -1;
        }
        if (posts[i] > predicted) {
            if (posts[i] - predicted > room)
                coded[i] = posts[i] - predicted + lowroom;
            else
                coded[i] = (posts[i] - predicted) << 1;
        } else {
            if (predicted - posts[i] > room)
                coded[i] = predicted - posts[i] + highroom - 1;
            else
                coded[i] = ((predicted - posts[i]) << 1) - 1;
        }
    }

    counter = 2;
    for (i = 0; i < fc->partitions; i++) {
        floor_class_t * c = &fc->classes[fc->partition_to_class[i]];
        int k, cval = 0, csub = 1<<c->subclass;
        if (c->subclass) {
            codebook_t * book = &venc->codebooks[c->masterbook];
            int cshift = 0;
            for (k = 0; k < c->dim; k++) {
                int l;
                for (l = 0; l < csub; l++) {
                    int maxval = 1;
                    if (c->books[l] != -1)
                        maxval = venc->codebooks[c->books[l]].nentries;
                    // coded could be -1, but this still works, cause that is 0
                    if (coded[counter + k] < maxval) break;
                }
                assert(l != csub);
                cval |= l << cshift;
                cshift += c->subclass;
            }
            put_codeword(pb, book, cval);
        }
        for (k = 0; k < c->dim; k++) {
            int book = c->books[cval & (csub-1)];
            int entry = coded[counter++];
            cval >>= c->subclass;
            if (book == -1) continue;
            if (entry == -1) entry = 0;
            put_codeword(pb, &venc->codebooks[book], entry);
        }
    }

    ff_vorbis_floor1_render_list(fc->list, fc->values, posts, coded, fc->multiplier, floor, samples);
}

static float * put_vector(codebook_t * book, PutBitContext * pb, float * num) {
    int i, entry = -1;
    float distance = FLT_MAX;
    assert(book->dimentions);
    for (i = 0; i < book->nentries; i++) {
        float * vec = book->dimentions + i * book->ndimentions, d = book->pow2[i];
        int j;
        if (!book->lens[i]) continue;
        for (j = 0; j < book->ndimentions; j++)
            d -= vec[j] * num[j];
        if (distance > d) {
            entry = i;
            distance = d;
        }
    }
    put_codeword(pb, book, entry);
    return &book->dimentions[entry * book->ndimentions];
}

static void residue_encode(venc_context_t * venc, residue_t * rc, PutBitContext * pb, float * coeffs, int samples, int real_ch) {
    int pass, i, j, p, k;
    int psize = rc->partition_size;
    int partitions = (rc->end - rc->begin) / psize;
    int channels = (rc->type == 2) ? 1 : real_ch;
    int classes[channels][partitions];
    int classwords = venc->codebooks[rc->classbook].ndimentions;

    assert(rc->type == 2);
    assert(real_ch == 2);
    for (p = 0; p < partitions; p++) {
        float max1 = 0., max2 = 0.;
        int s = rc->begin + p * psize;
        for (k = s; k < s + psize; k += 2) {
            max1 = FFMAX(max1, fabs(coeffs[          k / real_ch]));
            max2 = FFMAX(max2, fabs(coeffs[samples + k / real_ch]));
        }

        for (i = 0; i < rc->classifications - 1; i++) {
            if (max1 < rc->maxes[i][0] && max2 < rc->maxes[i][1]) break;
        }
        classes[0][p] = i;
    }

    for (pass = 0; pass < 8; pass++) {
        p = 0;
        while (p < partitions) {
            if (pass == 0)
                for (j = 0; j < channels; j++) {
                    codebook_t * book = &venc->codebooks[rc->classbook];
                    int entry = 0;
                    for (i = 0; i < classwords; i++) {
                        entry *= rc->classifications;
                        entry += classes[j][p + i];
                    }
                    put_codeword(pb, book, entry);
                }
            for (i = 0; i < classwords && p < partitions; i++, p++) {
                for (j = 0; j < channels; j++) {
                    int nbook = rc->books[classes[j][p]][pass];
                    codebook_t * book = &venc->codebooks[nbook];
                    float * buf = coeffs + samples*j + rc->begin + p*psize;
                    if (nbook == -1) continue;

                    assert(rc->type == 0 || rc->type == 2);
                    assert(!(psize % book->ndimentions));

                    if (rc->type == 0) {
                        for (k = 0; k < psize; k += book->ndimentions) {
                            float * a = put_vector(book, pb, &buf[k]);
                            int l;
                            for (l = 0; l < book->ndimentions; l++)
                                buf[k + l] -= a[l];
                        }
                    } else {
                        int s = rc->begin + p * psize, a1, b1;
                        a1 = (s % real_ch) * samples;
                        b1 =  s / real_ch;
                        s = real_ch * samples;
                        for (k = 0; k < psize; k += book->ndimentions) {
                            int dim, a2 = a1, b2 = b1;
                            float vec[book->ndimentions], * pv = vec;
                            for (dim = book->ndimentions; dim--; ) {
                                *pv++ = coeffs[a2 + b2];
                                if ((a2 += samples) == s) {
                                    a2=0;
                                    b2++;
                                }
                            }
                            pv = put_vector(book, pb, vec);
                            for (dim = book->ndimentions; dim--; ) {
                                coeffs[a1 + b1] -= *pv++;
                                if ((a1 += samples) == s) {
                                    a1=0;
                                    b1++;
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}

static int apply_window_and_mdct(venc_context_t * venc, signed short * audio, int samples) {
    int i, j, channel;
    const float * win = venc->win[0];
    int window_len = 1 << (venc->log2_blocksize[0] - 1);
    float n = (float)(1 << venc->log2_blocksize[0]) / 4.;
    // FIXME use dsp

    if (!venc->have_saved && !samples) return 0;

    if (venc->have_saved) {
        for (channel = 0; channel < venc->channels; channel++) {
            memcpy(venc->samples + channel*window_len*2, venc->saved + channel*window_len, sizeof(float)*window_len);
        }
    } else {
        for (channel = 0; channel < venc->channels; channel++) {
            memset(venc->samples + channel*window_len*2, 0, sizeof(float)*window_len);
        }
    }

    if (samples) {
        for (channel = 0; channel < venc->channels; channel++) {
            float * offset = venc->samples + channel*window_len*2 + window_len;
            j = channel;
            for (i = 0; i < samples; i++, j += venc->channels)
                offset[i] = -audio[j] / 32768. / n * win[window_len - i - 1]; //FIXME find out why the sign has to be fliped
        }
    } else {
        for (channel = 0; channel < venc->channels; channel++) {
            memset(venc->samples + channel*window_len*2 + window_len, 0, sizeof(float)*window_len);
        }
    }

    for (channel = 0; channel < venc->channels; channel++) {
        ff_mdct_calc(&venc->mdct[0], venc->coeffs + channel*window_len, venc->samples + channel*window_len*2, venc->floor/*tmp*/);
    }

    if (samples) {
        for (channel = 0; channel < venc->channels; channel++) {
            float * offset = venc->saved + channel*window_len;
            j = channel;
            for (i = 0; i < samples; i++, j += venc->channels)
                offset[i] = -audio[j] / 32768. / n * win[i]; //FIXME find out why the sign has to be fliped
        }
        venc->have_saved = 1;
    } else {
        venc->have_saved = 0;
    }
    return 1;
}

static av_cold int vorbis_encode_init(AVCodecContext * avccontext)
{
    venc_context_t * venc = avccontext->priv_data;

    if (avccontext->channels != 2) {
        av_log(avccontext, AV_LOG_ERROR, "Current FFmpeg Vorbis encoder only supports 2 channels.\n");
        return -1;
    }

    create_vorbis_context(venc, avccontext);

    if (avccontext->flags & CODEC_FLAG_QSCALE)
        venc->quality = avccontext->global_quality / (float)FF_QP2LAMBDA / 10.;
    else
        venc->quality = 1.;
    venc->quality *= venc->quality;

    avccontext->extradata_size = put_main_header(venc, (uint8_t**)&avccontext->extradata);

    avccontext->frame_size = 1 << (venc->log2_blocksize[0] - 1);

    avccontext->coded_frame = avcodec_alloc_frame();
    avccontext->coded_frame->key_frame = 1;

    return 0;
}

static int vorbis_encode_frame(AVCodecContext * avccontext, unsigned char * packets, int buf_size, void *data)
{
    venc_context_t * venc = avccontext->priv_data;
    signed short * audio = data;
    int samples = data ? avccontext->frame_size : 0;
    vorbis_mode_t * mode;
    mapping_t * mapping;
    PutBitContext pb;
    int i;

    if (!apply_window_and_mdct(venc, audio, samples)) return 0;
    samples = 1 << (venc->log2_blocksize[0] - 1);

    init_put_bits(&pb, packets, buf_size);

    put_bits(&pb, 1, 0); // magic bit

    put_bits(&pb, ilog(venc->nmodes - 1), 0); // 0 bits, the mode

    mode = &venc->modes[0];
    mapping = &venc->mappings[mode->mapping];
    if (mode->blockflag) {
        put_bits(&pb, 1, 0);
        put_bits(&pb, 1, 0);
    }

    for (i = 0; i < venc->channels; i++) {
        floor_t * fc = &venc->floors[mapping->floor[mapping->mux[i]]];
        uint_fast16_t posts[fc->values];
        floor_fit(venc, fc, &venc->coeffs[i * samples], posts, samples);
        floor_encode(venc, fc, &pb, posts, &venc->floor[i * samples], samples);
    }

    for (i = 0; i < venc->channels * samples; i++) {
        venc->coeffs[i] /= venc->floor[i];
    }

    for (i = 0; i < mapping->coupling_steps; i++) {
        float * mag = venc->coeffs + mapping->magnitude[i] * samples;
        float * ang = venc->coeffs + mapping->angle[i] * samples;
        int j;
        for (j = 0; j < samples; j++) {
            float a = ang[j];
            ang[j] -= mag[j];
            if (mag[j] > 0) ang[j] = -ang[j];
            if (ang[j] < 0) mag[j] = a;
        }
    }

    residue_encode(venc, &venc->residues[mapping->residue[mapping->mux[0]]], &pb, venc->coeffs, samples, venc->channels);

    flush_put_bits(&pb);
    return (put_bits_count(&pb) + 7) / 8;
}


static av_cold int vorbis_encode_close(AVCodecContext * avccontext)
{
    venc_context_t * venc = avccontext->priv_data;
    int i;

    if (venc->codebooks)
        for (i = 0; i < venc->ncodebooks; i++) {
            av_freep(&venc->codebooks[i].lens);
            av_freep(&venc->codebooks[i].codewords);
            av_freep(&venc->codebooks[i].quantlist);
            av_freep(&venc->codebooks[i].dimentions);
            av_freep(&venc->codebooks[i].pow2);
        }
    av_freep(&venc->codebooks);

    if (venc->floors)
        for (i = 0; i < venc->nfloors; i++) {
            int j;
            if (venc->floors[i].classes)
                for (j = 0; j < venc->floors[i].nclasses; j++)
                    av_freep(&venc->floors[i].classes[j].books);
            av_freep(&venc->floors[i].classes);
            av_freep(&venc->floors[i].partition_to_class);
            av_freep(&venc->floors[i].list);
        }
    av_freep(&venc->floors);

    if (venc->residues)
        for (i = 0; i < venc->nresidues; i++) {
            av_freep(&venc->residues[i].books);
            av_freep(&venc->residues[i].maxes);
        }
    av_freep(&venc->residues);

    if (venc->mappings)
        for (i = 0; i < venc->nmappings; i++) {
            av_freep(&venc->mappings[i].mux);
            av_freep(&venc->mappings[i].floor);
            av_freep(&venc->mappings[i].residue);
            av_freep(&venc->mappings[i].magnitude);
            av_freep(&venc->mappings[i].angle);
        }
    av_freep(&venc->mappings);

    av_freep(&venc->modes);

    av_freep(&venc->saved);
    av_freep(&venc->samples);
    av_freep(&venc->floor);
    av_freep(&venc->coeffs);

    ff_mdct_end(&venc->mdct[0]);
    ff_mdct_end(&venc->mdct[1]);

    av_freep(&avccontext->coded_frame);
    av_freep(&avccontext->extradata);

    return 0 ;
}

AVCodec vorbis_encoder = {
    "vorbis",
    CODEC_TYPE_AUDIO,
    CODEC_ID_VORBIS,
    sizeof(venc_context_t),
    vorbis_encode_init,
    vorbis_encode_frame,
    vorbis_encode_close,
    .capabilities= CODEC_CAP_DELAY,
};