Mercurial > libavcodec.hg
view vc1dsp.c @ 5725:2ec1ec2d1eae libavcodec
oops, revert unrelated change
author | lorenm |
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date | Thu, 27 Sep 2007 03:16:25 +0000 |
parents | 90d90aecc83c |
children | 90de28dfd8d6 |
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/* * VC-1 and WMV3 decoder - DSP functions * Copyright (c) 2006 Konstantin Shishkov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file vc1dsp.c * VC-1 and WMV3 decoder * */ #include "dsputil.h" /** Apply overlap transform to horizontal edge */ static void vc1_v_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2*stride]; b = src[-stride]; c = src[0]; d = src[stride]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; src[-2*stride] = a - d1; src[-stride] = b - d2; src[0] = c + d2; src[stride] = d + d1; src++; rnd = !rnd; } } /** Apply overlap transform to vertical edge */ static void vc1_h_overlap_c(uint8_t* src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; for(i = 0; i < 8; i++) { a = src[-2]; b = src[-1]; c = src[0]; d = src[1]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; src[-2] = a - d1; src[-1] = b - d2; src[0] = c + d2; src[1] = d + d1; src += stride; rnd = !rnd; } } /** Do inverse transform on 8x8 block */ static void vc1_inv_trans_8x8_c(DCTELEM block[64]) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; src = block; dst = block; for(i = 0; i < 8; i++){ t1 = 12 * (src[0] + src[4]); t2 = 12 * (src[0] - src[4]); t3 = 16 * src[2] + 6 * src[6]; t4 = 6 * src[2] - 16 * src[6]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7]; t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7]; t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7]; t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7]; dst[0] = (t5 + t1 + 4) >> 3; dst[1] = (t6 + t2 + 4) >> 3; dst[2] = (t7 + t3 + 4) >> 3; dst[3] = (t8 + t4 + 4) >> 3; dst[4] = (t8 - t4 + 4) >> 3; dst[5] = (t7 - t3 + 4) >> 3; dst[6] = (t6 - t2 + 4) >> 3; dst[7] = (t5 - t1 + 4) >> 3; src += 8; dst += 8; } src = block; dst = block; for(i = 0; i < 8; i++){ t1 = 12 * (src[ 0] + src[32]); t2 = 12 * (src[ 0] - src[32]); t3 = 16 * src[16] + 6 * src[48]; t4 = 6 * src[16] - 16 * src[48]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56]; t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56]; t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; dst[ 0] = (t5 + t1 + 64) >> 7; dst[ 8] = (t6 + t2 + 64) >> 7; dst[16] = (t7 + t3 + 64) >> 7; dst[24] = (t8 + t4 + 64) >> 7; dst[32] = (t8 - t4 + 64 + 1) >> 7; dst[40] = (t7 - t3 + 64 + 1) >> 7; dst[48] = (t6 - t2 + 64 + 1) >> 7; dst[56] = (t5 - t1 + 64 + 1) >> 7; src++; dst++; } } /** Do inverse transform on 8x4 part of block */ static void vc1_inv_trans_8x4_c(DCTELEM block[64], int n) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; int off; off = n * 32; src = block + off; dst = block + off; for(i = 0; i < 4; i++){ t1 = 12 * (src[0] + src[4]); t2 = 12 * (src[0] - src[4]); t3 = 16 * src[2] + 6 * src[6]; t4 = 6 * src[2] - 16 * src[6]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7]; t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7]; t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7]; t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7]; dst[0] = (t5 + t1 + 4) >> 3; dst[1] = (t6 + t2 + 4) >> 3; dst[2] = (t7 + t3 + 4) >> 3; dst[3] = (t8 + t4 + 4) >> 3; dst[4] = (t8 - t4 + 4) >> 3; dst[5] = (t7 - t3 + 4) >> 3; dst[6] = (t6 - t2 + 4) >> 3; dst[7] = (t5 - t1 + 4) >> 3; src += 8; dst += 8; } src = block + off; dst = block + off; for(i = 0; i < 8; i++){ t1 = 17 * (src[ 0] + src[16]); t2 = 17 * (src[ 0] - src[16]); t3 = 22 * src[ 8]; t4 = 22 * src[24]; t5 = 10 * src[ 8]; t6 = 10 * src[24]; dst[ 0] = (t1 + t3 + t6 + 64) >> 7; dst[ 8] = (t2 - t4 + t5 + 64) >> 7; dst[16] = (t2 + t4 - t5 + 64) >> 7; dst[24] = (t1 - t3 - t6 + 64) >> 7; src ++; dst ++; } } /** Do inverse transform on 4x8 parts of block */ static void vc1_inv_trans_4x8_c(DCTELEM block[64], int n) { int i; register int t1,t2,t3,t4,t5,t6,t7,t8; DCTELEM *src, *dst; int off; off = n * 4; src = block + off; dst = block + off; for(i = 0; i < 8; i++){ t1 = 17 * (src[0] + src[2]); t2 = 17 * (src[0] - src[2]); t3 = 22 * src[1]; t4 = 22 * src[3]; t5 = 10 * src[1]; t6 = 10 * src[3]; dst[0] = (t1 + t3 + t6 + 4) >> 3; dst[1] = (t2 - t4 + t5 + 4) >> 3; dst[2] = (t2 + t4 - t5 + 4) >> 3; dst[3] = (t1 - t3 - t6 + 4) >> 3; src += 8; dst += 8; } src = block + off; dst = block + off; for(i = 0; i < 4; i++){ t1 = 12 * (src[ 0] + src[32]); t2 = 12 * (src[ 0] - src[32]); t3 = 16 * src[16] + 6 * src[48]; t4 = 6 * src[16] - 16 * src[48]; t5 = t1 + t3; t6 = t2 + t4; t7 = t2 - t4; t8 = t1 - t3; t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56]; t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56]; t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; dst[ 0] = (t5 + t1 + 64) >> 7; dst[ 8] = (t6 + t2 + 64) >> 7; dst[16] = (t7 + t3 + 64) >> 7; dst[24] = (t8 + t4 + 64) >> 7; dst[32] = (t8 - t4 + 64 + 1) >> 7; dst[40] = (t7 - t3 + 64 + 1) >> 7; dst[48] = (t6 - t2 + 64 + 1) >> 7; dst[56] = (t5 - t1 + 64 + 1) >> 7; src++; dst++; } } /** Do inverse transform on 4x4 part of block */ static void vc1_inv_trans_4x4_c(DCTELEM block[64], int n) { int i; register int t1,t2,t3,t4,t5,t6; DCTELEM *src, *dst; int off; off = (n&1) * 4 + (n&2) * 16; src = block + off; dst = block + off; for(i = 0; i < 4; i++){ t1 = 17 * (src[0] + src[2]); t2 = 17 * (src[0] - src[2]); t3 = 22 * src[1]; t4 = 22 * src[3]; t5 = 10 * src[1]; t6 = 10 * src[3]; dst[0] = (t1 + t3 + t6 + 4) >> 3; dst[1] = (t2 - t4 + t5 + 4) >> 3; dst[2] = (t2 + t4 - t5 + 4) >> 3; dst[3] = (t1 - t3 - t6 + 4) >> 3; src += 8; dst += 8; } src = block + off; dst = block + off; for(i = 0; i < 4; i++){ t1 = 17 * (src[ 0] + src[16]); t2 = 17 * (src[ 0] - src[16]); t3 = 22 * src[ 8]; t4 = 22 * src[24]; t5 = 10 * src[ 8]; t6 = 10 * src[24]; dst[ 0] = (t1 + t3 + t6 + 64) >> 7; dst[ 8] = (t2 - t4 + t5 + 64) >> 7; dst[16] = (t2 + t4 - t5 + 64) >> 7; dst[24] = (t1 - t3 - t6 + 64) >> 7; src ++; dst ++; } } /* motion compensation functions */ /** Filter in case of 2 filters */ #define VC1_MSPEL_FILTER_16B(DIR, TYPE) \ static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \ { \ switch(mode){ \ case 0: /* no shift - should not occur */ \ return 0; \ case 1: /* 1/4 shift */ \ return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \ case 2: /* 1/2 shift */ \ return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \ case 3: /* 3/4 shift */ \ return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \ } \ return 0; /* should not occur */ \ } VC1_MSPEL_FILTER_16B(ver, uint8_t); VC1_MSPEL_FILTER_16B(hor, int16_t); /** Filter used to interpolate fractional pel values */ static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r) { switch(mode){ case 0: //no shift return src[0]; case 1: // 1/4 shift return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6; case 2: // 1/2 shift return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4; case 3: // 3/4 shift return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6; } return 0; //should not occur } /** Function used to do motion compensation with bicubic interpolation */ static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd) { int i, j; if (vmode) { /* Horizontal filter to apply */ int r; if (hmode) { /* Vertical filter to apply, output to tmp */ static const int shift_value[] = { 0, 5, 1, 5 }; int shift = (shift_value[hmode]+shift_value[vmode])>>1; int16_t tmp[11*8], *tptr = tmp; r = (1<<(shift-1)) + rnd-1; src -= 1; for(j = 0; j < 8; j++) { for(i = 0; i < 11; i++) tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift; src += stride; tptr += 11; } r = 64-rnd; tptr = tmp+1; for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8((vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7); dst += stride; tptr += 11; } return; } else { /* No horizontal filter, output 8 lines to dst */ r = 1-rnd; for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, stride, vmode, r)); src += stride; dst += stride; } return; } } /* Horizontal mode with no vertical mode */ for(j = 0; j < 8; j++) { for(i = 0; i < 8; i++) dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, 1, hmode, rnd)); dst += stride; src += stride; } } /* pixel functions - really are entry points to vc1_mspel_mc */ /* this one is defined in dsputil.c */ void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd); #define PUT_VC1_MSPEL(a, b)\ static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \ vc1_mspel_mc(dst, src, stride, a, b, rnd); \ } PUT_VC1_MSPEL(1, 0) PUT_VC1_MSPEL(2, 0) PUT_VC1_MSPEL(3, 0) PUT_VC1_MSPEL(0, 1) PUT_VC1_MSPEL(1, 1) PUT_VC1_MSPEL(2, 1) PUT_VC1_MSPEL(3, 1) PUT_VC1_MSPEL(0, 2) PUT_VC1_MSPEL(1, 2) PUT_VC1_MSPEL(2, 2) PUT_VC1_MSPEL(3, 2) PUT_VC1_MSPEL(0, 3) PUT_VC1_MSPEL(1, 3) PUT_VC1_MSPEL(2, 3) PUT_VC1_MSPEL(3, 3) void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) { dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c; dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c; dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c; dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c; dsp->vc1_h_overlap = vc1_h_overlap_c; dsp->vc1_v_overlap = vc1_v_overlap_c; dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c; dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c; dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c; dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c; dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c; dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c; dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c; dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c; dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c; dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c; dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c; dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c; dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c; dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c; dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c; dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c; }