view imgconvert_template.h @ 6047:2f9c17454842 libavcodec

Add option for user to scale the amount of dynamic range compression which is applied by the audio decoder, and use that option in the AC3 decoder.
author jbr
date Thu, 20 Dec 2007 00:55:08 +0000
parents 80103098c797
children
line wrap: on
line source

/*
 * templates for image conversion routines
 * Copyright (c) 2001, 2002, 2003 Fabrice Bellard.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/* This header intentionally has no multiple inclusion guards. It is meant to
 * be included multiple times and generates different code depending on the
 * value of certain #defines. */

#ifndef RGB_OUT
#define RGB_OUT(d, r, g, b) RGBA_OUT(d, r, g, b, 0xff)
#endif

static void glue(yuv420p_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                        int width, int height)
{
    const uint8_t *y1_ptr, *y2_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1, *d2;
    int w, y, cb, cr, r_add, g_add, b_add, width2;
    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    width2 = (width + 1) >> 1;
    for(;height >= 2; height -= 2) {
        d1 = d;
        d2 = d + dst->linesize[0];
        y2_ptr = y1_ptr + src->linesize[0];
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 4 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[1]);
            RGB_OUT(d2 + BPP, r, g, b);

            d1 += 2 * BPP;
            d2 += 2 * BPP;

            y1_ptr += 2;
            y2_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle odd width */
        if (w) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);
            d1 += BPP;
            d2 += BPP;
            y1_ptr++;
            y2_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += 2 * dst->linesize[0];
        y1_ptr += 2 * src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width2;
        cr_ptr += src->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        d1 = d;
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            d1 += 2 * BPP;

            y1_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle width */
        if (w) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
    }
}

static void glue(yuvj420p_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                         int width, int height)
{
    const uint8_t *y1_ptr, *y2_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1, *d2;
    int w, y, cb, cr, r_add, g_add, b_add, width2;
    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    width2 = (width + 1) >> 1;
    for(;height >= 2; height -= 2) {
        d1 = d;
        d2 = d + dst->linesize[0];
        y2_ptr = y1_ptr + src->linesize[0];
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 4 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[1]);
            RGB_OUT(d2 + BPP, r, g, b);

            d1 += 2 * BPP;
            d2 += 2 * BPP;

            y1_ptr += 2;
            y2_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle odd width */
        if (w) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y2_ptr[0]);
            RGB_OUT(d2, r, g, b);
            d1 += BPP;
            d2 += BPP;
            y1_ptr++;
            y2_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += 2 * dst->linesize[0];
        y1_ptr += 2 * src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width2;
        cr_ptr += src->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        d1 = d;
        for(w = width; w >= 2; w -= 2) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);

            YUV_TO_RGB2(r, g, b, y1_ptr[1]);
            RGB_OUT(d1 + BPP, r, g, b);

            d1 += 2 * BPP;

            y1_ptr += 2;
            cb_ptr++;
            cr_ptr++;
        }
        /* handle width */
        if (w) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);
            /* output 2 pixels */
            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
    }
}

static void glue(RGB_NAME, _to_yuv420p)(AVPicture *dst, const AVPicture *src,
                                        int width, int height)
{
    int wrap, wrap3, width2;
    int r, g, b, r1, g1, b1, w;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    width2 = (width + 1) >> 1;
    wrap = dst->linesize[0];
    wrap3 = src->linesize[0];
    p = src->data[0];
    for(;height>=2;height -= 2) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);
            p += wrap3;
            lum += wrap;

            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);

            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 2);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 2);

            cb++;
            cr++;
            p += -wrap3 + 2 * BPP;
            lum += -wrap + 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            p += wrap3;
            lum += wrap;
            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 1);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        p += wrap3 + (wrap3 - width * BPP);
        lum += wrap + (wrap - width);
        cb += dst->linesize[1] - width2;
        cr += dst->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y_CCIR(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r1, g1, b1, 1);
            cr[0] = RGB_TO_V_CCIR(r1, g1, b1, 1);
            cb++;
            cr++;
            p += 2 * BPP;
           lum += 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r, g, b, 0);
            cr[0] = RGB_TO_V_CCIR(r, g, b, 0);
        }
    }
}

static void glue(RGB_NAME, _to_gray)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, g, b, dst_wrap, src_wrap;
    int x, y;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            q[0] = RGB_TO_Y(r, g, b);
            q++;
            p += BPP;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

static void glue(gray_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, dst_wrap, src_wrap;
    int x, y;

    p = src->data[0];
    src_wrap = src->linesize[0] - width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - BPP * width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            r = p[0];
            RGB_OUT(q, r, r, r);
            q += BPP;
            p ++;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

static void glue(pal8_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int r, g, b, dst_wrap, src_wrap;
    int x, y;
    uint32_t v;
    const uint32_t *palette;

    p = src->data[0];
    src_wrap = src->linesize[0] - width;
    palette = (uint32_t *)src->data[1];

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - BPP * width;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            v = palette[p[0]];
            r = (v >> 16) & 0xff;
            g = (v >> 8) & 0xff;
            b = (v) & 0xff;
#ifdef RGBA_OUT
            {
                int a;
                a = (v >> 24) & 0xff;
                RGBA_OUT(q, r, g, b, a);
            }
#else
            RGB_OUT(q, r, g, b);
#endif
            q += BPP;
            p ++;
        }
        p += src_wrap;
        q += dst_wrap;
    }
}

// RGB24 has optimized routines
#if !defined(FMT_RGB32) && !defined(FMT_RGB24)
/* alpha support */

static void glue(rgb32_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int v, r, g, b;
#ifdef RGBA_OUT
    unsigned int a;
#endif

    s = src->data[0];
    src_wrap = src->linesize[0] - width * 4;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * BPP;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            v = ((const uint32_t *)(s))[0];
            r = (v >> 16) & 0xff;
            g = (v >> 8) & 0xff;
            b = v & 0xff;
#ifdef RGBA_OUT
            a = (v >> 24) & 0xff;
            RGBA_OUT(d, r, g, b, a);
#else
            RGB_OUT(d, r, g, b);
#endif
            s += 4;
            d += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

static void glue(RGB_NAME, _to_rgb32)(AVPicture *dst, const AVPicture *src,
                                       int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g, b;
#ifdef RGBA_IN
    unsigned int a;
#endif

    s = src->data[0];
    src_wrap = src->linesize[0] - width * BPP;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * 4;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
#ifdef RGBA_IN
            RGBA_IN(r, g, b, a, s);
            ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;
#else
            RGB_IN(r, g, b, s);
            ((uint32_t *)(d))[0] = (0xff << 24) | (r << 16) | (g << 8) | b;
#endif
            d += 4;
            s += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

#endif /* !defined(FMT_RGB32) */

#ifndef FMT_RGB24

static void glue(rgb24_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g, b;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * 3;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * BPP;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            r = s[0];
            g = s[1];
            b = s[2];
            RGB_OUT(d, r, g, b);
            s += 3;
            d += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

static void glue(RGB_NAME, _to_rgb24)(AVPicture *dst, const AVPicture *src,
                                      int width, int height)
{
    const uint8_t *s;
    uint8_t *d;
    int src_wrap, dst_wrap, j, y;
    unsigned int r, g , b;

    s = src->data[0];
    src_wrap = src->linesize[0] - width * BPP;

    d = dst->data[0];
    dst_wrap = dst->linesize[0] - width * 3;

    for(y=0;y<height;y++) {
        for(j = 0;j < width; j++) {
            RGB_IN(r, g, b, s)
            d[0] = r;
            d[1] = g;
            d[2] = b;
            d += 3;
            s += BPP;
        }
        s += src_wrap;
        d += dst_wrap;
    }
}

#endif /* !FMT_RGB24 */

#ifdef FMT_RGB24

static void yuv444p_to_rgb24(AVPicture *dst, const AVPicture *src,
                             int width, int height)
{
    const uint8_t *y1_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1;
    int w, y, cb, cr, r_add, g_add, b_add;
    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    for(;height > 0; height --) {
        d1 = d;
        for(w = width; w > 0; w--) {
            YUV_TO_RGB1_CCIR(cb_ptr[0], cr_ptr[0]);

            YUV_TO_RGB2_CCIR(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += dst->linesize[0];
        y1_ptr += src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width;
        cr_ptr += src->linesize[2] - width;
    }
}

static void yuvj444p_to_rgb24(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    const uint8_t *y1_ptr, *cb_ptr, *cr_ptr;
    uint8_t *d, *d1;
    int w, y, cb, cr, r_add, g_add, b_add;
    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;
    unsigned int r, g, b;

    d = dst->data[0];
    y1_ptr = src->data[0];
    cb_ptr = src->data[1];
    cr_ptr = src->data[2];
    for(;height > 0; height --) {
        d1 = d;
        for(w = width; w > 0; w--) {
            YUV_TO_RGB1(cb_ptr[0], cr_ptr[0]);

            YUV_TO_RGB2(r, g, b, y1_ptr[0]);
            RGB_OUT(d1, r, g, b);
            d1 += BPP;

            y1_ptr++;
            cb_ptr++;
            cr_ptr++;
        }
        d += dst->linesize[0];
        y1_ptr += src->linesize[0] - width;
        cb_ptr += src->linesize[1] - width;
        cr_ptr += src->linesize[2] - width;
    }
}

static void rgb24_to_yuv444p(AVPicture *dst, const AVPicture *src,
                             int width, int height)
{
    int src_wrap, x, y;
    int r, g, b;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    src_wrap = src->linesize[0] - width * BPP;
    p = src->data[0];
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y_CCIR(r, g, b);
            cb[0] = RGB_TO_U_CCIR(r, g, b, 0);
            cr[0] = RGB_TO_V_CCIR(r, g, b, 0);
            p += BPP;
            cb++;
            cr++;
            lum++;
        }
        p += src_wrap;
        lum += dst->linesize[0] - width;
        cb += dst->linesize[1] - width;
        cr += dst->linesize[2] - width;
    }
}

static void rgb24_to_yuvj420p(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    int wrap, wrap3, width2;
    int r, g, b, r1, g1, b1, w;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    width2 = (width + 1) >> 1;
    wrap = dst->linesize[0];
    wrap3 = src->linesize[0];
    p = src->data[0];
    for(;height>=2;height -= 2) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);
            p += wrap3;
            lum += wrap;

            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);

            cb[0] = RGB_TO_U(r1, g1, b1, 2);
            cr[0] = RGB_TO_V(r1, g1, b1, 2);

            cb++;
            cr++;
            p += -wrap3 + 2 * BPP;
            lum += -wrap + 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);
            p += wrap3;
            lum += wrap;
            RGB_IN(r, g, b, p);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r1, g1, b1, 1);
            cr[0] = RGB_TO_V(r1, g1, b1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        p += wrap3 + (wrap3 - width * BPP);
        lum += wrap + (wrap - width);
        cb += dst->linesize[1] - width2;
        cr += dst->linesize[2] - width2;
    }
    /* handle odd height */
    if (height) {
        for(w = width; w >= 2; w -= 2) {
            RGB_IN(r, g, b, p);
            r1 = r;
            g1 = g;
            b1 = b;
            lum[0] = RGB_TO_Y(r, g, b);

            RGB_IN(r, g, b, p + BPP);
            r1 += r;
            g1 += g;
            b1 += b;
            lum[1] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r1, g1, b1, 1);
            cr[0] = RGB_TO_V(r1, g1, b1, 1);
            cb++;
            cr++;
            p += 2 * BPP;
           lum += 2;
        }
        if (w) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r, g, b, 0);
            cr[0] = RGB_TO_V(r, g, b, 0);
        }
    }
}

static void rgb24_to_yuvj444p(AVPicture *dst, const AVPicture *src,
                              int width, int height)
{
    int src_wrap, x, y;
    int r, g, b;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;

    lum = dst->data[0];
    cb = dst->data[1];
    cr = dst->data[2];

    src_wrap = src->linesize[0] - width * BPP;
    p = src->data[0];
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGB_IN(r, g, b, p);
            lum[0] = RGB_TO_Y(r, g, b);
            cb[0] = RGB_TO_U(r, g, b, 0);
            cr[0] = RGB_TO_V(r, g, b, 0);
            p += BPP;
            cb++;
            cr++;
            lum++;
        }
        p += src_wrap;
        lum += dst->linesize[0] - width;
        cb += dst->linesize[1] - width;
        cr += dst->linesize[2] - width;
    }
}

#endif /* FMT_RGB24 */

#if defined(FMT_RGB24) || defined(FMT_RGB32)

static void glue(RGB_NAME, _to_pal8)(AVPicture *dst, const AVPicture *src,
                                     int width, int height)
{
    const unsigned char *p;
    unsigned char *q;
    int dst_wrap, src_wrap;
    int x, y, has_alpha;
    unsigned int r, g, b;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;

    q = dst->data[0];
    dst_wrap = dst->linesize[0] - width;
    has_alpha = 0;

    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
#ifdef RGBA_IN
            {
                unsigned int a;
                RGBA_IN(r, g, b, a, p);
                /* crude approximation for alpha ! */
                if (a < 0x80) {
                    has_alpha = 1;
                    q[0] = TRANSP_INDEX;
                } else {
                    q[0] = gif_clut_index(r, g, b);
                }
            }
#else
            RGB_IN(r, g, b, p);
            q[0] = gif_clut_index(r, g, b);
#endif
            q++;
            p += BPP;
        }
        p += src_wrap;
        q += dst_wrap;
    }

    build_rgb_palette(dst->data[1], has_alpha);
}

#endif /* defined(FMT_RGB24) || defined(FMT_RGB32) */

#ifdef RGBA_IN

static int glue(get_alpha_info_, RGB_NAME)(const AVPicture *src,
                                           int width, int height)
{
    const unsigned char *p;
    int src_wrap, ret, x, y;
    unsigned int r, g, b, a;

    p = src->data[0];
    src_wrap = src->linesize[0] - BPP * width;
    ret = 0;
    for(y=0;y<height;y++) {
        for(x=0;x<width;x++) {
            RGBA_IN(r, g, b, a, p);
            if (a == 0x00) {
                ret |= FF_ALPHA_TRANSP;
            } else if (a != 0xff) {
                ret |= FF_ALPHA_SEMI_TRANSP;
            }
            p += BPP;
        }
        p += src_wrap;
    }
    return ret;
}

#endif /* RGBA_IN */

#undef RGB_IN
#undef RGBA_IN
#undef RGB_OUT
#undef RGBA_OUT
#undef BPP
#undef RGB_NAME
#undef FMT_RGB24
#undef FMT_RGB32