Mercurial > libavcodec.hg
view acelp_math.h @ 6846:4346441afca6 libavcodec
adaptive and fixed codebook vector operations for ACELP-based codecs
author | voroshil |
---|---|
date | Fri, 23 May 2008 03:10:27 +0000 |
parents | 6f402a181803 |
children | ff5ef7becd94 |
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/* * Various fixed-point math operations * * Copyright (c) 2008 Vladimir Voroshilov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef FFMPEG_ACELP_MATH_H #define FFMPEG_ACELP_MATH_H #include <stdint.h> /** * \brief fixed-point implementation of cosine in [0; PI) domain * \param arg fixed-point cosine argument, 0 <= arg < 0x4000 * * \return value of (1<<15) * cos(arg * PI / (1<<14)), -0x8000 <= result <= 0x7fff */ int16_t ff_cos(uint16_t arg); /** * \brief fixed-point implementation of exp2(x) in [0; 1] domain * \param power argument to exp2, 0 <= power <= 0x7fff * * \return value of (1<<20) * exp2(power / (1<<15)) * 0x8000c <= result <= 0xfffea */ int ff_exp2(uint16_t power); /** * \brief Calculates log2(x) * \param value function argument, 0 < value <= 7fff ffff * * \return value of (1<<15) * log2(value) */ int ff_log2(uint32_t value); /** * \brief Calculates sum of array element multiplications * \param speech input data array * \param length number of elements * \param offset offset for calculation of sum of s[i]*s[i+offset] * \param shift right shift by this value will be done before multiplication * * \return sum of multiplications * * \note array must be at least length+offset long! */ static int sum_of_squares(const int16_t* speech, int length, int offset, int shift) { const int16_t* speech_end; int sum = 0; for(speech_end=speech+length; speech<speech_end; speech++) sum += (speech[0] * speech[offset]) >> shift; return sum; } /** * \brief Shift value left or right depending on sign of offset parameter. * \param value value to shift * \param offset shift offset * * \return value << offset, if offset>=0; value >> -offset - otherwise */ static inline int bidir_sal(int value, int offset) { if(offset < 0) return value >> -offset; else return value << offset; } #endif /* FFMPEG_ACELP_MATH_H */