Mercurial > libavcodec.hg
view ac3_parser.h @ 12334:435319d67bd8 libavcodec
Use word-writing instead of dword-writing (with two cached but otherwise
unchanged bytes) in the horizontal simple loopfilter. This makes the filter
quite a bit faster in itself (~30 cycles less on Core1), probably mostly
because we don't need a complex 4x4 transpose, but only a simple byte
interleave. Also allows using pextrw on SSE4, which speeds up even more
(e.g. 25% faster on Core i7).
author | rbultje |
---|---|
date | Sat, 31 Jul 2010 23:13:15 +0000 |
parents | 4f06422196ee |
children |
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/* * AC-3 parser prototypes * Copyright (c) 2003 Fabrice Bellard * Copyright (c) 2003 Michael Niedermayer * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_AC3_PARSER_H #define AVCODEC_AC3_PARSER_H #include "ac3.h" #include "get_bits.h" /** * Parse AC-3 frame header. * Parse the header up to the lfeon element, which is the first 52 or 54 bits * depending on the audio coding mode. * @param[in] gbc BitContext containing the first 54 bits of the frame. * @param[out] hdr Pointer to struct where header info is written. * @return Returns 0 on success, -1 if there is a sync word mismatch, * -2 if the bsid (version) element is invalid, -3 if the fscod (sample rate) * element is invalid, or -4 if the frmsizecod (bit rate) element is invalid. */ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr); /** * Parse AC-3 frame header and sets channel_map * Parse the header up to the lfeon (channel_map in E-AC-3) * element, which is the first 52, 54 or 104 bits depending * on the audio coding mode. * @param[in] gbc BitContext containing the first 54 bits of the frame. * @param[out] hdr Pointer to struct where header info is written. * @return value returned by ff_ac3_parse_header */ int ff_ac3_parse_header_full(GetBitContext *gbc, AC3HeaderInfo *hdr); #endif /* AVCODEC_AC3_PARSER_H */