Mercurial > libavcodec.hg
view pnm.h @ 12334:435319d67bd8 libavcodec
Use word-writing instead of dword-writing (with two cached but otherwise
unchanged bytes) in the horizontal simple loopfilter. This makes the filter
quite a bit faster in itself (~30 cycles less on Core1), probably mostly
because we don't need a complex 4x4 transpose, but only a simple byte
interleave. Also allows using pextrw on SSE4, which speeds up even more
(e.g. 25% faster on Core i7).
author | rbultje |
---|---|
date | Sat, 31 Jul 2010 23:13:15 +0000 |
parents | d6860312274c |
children |
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/* * PNM image format * Copyright (c) 2002, 2003 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_PNM_H #define AVCODEC_PNM_H #include "avcodec.h" typedef struct PNMContext { uint8_t *bytestream; uint8_t *bytestream_start; uint8_t *bytestream_end; AVFrame picture; int maxval; ///< maximum value of a pixel int type; } PNMContext; int ff_pnm_decode_header(AVCodecContext *avctx, PNMContext * const s); av_cold int ff_pnm_end(AVCodecContext *avctx); av_cold int ff_pnm_init(AVCodecContext *avctx); #endif /* AVCODEC_PNM_H */