Mercurial > libavcodec.hg
view adx.h @ 10320:44f31c1c9acc libavcodec
Make sure that dv encoder initializes all encoded packet data.
The specification does not say which value to use for unused
parts, so fill all unused bytes with 0xff, which is consistent
with what DV usually uses for reserved or unused parts.
author | reimar |
---|---|
date | Tue, 29 Sep 2009 19:17:18 +0000 |
parents | e9d9d946f213 |
children | 7dd2a45249a9 |
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/* * ADX ADPCM codecs * Copyright (c) 2001,2003 BERO * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavcodec/adx.h * SEGA CRI adx codecs. * * Reference documents: * http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html * adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/ */ #ifndef AVCODEC_ADX_H #define AVCODEC_ADX_H typedef struct { int s1,s2; } PREV; typedef struct { PREV prev[2]; int header_parsed; unsigned char dec_temp[18*2]; int in_temp; } ADXContext; #define BASEVOL 0x4000 #define SCALE1 0x7298 #define SCALE2 0x3350 #endif /* AVCODEC_ADX_H */