view colorspace.h @ 10320:44f31c1c9acc libavcodec

Make sure that dv encoder initializes all encoded packet data. The specification does not say which value to use for unused parts, so fill all unused bytes with 0xff, which is consistent with what DV usually uses for reserved or unused parts.
author reimar
date Tue, 29 Sep 2009 19:17:18 +0000
parents e9d9d946f213
children 7dd2a45249a9
line wrap: on
line source

/*
 * Colorspace conversion defines
 * Copyright (c) 2001, 2002, 2003 Fabrice Bellard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/colorspace.h
 * Various defines for YUV<->RGB conversion
 */

#ifndef AVCODEC_COLORSPACE_H
#define AVCODEC_COLORSPACE_H

#define SCALEBITS 10
#define ONE_HALF  (1 << (SCALEBITS - 1))
#define FIX(x)    ((int) ((x) * (1<<SCALEBITS) + 0.5))

#define YUV_TO_RGB1_CCIR(cb1, cr1)\
{\
    cb = (cb1) - 128;\
    cr = (cr1) - 128;\
    r_add = FIX(1.40200*255.0/224.0) * cr + ONE_HALF;\
    g_add = - FIX(0.34414*255.0/224.0) * cb - FIX(0.71414*255.0/224.0) * cr + \
            ONE_HALF;\
    b_add = FIX(1.77200*255.0/224.0) * cb + ONE_HALF;\
}

#define YUV_TO_RGB2_CCIR(r, g, b, y1)\
{\
    y = ((y1) - 16) * FIX(255.0/219.0);\
    r = cm[(y + r_add) >> SCALEBITS];\
    g = cm[(y + g_add) >> SCALEBITS];\
    b = cm[(y + b_add) >> SCALEBITS];\
}

#define YUV_TO_RGB1(cb1, cr1)\
{\
    cb = (cb1) - 128;\
    cr = (cr1) - 128;\
    r_add = FIX(1.40200) * cr + ONE_HALF;\
    g_add = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF;\
    b_add = FIX(1.77200) * cb + ONE_HALF;\
}

#define YUV_TO_RGB2(r, g, b, y1)\
{\
    y = (y1) << SCALEBITS;\
    r = cm[(y + r_add) >> SCALEBITS];\
    g = cm[(y + g_add) >> SCALEBITS];\
    b = cm[(y + b_add) >> SCALEBITS];\
}

#define Y_CCIR_TO_JPEG(y)\
 cm[((y) * FIX(255.0/219.0) + (ONE_HALF - 16 * FIX(255.0/219.0))) >> SCALEBITS]

#define Y_JPEG_TO_CCIR(y)\
 (((y) * FIX(219.0/255.0) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)

#define C_CCIR_TO_JPEG(y)\
 cm[(((y) - 128) * FIX(127.0/112.0) + (ONE_HALF + (128 << SCALEBITS))) >> SCALEBITS]

/* NOTE: the clamp is really necessary! */
static inline int C_JPEG_TO_CCIR(int y) {
    y = (((y - 128) * FIX(112.0/127.0) + (ONE_HALF + (128 << SCALEBITS))) >> SCALEBITS);
    if (y < 16)
        y = 16;
    return y;
}


#define RGB_TO_Y(r, g, b) \
((FIX(0.29900) * (r) + FIX(0.58700) * (g) + \
  FIX(0.11400) * (b) + ONE_HALF) >> SCALEBITS)

#define RGB_TO_U(r1, g1, b1, shift)\
(((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +         \
     FIX(0.50000) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#define RGB_TO_V(r1, g1, b1, shift)\
(((FIX(0.50000) * r1 - FIX(0.41869) * g1 -           \
   FIX(0.08131) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#define RGB_TO_Y_CCIR(r, g, b) \
((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \
  FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)

#define RGB_TO_U_CCIR(r1, g1, b1, shift)\
(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 +         \
     FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#define RGB_TO_V_CCIR(r1, g1, b1, shift)\
(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 -           \
   FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#endif /* AVCODEC_COLORSPACE_H */