view acelp_math.h @ 7354:456957d86106 libavcodec

My commit at r14340 was not the right solution. For a monochromatic frame, there will be only one centroid and it will be impossible to find three distinct ones. It is better to just avoid shifting if there are not three different centroids.
author vitor
date Wed, 23 Jul 2008 05:54:34 +0000
parents e1524921d0b1
children f91a738da9c3
line wrap: on
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/*
 * Various fixed-point math operations
 *
 * Copyright (c) 2008 Vladimir Voroshilov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef FFMPEG_ACELP_MATH_H
#define FFMPEG_ACELP_MATH_H

#include <stdint.h>

/**
 * \brief fixed-point implementation of cosine in [0; PI) domain
 * \param arg fixed-point cosine argument, 0 <= arg < 0x4000
 *
 * \return value of (1<<15) * cos(arg * PI / (1<<14)), -0x8000 <= result <= 0x7fff
 */
int16_t ff_cos(uint16_t arg);

/**
 * \brief fixed-point implementation of exp2(x) in [0; 1] domain
 * \param power argument to exp2, 0 <= power <= 0x7fff
 *
 * \return value of (1<<20) * exp2(power / (1<<15))
 *         0x8000c <= result <= 0xfffea
 */
int ff_exp2(uint16_t power);

/**
 * \brief Calculates log2(x)
 * \param value function argument, 0 < value <= 7fff ffff
 *
 * \return value of (1<<15) * log2(value)
 */
int ff_log2(uint32_t value);

/**
 * \brief returns the dot product
 * \param a input data array
 * \param b input data array
 * \param length number of elements
 * \param shift right shift by this value will be done after multiplication
 *
 * \return dot product = sum of elementwise products
 */
static int dot_product(const int16_t* a, const int16_t* b, int length, int shift)
{
    int sum = 0;
    int i;

    for(i=0; i<length; i++)
        sum += (a[i] * b[i]) >> shift;

    return sum;
}

/**
 * \brief Shift value left or right depending on sign of offset parameter.
 * \param value value to shift
 * \param offset shift offset
 *
 * \return value << offset, if offset>=0; value >> -offset - otherwise
 */
static inline int bidir_sal(int value, int offset)
{
    if(offset < 0) return value >> -offset;
    else           return value <<  offset;
}

#endif /* FFMPEG_ACELP_MATH_H */