view rv30data.h @ 8400:4877d4c6d8ae libavcodec

Add automatic prefix handling to yasm functions. Does nothing now, but will be useful for porting x264 asm in the future.
author darkshikari
date Fri, 19 Dec 2008 03:01:08 +0000
parents c4a4495715dd
children 9267436cfb6b
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/*
 * RealVideo 3 decoder
 * copyright (c) 2007 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file rv30data.h
 * miscellaneous RV30 tables
 */

#ifndef AVCODEC_RV30DATA_H
#define AVCODEC_RV30DATA_H

#include <stdint.h>

/** DC quantizer mapping for RV30 */
static const uint8_t rv30_luma_dc_quant[32] = {
     0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
    16, 17, 18, 19, 20, 21, 22, 22, 22, 23, 23, 23, 24, 24, 25, 25
};

/**
 * This table is used for storing the differences
 * between the predicted and the real intra type.
 */
static const uint8_t rv30_itype_code[9*9*2] = {
    0, 0, 0, 1, 1, 0, 1, 1, 0, 2, 2, 0, 0, 3, 3, 0, 1, 2,
    2, 1, 0, 4, 4, 0, 3, 1, 1, 3, 0, 5, 5, 0, 2, 2, 1, 4,
    4, 1, 0, 6, 3, 2, 1, 5, 2, 3, 5, 1, 6, 0, 0, 7, 4, 2,
    2, 4, 3, 3, 6, 1, 1, 6, 7, 0, 0, 8, 5, 2, 4, 3, 2, 5,
    3, 4, 1, 7, 4, 4, 7, 1, 8, 0, 6, 2, 3, 5, 5, 3, 2, 6,
    1, 8, 2, 7, 7, 2, 8, 1, 5, 4, 4, 5, 3, 6, 6, 3, 8, 2,
    4, 6, 5, 5, 6, 4, 2, 8, 7, 3, 3, 7, 6, 5, 5, 6, 7, 4,
    4, 7, 8, 3, 3, 8, 7, 5, 8, 4, 5, 7, 4, 8, 6, 6, 7, 6,
    5, 8, 8, 5, 6, 7, 8, 6, 7, 7, 6, 8, 8, 7, 7, 8, 8, 8,
};

/**
 * This table is used for retrieving the current intra type
 * based on its neighbors and adjustment provided by
 * code read and decoded before.
 *
 * This is really a three-dimensional matrix with dimensions
 * [-1..9][-1..9][0..9]. The first and second coordinates are
 * detemined by the top and left neighbors (-1 if unavailable).
 */
static const uint8_t rv30_itype_from_context[900] = {
    0, 9, 9, 9, 9, 9, 9, 9, 9,
    0, 2, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    2, 0, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,
    9, 9, 9, 9, 9, 9, 9, 9, 9,

    0, 1, 9, 9, 9, 9, 9, 9, 9,
    0, 2, 1, 6, 4, 8, 5, 7, 3,
    1, 0, 2, 6, 5, 4, 3, 8, 7,
    2, 8, 0, 1, 7, 4, 3, 6, 5,
    2, 0, 1, 3, 8, 5, 4, 7, 6,
    2, 0, 1, 4, 6, 7, 8, 3, 5,
    0, 1, 5, 2, 6, 3, 8, 4, 7,
    0, 1, 6, 2, 4, 7, 5, 8, 3,
    2, 7, 0, 1, 4, 8, 6, 3, 5,
    2, 8, 0, 1, 7, 3, 4, 5, 6,

    1, 0, 9, 9, 9, 9, 9, 9, 9,
    1, 2, 5, 6, 3, 0, 4, 8, 7,
    1, 6, 2, 5, 3, 0, 4, 8, 7,
    2, 1, 7, 6, 8, 3, 5, 0, 4,
    1, 2, 5, 3, 6, 8, 4, 7, 0,
    1, 6, 2, 0, 4, 5, 8, 7, 3,
    1, 5, 2, 6, 3, 8, 4, 0, 7,
    1, 6, 0, 2, 4, 5, 7, 3, 8,
    2, 1, 7, 6, 0, 8, 5, 4, 3,
    1, 2, 7, 8, 3, 4, 5, 6, 0,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    0, 2, 1, 8, 7, 6, 5, 4, 3,
    1, 2, 0, 6, 5, 7, 4, 8, 3,
    2, 8, 7, 1, 0, 6, 4, 3, 5,
    2, 0, 8, 1, 3, 7, 5, 4, 6,
    2, 0, 4, 1, 7, 8, 6, 3, 5,
    2, 0, 1, 5, 8, 4, 6, 7, 3,
    2, 0, 6, 1, 4, 7, 8, 5, 3,
    2, 7, 8, 1, 0, 5, 4, 6, 3,
    2, 8, 7, 1, 0, 4, 3, 6, 5,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    0, 2, 1, 3, 5, 8, 6, 4, 7,
    1, 0, 2, 5, 3, 6, 4, 8, 7,
    2, 8, 1, 0, 3, 5, 7, 6, 4,
    3, 2, 5, 8, 1, 4, 6, 7, 0,
    4, 2, 0, 6, 1, 5, 8, 3, 7,
    5, 3, 1, 2, 8, 6, 4, 0, 7,
    1, 6, 0, 2, 4, 5, 8, 3, 7,
    2, 7, 0, 1, 5, 4, 8, 6, 3,
    2, 8, 3, 5, 1, 0, 7, 6, 4,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    2, 0, 6, 1, 4, 7, 5, 8, 3,
    1, 6, 2, 0, 4, 5, 3, 7, 8,
    2, 8, 7, 6, 4, 0, 1, 5, 3,
    4, 2, 1, 0, 6, 8, 3, 5, 7,
    4, 2, 6, 0, 1, 5, 7, 8, 3,
    1, 2, 5, 0, 6, 3, 4, 7, 8,
    6, 4, 0, 1, 2, 7, 5, 3, 8,
    2, 7, 4, 6, 0, 1, 8, 5, 3,
    2, 8, 7, 4, 6, 1, 3, 5, 0,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    5, 1, 2, 3, 6, 8, 0, 4, 7,
    1, 5, 6, 3, 2, 0, 4, 8, 7,
    2, 1, 5, 3, 6, 8, 7, 4, 0,
    5, 3, 1, 2, 6, 8, 4, 7, 0,
    1, 6, 2, 4, 5, 8, 0, 3, 7,
    5, 1, 3, 6, 2, 0, 8, 4, 7,
    1, 6, 5, 2, 0, 4, 3, 7, 8,
    2, 7, 1, 6, 5, 0, 8, 3, 4,
    2, 5, 1, 3, 6, 8, 4, 0, 7,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    1, 6, 2, 0, 5, 4, 3, 7, 8,
    1, 6, 5, 4, 2, 3, 0, 7, 8,
    2, 1, 6, 7, 4, 8, 5, 3, 0,
    2, 1, 6, 5, 8, 4, 3, 0, 7,
    6, 4, 1, 2, 0, 5, 7, 8, 3,
    1, 6, 5, 2, 3, 0, 4, 8, 7,
    6, 1, 4, 0, 2, 7, 5, 3, 8,
    2, 7, 4, 6, 1, 5, 0, 8, 3,
    2, 1, 6, 8, 4, 7, 3, 5, 0,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    2, 0, 4, 7, 6, 1, 8, 5, 3,
    6, 1, 2, 0, 4, 7, 5, 8, 3,
    2, 7, 8, 0, 1, 6, 4, 3, 5,
    2, 4, 0, 8, 3, 1, 7, 6, 5,
    4, 2, 7, 0, 6, 1, 8, 5, 3,
    2, 1, 0, 8, 5, 6, 7, 4, 3,
    2, 6, 4, 1, 7, 0, 5, 8, 3,
    2, 7, 4, 0, 8, 6, 1, 5, 3,
    2, 8, 7, 4, 1, 0, 3, 6, 5,

    9, 9, 9, 9, 9, 9, 9, 9, 9,
    2, 0, 8, 1, 3, 4, 6, 5, 7,
    1, 2, 0, 6, 8, 5, 7, 3, 4,
    2, 8, 7, 1, 0, 3, 6, 5, 4,
    8, 3, 2, 5, 1, 0, 4, 7, 6,
    2, 0, 4, 8, 5, 1, 7, 6, 3,
    2, 1, 0, 8, 5, 3, 6, 4, 7,
    2, 1, 6, 0, 8, 4, 5, 7, 3,
    2, 7, 8, 4, 0, 6, 1, 5, 3,
    2, 8, 3, 0, 7, 4, 1, 6, 5,
};
#endif /* AVCODEC_RV30DATA_H */