view aasc.c @ 12266:48d6738904a9 libavcodec

Fix SPLATB_REG mess. Used to be a if/elseif/elseif/elseif spaghetti, so this splits it into small optimization-specific macros which are selected for each DSP function. The advantage of this approach is that the sse4 functions now use the ssse3 codepath also without needing an explicit sse4 codepath.
author rbultje
date Sat, 24 Jul 2010 19:33:05 +0000
parents 7dd2a45249a9
children
line wrap: on
line source

/*
 * Autodesk RLE Decoder
 * Copyright (C) 2005 the ffmpeg project
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Autodesk RLE Video Decoder by Konstantin Shishkov
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "avcodec.h"
#include "dsputil.h"
#include "msrledec.h"

typedef struct AascContext {
    AVCodecContext *avctx;
    AVFrame frame;
} AascContext;

#define FETCH_NEXT_STREAM_BYTE() \
    if (stream_ptr >= buf_size) \
    { \
      av_log(s->avctx, AV_LOG_ERROR, " AASC: stream ptr just went out of bounds (fetch)\n"); \
      break; \
    } \
    stream_byte = buf[stream_ptr++];

static av_cold int aasc_decode_init(AVCodecContext *avctx)
{
    AascContext *s = avctx->priv_data;

    s->avctx = avctx;

    avctx->pix_fmt = PIX_FMT_BGR24;

    return 0;
}

static int aasc_decode_frame(AVCodecContext *avctx,
                              void *data, int *data_size,
                              AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    int buf_size = avpkt->size;
    AascContext *s = avctx->priv_data;
    int compr, i, stride;

    s->frame.reference = 1;
    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
    if (avctx->reget_buffer(avctx, &s->frame)) {
        av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
        return -1;
    }

    compr = AV_RL32(buf);
    buf += 4;
    buf_size -= 4;
    switch(compr){
    case 0:
        stride = (avctx->width * 3 + 3) & ~3;
        for(i = avctx->height - 1; i >= 0; i--){
            memcpy(s->frame.data[0] + i*s->frame.linesize[0], buf, avctx->width*3);
            buf += stride;
        }
        break;
    case 1:
        ff_msrle_decode(avctx, (AVPicture*)&s->frame, 8, buf - 4, buf_size + 4);
        break;
    default:
        av_log(avctx, AV_LOG_ERROR, "Unknown compression type %d\n", compr);
        return -1;
    }

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = s->frame;

    /* report that the buffer was completely consumed */
    return buf_size;
}

static av_cold int aasc_decode_end(AVCodecContext *avctx)
{
    AascContext *s = avctx->priv_data;

    /* release the last frame */
    if (s->frame.data[0])
        avctx->release_buffer(avctx, &s->frame);

    return 0;
}

AVCodec aasc_decoder = {
    "aasc",
    AVMEDIA_TYPE_VIDEO,
    CODEC_ID_AASC,
    sizeof(AascContext),
    aasc_decode_init,
    NULL,
    aasc_decode_end,
    aasc_decode_frame,
    CODEC_CAP_DR1,
    .long_name = NULL_IF_CONFIG_SMALL("Autodesk RLE"),
};