view mpeg4data.h @ 787:4914252c963a libavcodec

postprocessing cleanup: remove opendivx #ifdefs remove rk1 filter remove unused / obsolete stuff add -1,4,2,4,-1 deinterlacing filter (ffmpeg uses that) threadsafe / no more non-const globals some optimizations different strides for Y,U,V possible remove ebx usage (someone really should fix gcc, this is really lame) change the dering filter slightly (tell me if its worse for any files)
author michael
date Mon, 28 Oct 2002 19:30:58 +0000
parents 25d7fb7c89be
children 3b5d9ecedc73
line wrap: on
line source

// shapes
#define RECT_SHAPE       0
#define BIN_SHAPE        1
#define BIN_ONLY_SHAPE   2
#define GRAY_SHAPE       3

#define SIMPLE_VO_TYPE 1
#define CORE_VO_TYPE   3

// aspect_ratio_info
#define EXTENDED_PAR 15

//vol_sprite_usage / sprite_enable
#define STATIC_SPRITE 1
#define GMC_SPRITE 2

#define MOTION_MARKER 0x1F001
#define DC_MARKER     0x6B001

#define MB_TYPE_B_DIRECT 0
#define MB_TYPE_B_BIDIR  1
#define MB_TYPE_B_BACKW  2
#define MB_TYPE_B_FORW   3

/* dc encoding for mpeg4 */
const UINT8 DCtab_lum[13][2] =
{
    {3,3}, {3,2}, {2,2}, {2,3}, {1,3}, {1,4}, {1,5}, {1,6}, {1,7},
    {1,8}, {1,9}, {1,10}, {1,11},
}; 

const UINT8 DCtab_chrom[13][2] =
{
    {3,2}, {2,2}, {1,2}, {1,3}, {1,4}, {1,5}, {1,6}, {1,7}, {1,8},
    {1,9}, {1,10}, {1,11}, {1,12},
}; 

const UINT16 intra_vlc[103][2] = {
{ 0x2, 2 },
{ 0x6, 3 },{ 0xf, 4 },{ 0xd, 5 },{ 0xc, 5 },
{ 0x15, 6 },{ 0x13, 6 },{ 0x12, 6 },{ 0x17, 7 },
{ 0x1f, 8 },{ 0x1e, 8 },{ 0x1d, 8 },{ 0x25, 9 },
{ 0x24, 9 },{ 0x23, 9 },{ 0x21, 9 },{ 0x21, 10 },
{ 0x20, 10 },{ 0xf, 10 },{ 0xe, 10 },{ 0x7, 11 },
{ 0x6, 11 },{ 0x20, 11 },{ 0x21, 11 },{ 0x50, 12 },
{ 0x51, 12 },{ 0x52, 12 },{ 0xe, 4 },{ 0x14, 6 },
{ 0x16, 7 },{ 0x1c, 8 },{ 0x20, 9 },{ 0x1f, 9 },
{ 0xd, 10 },{ 0x22, 11 },{ 0x53, 12 },{ 0x55, 12 },
{ 0xb, 5 },{ 0x15, 7 },{ 0x1e, 9 },{ 0xc, 10 },
{ 0x56, 12 },{ 0x11, 6 },{ 0x1b, 8 },{ 0x1d, 9 },
{ 0xb, 10 },{ 0x10, 6 },{ 0x22, 9 },{ 0xa, 10 },
{ 0xd, 6 },{ 0x1c, 9 },{ 0x8, 10 },{ 0x12, 7 },
{ 0x1b, 9 },{ 0x54, 12 },{ 0x14, 7 },{ 0x1a, 9 },
{ 0x57, 12 },{ 0x19, 8 },{ 0x9, 10 },{ 0x18, 8 },
{ 0x23, 11 },{ 0x17, 8 },{ 0x19, 9 },{ 0x18, 9 },
{ 0x7, 10 },{ 0x58, 12 },{ 0x7, 4 },{ 0xc, 6 },
{ 0x16, 8 },{ 0x17, 9 },{ 0x6, 10 },{ 0x5, 11 },
{ 0x4, 11 },{ 0x59, 12 },{ 0xf, 6 },{ 0x16, 9 },
{ 0x5, 10 },{ 0xe, 6 },{ 0x4, 10 },{ 0x11, 7 },
{ 0x24, 11 },{ 0x10, 7 },{ 0x25, 11 },{ 0x13, 7 },
{ 0x5a, 12 },{ 0x15, 8 },{ 0x5b, 12 },{ 0x14, 8 },
{ 0x13, 8 },{ 0x1a, 8 },{ 0x15, 9 },{ 0x14, 9 },
{ 0x13, 9 },{ 0x12, 9 },{ 0x11, 9 },{ 0x26, 11 },
{ 0x27, 11 },{ 0x5c, 12 },{ 0x5d, 12 },{ 0x5e, 12 },
{ 0x5f, 12 },{ 0x3, 7 },
};

const INT8 intra_level[102] = {
  1,  2,  3,  4,  5,  6,  7,  8,
  9, 10, 11, 12, 13, 14, 15, 16,
 17, 18, 19, 20, 21, 22, 23, 24,
 25, 26, 27,  1,  2,  3,  4,  5,
  6,  7,  8,  9, 10,  1,  2,  3,
  4,  5,  1,  2,  3,  4,  1,  2,
  3,  1,  2,  3,  1,  2,  3,  1,
  2,  3,  1,  2,  1,  2,  1,  1,
  1,  1,  1,  1,  2,  3,  4,  5,
  6,  7,  8,  1,  2,  3,  1,  2,
  1,  2,  1,  2,  1,  2,  1,  2,
  1,  1,  1,  1,  1,  1,  1,  1,
  1,  1,  1,  1,  1,  1,
};

const INT8 intra_run[102] = {
  0,  0,  0,  0,  0,  0,  0,  0,
  0,  0,  0,  0,  0,  0,  0,  0,
  0,  0,  0,  0,  0,  0,  0,  0,
  0,  0,  0,  1,  1,  1,  1,  1,
  1,  1,  1,  1,  1,  2,  2,  2,
  2,  2,  3,  3,  3,  3,  4,  4,
  4,  5,  5,  5,  6,  6,  6,  7,
  7,  7,  8,  8,  9,  9, 10, 11,
 12, 13, 14,  0,  0,  0,  0,  0,
  0,  0,  0,  1,  1,  1,  2,  2,
  3,  3,  4,  4,  5,  5,  6,  6,
  7,  8,  9, 10, 11, 12, 13, 14,
 15, 16, 17, 18, 19, 20,
};

static RLTable rl_intra = {
    102,
    67,
    intra_vlc,
    intra_run,
    intra_level,
};

static const UINT16 sprite_trajectory_tab[15][2] = {
 {0x00, 2}, {0x02, 3},  {0x03, 3},  {0x04, 3}, {0x05, 3}, {0x06, 3},
 {0x0E, 4}, {0x1E, 5},  {0x3E, 6},  {0x7E, 7}, {0xFE, 8}, 
 {0x1FE, 9},{0x3FE, 10},{0x7FE, 11},{0xFFE, 12},
};

static const UINT8 mb_type_b_tab[4][2] = {
 {1, 1}, {1, 2}, {1, 3}, {1, 4},
};

static const UINT16 pixel_aspect[16][2]={
 {0, 0},
 {1, 1},
 {12, 11},
 {10, 11},
 {16, 11},
 {40, 33},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
 {0, 0},
};

/* these matrixes will be permuted for the idct */
const INT16 ff_mpeg4_default_intra_matrix[64] = {
  8, 17, 18, 19, 21, 23, 25, 27,
 17, 18, 19, 21, 23, 25, 27, 28,
 20, 21, 22, 23, 24, 26, 28, 30,
 21, 22, 23, 24, 26, 28, 30, 32,
 22, 23, 24, 26, 28, 30, 32, 35,
 23, 24, 26, 28, 30, 32, 35, 38,
 25, 26, 28, 30, 32, 35, 38, 41,
 27, 28, 30, 32, 35, 38, 41, 45, 
};

const INT16 ff_mpeg4_default_non_intra_matrix[64] = {
 16, 17, 18, 19, 20, 21, 22, 23,
 17, 18, 19, 20, 21, 22, 23, 24,
 18, 19, 20, 21, 22, 23, 24, 25,
 19, 20, 21, 22, 23, 24, 26, 27,
 20, 21, 22, 23, 25, 26, 27, 28,
 21, 22, 23, 24, 26, 27, 28, 30,
 22, 23, 24, 26, 27, 28, 30, 31,
 23, 24, 25, 27, 28, 30, 31, 33,
};

UINT8 ff_mpeg4_y_dc_scale_table[32]={
//  0  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
    0, 8, 8, 8, 8,10,12,14,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,34,36,38,40,42,44,46
};
UINT8 ff_mpeg4_c_dc_scale_table[32]={
//  0  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
    0, 8, 8, 8, 8, 9, 9,10,10,11,11,12,12,13,13,14,14,15,15,16,16,17,17,18,18,19,20,21,22,23,24,25
};

const UINT16 ff_mpeg4_resync_prefix[8]={
    0x7F00, 0x7E00, 0x7C00, 0x7800, 0x7000, 0x6000, 0x4000, 0x0000
};